--神隠し鬼火丸
function c9486959.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,nil,2,2,nil,nil,99)
	c:EnableReviveLimit()
	--remove
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1,9486959)
	e1:SetCost(c9486959.rmcost)
	e1:SetTarget(c9486959.rmtg)
	e1:SetOperation(c9486959.rmop)
	c:RegisterEffect(e1)
	--to deck
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_TODECK)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_DESTROYED)
	e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e2:SetCountLimit(1,9486960)
	e2:SetCondition(c9486959.tdcon)
	e2:SetTarget(c9486959.tdtg)
	e2:SetOperation(c9486959.tdop)
	c:RegisterEffect(e2)
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e3:SetCode(EVENT_LEAVE_FIELD_P)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e3:SetOperation(c9486959.regop)
	e3:SetLabelObject(e2)
	c:RegisterEffect(e3)
end
function c9486959.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c9486959.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsAbleToRemove() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function c9486959.rmop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.Remove(tc,0,REASON_EFFECT+REASON_TEMPORARY)~=0 then
		tc:RegisterFlagEffect(9486959,RESET_EVENT+RESETS_STANDARD,0,1)
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e1:SetCode(EVENT_PHASE+PHASE_END)
		e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
		e1:SetLabelObject(tc)
		e1:SetCountLimit(1)
		e1:SetCondition(c9486959.retcon)
		e1:SetOperation(c9486959.retop)
		Duel.RegisterEffect(e1,tp)
	end
end
function c9486959.retcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetLabelObject():GetFlagEffect(9486959)~=0 and Duel.GetTurnPlayer()==1-tp
end
function c9486959.retop(e,tp,eg,ep,ev,re,r,rp)
	Duel.ReturnToField(e:GetLabelObject())
end
function c9486959.regop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local ct=c:GetOverlayCount()
	e:GetLabelObject():SetLabel(ct)
end
function c9486959.tdcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return (c:IsStatus(STATUS_OPPO_BATTLE) or rp==1-tp) and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function c9486959.tdfilter(c)
	return c:IsType(TYPE_MONSTER) and c:IsFaceup() and c:IsAbleToDeck()
end
function c9486959.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_REMOVED) and c9486959.tdfilter(chkc) end
	local ct=e:GetLabel()
	if chk==0 then return ct>0 and Duel.IsExistingTarget(c9486959.tdfilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local sg=Duel.SelectTarget(tp,c9486959.tdfilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,ct,nil)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,sg,sg:GetCount(),0,0)
end
function c9486959.tdop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
	local sg=g:Filter(Card.IsRelateToEffect,nil,e)
	if sg:GetCount()>0 then
		Duel.SendtoDeck(sg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
	end
end
