Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
xiaoye
ygopro
Commits
3ba959f0
Commit
3ba959f0
authored
Aug 17, 2018
by
nanahira
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'server' of
https://github.com/purerosefallen/ygopro
parents
53b6b856
8f32dace
Changes
12
Show whitespace changes
Inline
Side-by-side
Showing
12 changed files
with
26 additions
and
77 deletions
+26
-77
cards.cdb
cards.cdb
+0
-0
gframe/client_field.cpp
gframe/client_field.cpp
+3
-3
gframe/event_handler.cpp
gframe/event_handler.cpp
+5
-5
gframe/game.cpp
gframe/game.cpp
+1
-1
gframe/image_manager.cpp
gframe/image_manager.cpp
+7
-0
gframe/image_manager.h
gframe/image_manager.h
+1
-1
gframe/single_duel.cpp
gframe/single_duel.cpp
+2
-32
gframe/single_duel.h
gframe/single_duel.h
+0
-1
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+2
-32
gframe/tag_duel.h
gframe/tag_duel.h
+0
-1
strings.conf
strings.conf
+4
-0
system.conf
system.conf
+1
-1
No files found.
cards.cdb
View file @
3ba959f0
No preview for this file type
gframe/client_field.cpp
View file @
3ba959f0
...
...
@@ -408,7 +408,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
else
if
(
conti_selecting
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
chain_code
));
else
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
selectable_cards
[
i
]
->
controler
+
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardSelect
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
55
,
startpos
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardSelect
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardSelect
[
i
]
->
setVisible
(
true
);
...
...
@@ -494,7 +494,7 @@ void ClientField::ShowChainCard() {
if
(
selectable_cards
[
i
]
->
code
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
code
));
else
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
selectable_cards
[
i
]
->
controler
+
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardSelect
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
55
,
startpos
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardSelect
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardSelect
[
i
]
->
setVisible
(
true
);
...
...
@@ -549,7 +549,7 @@ void ClientField::ShowLocationCard() {
if
(
display_cards
[
i
]
->
code
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardDisplay
[
i
],
display_cards
[
i
]
->
code
));
else
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
tCover
[
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
tCover
[
display_cards
[
i
]
->
controler
+
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardDisplay
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
55
,
startpos
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardDisplay
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardDisplay
[
i
]
->
setVisible
(
true
);
...
...
gframe/event_handler.cpp
View file @
3ba959f0
...
...
@@ -855,7 +855,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
else
if
(
conti_selecting
)
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
GetTexture
(
selectable_cards
[
i
+
pos
]
->
chain_code
));
else
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
selectable_cards
[
i
+
pos
]
->
controler
+
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardSelect
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
30
+
i
*
125
,
55
,
30
+
120
+
i
*
125
,
225
));
// text
wchar_t
formatBuffer
[
2048
];
...
...
@@ -918,7 +918,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if
(
display_cards
[
i
+
pos
]
->
code
)
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
GetTexture
(
display_cards
[
i
+
pos
]
->
code
));
else
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
tCover
[
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
tCover
[
display_cards
[
i
+
pos
]
->
controler
+
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardDisplay
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
30
+
i
*
125
,
55
,
30
+
120
+
i
*
125
,
225
));
wchar_t
formatBuffer
[
2048
];
if
(
display_cards
[
i
+
pos
]
->
location
==
LOCATION_OVERLAY
)
{
...
...
@@ -981,7 +981,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if
(
mcard
->
code
)
{
mainGame
->
ShowCardInfo
(
mcard
->
code
);
}
else
{
mainGame
->
imgCard
->
setImage
(
imageManager
.
tCover
[
0
]);
mainGame
->
imgCard
->
setImage
(
imageManager
.
tCover
[
mcard
->
controler
]);
mainGame
->
showingcode
=
0
;
mainGame
->
stName
->
setText
(
L""
);
mainGame
->
stInfo
->
setText
(
L""
);
...
...
@@ -997,7 +997,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if
(
mcard
->
code
)
{
mainGame
->
ShowCardInfo
(
mcard
->
code
);
}
else
{
mainGame
->
imgCard
->
setImage
(
imageManager
.
tCover
[
0
]);
mainGame
->
imgCard
->
setImage
(
imageManager
.
tCover
[
mcard
->
controler
]);
mainGame
->
showingcode
=
0
;
mainGame
->
stName
->
setText
(
L""
);
mainGame
->
stInfo
->
setText
(
L""
);
...
...
@@ -1580,7 +1580,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
}
}
else
{
should_show_tip
=
false
;
mainGame
->
imgCard
->
setImage
(
imageManager
.
tCover
[
0
]);
mainGame
->
imgCard
->
setImage
(
imageManager
.
tCover
[
mcard
->
controler
]);
mainGame
->
showingcode
=
0
;
mainGame
->
stName
->
setText
(
L""
);
mainGame
->
stInfo
->
setText
(
L""
);
...
...
gframe/game.cpp
View file @
3ba959f0
...
...
@@ -27,7 +27,7 @@
#include <io.h>
#endif
unsigned
short
PRO_VERSION
=
0x134
4
;
unsigned
short
PRO_VERSION
=
0x134
5
;
namespace
ygo
{
...
...
gframe/image_manager.cpp
View file @
3ba959f0
...
...
@@ -14,6 +14,7 @@ bool ImageManager::Initial() {
tCover
[
0
]
=
NULL
;
tCover
[
1
]
=
NULL
;
tCover
[
2
]
=
NULL
;
tCover
[
3
]
=
NULL
;
//tUnknown = NULL;
tUnknown
[
0
]
=
NULL
;
tUnknown
[
1
]
=
NULL
;
...
...
@@ -201,6 +202,12 @@ void ImageManager::ResizeTexture() {
tCover
[
2
]
=
GetTextureFromFile
(
"textures/cover.jpg"
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
);
if
(
!
tCover
[
2
])
tCover
[
2
]
=
tCover
[
0
];
if
(
!
tCover
[
3
])
tCover
[
3
]
=
GetRandomImage
(
TEXTURE_COVER_O
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
);
if
(
!
tCover
[
3
])
tCover
[
3
]
=
GetTextureFromFile
(
"textures/cover2.jpg"
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
);
if
(
!
tCover
[
3
])
tCover
[
3
]
=
tCover
[
2
];
//driver->removeTexture(tUnknown);
//tUnknown = GetTextureFromFile("textures/unknown.jpg", imgWidth, imgHeight);
driver
->
removeTexture
(
tBackGround
);
...
...
gframe/image_manager.h
View file @
3ba959f0
...
...
@@ -32,7 +32,7 @@ public:
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tFields
;
irr
::
IrrlichtDevice
*
device
;
irr
::
video
::
IVideoDriver
*
driver
;
irr
::
video
::
ITexture
*
tCover
[
3
];
irr
::
video
::
ITexture
*
tCover
[
4
];
irr
::
video
::
ITexture
*
tUnknown
[
3
];
irr
::
video
::
ITexture
*
tAct
;
irr
::
video
::
ITexture
*
tAttack
;
...
...
gframe/single_duel.cpp
View file @
3ba959f0
...
...
@@ -605,8 +605,6 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
NetServer
::
SendBufferToPlayer
(
cache_recorder
,
STOC_GAME_MSG
,
startbuf
,
18
);
if
(
replay_recorder
)
NetServer
::
SendBufferToPlayer
(
replay_recorder
,
STOC_GAME_MSG
,
startbuf
,
18
);
lp
[
0
]
=
host_info
.
start_lp
;
lp
[
1
]
=
host_info
.
start_lp
;
turn_player
=
0
;
phase
=
1
;
#endif
...
...
@@ -1504,15 +1502,7 @@ int SingleDuel::Analyze(char* msgbuffer, unsigned int len) {
break
;
}
case
MSG_DAMAGE
:
{
#ifdef YGOPRO_SERVER_MODE
int
player
=
BufferIO
::
ReadInt8
(
pbuf
);
int
val
=
BufferIO
::
ReadInt32
(
pbuf
);
lp
[
player
]
-=
val
;
if
(
lp
[
player
]
<
0
)
lp
[
player
]
=
0
;
#else
pbuf
+=
5
;
#endif
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
...
...
@@ -1523,13 +1513,7 @@ int SingleDuel::Analyze(char* msgbuffer, unsigned int len) {
break
;
}
case
MSG_RECOVER
:
{
#ifdef YGOPRO_SERVER_MODE
int
player
=
BufferIO
::
ReadInt8
(
pbuf
);
int
val
=
BufferIO
::
ReadInt32
(
pbuf
);
lp
[
player
]
+=
val
;
#else
pbuf
+=
5
;
#endif
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
...
...
@@ -1551,13 +1535,7 @@ int SingleDuel::Analyze(char* msgbuffer, unsigned int len) {
break
;
}
case
MSG_LPUPDATE
:
{
#ifdef YGOPRO_SERVER_MODE
int
player
=
BufferIO
::
ReadInt8
(
pbuf
);
int
val
=
BufferIO
::
ReadInt32
(
pbuf
);
lp
[
player
]
=
val
;
#else
pbuf
+=
5
;
#endif
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
...
...
@@ -1601,15 +1579,7 @@ int SingleDuel::Analyze(char* msgbuffer, unsigned int len) {
break
;
}
case
MSG_PAY_LPCOST
:
{
#ifdef YGOPRO_SERVER_MODE
int
player
=
BufferIO
::
ReadInt8
(
pbuf
);
int
val
=
BufferIO
::
ReadInt32
(
pbuf
);
lp
[
player
]
-=
val
;
if
(
lp
[
player
]
<
0
)
lp
[
player
]
=
0
;
#else
pbuf
+=
5
;
#endif
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
...
...
@@ -1877,8 +1847,8 @@ void SingleDuel::RequestField(DuelPlayer* dp) {
char
startbuf
[
32
],
*
pbuf
=
startbuf
;
BufferIO
::
WriteInt8
(
pbuf
,
MSG_START
);
BufferIO
::
WriteInt8
(
pbuf
,
player
);
BufferIO
::
WriteInt32
(
pbuf
,
lp
[
0
]
);
BufferIO
::
WriteInt32
(
pbuf
,
lp
[
1
]
);
BufferIO
::
WriteInt32
(
pbuf
,
host_info
.
start_lp
);
BufferIO
::
WriteInt32
(
pbuf
,
host_info
.
start_lp
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
...
...
gframe/single_duel.h
View file @
3ba959f0
...
...
@@ -77,7 +77,6 @@ protected:
#ifdef YGOPRO_SERVER_MODE
DuelPlayer
*
cache_recorder
;
DuelPlayer
*
replay_recorder
;
int
lp
[
2
];
unsigned
char
turn_player
;
unsigned
short
phase
;
#endif
...
...
gframe/tag_duel.cpp
View file @
3ba959f0
...
...
@@ -591,8 +591,6 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
NetServer
::
SendBufferToPlayer
(
cache_recorder
,
STOC_GAME_MSG
,
startbuf
,
18
);
if
(
replay_recorder
)
NetServer
::
SendBufferToPlayer
(
replay_recorder
,
STOC_GAME_MSG
,
startbuf
,
18
);
lp
[
0
]
=
host_info
.
start_lp
;
lp
[
1
]
=
host_info
.
start_lp
;
turn_player
=
0
;
phase
=
1
;
#endif
...
...
@@ -1451,15 +1449,7 @@ int TagDuel::Analyze(char* msgbuffer, unsigned int len) {
break
;
}
case
MSG_DAMAGE
:
{
#ifdef YGOPRO_SERVER_MODE
int
player
=
BufferIO
::
ReadInt8
(
pbuf
);
int
val
=
BufferIO
::
ReadInt32
(
pbuf
);
lp
[
player
]
-=
val
;
if
(
lp
[
player
]
<
0
)
lp
[
player
]
=
0
;
#else
pbuf
+=
5
;
#endif
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
NetServer
::
ReSendToPlayer
(
players
[
2
]);
...
...
@@ -1472,13 +1462,7 @@ int TagDuel::Analyze(char* msgbuffer, unsigned int len) {
break
;
}
case
MSG_RECOVER
:
{
#ifdef YGOPRO_SERVER_MODE
int
player
=
BufferIO
::
ReadInt8
(
pbuf
);
int
val
=
BufferIO
::
ReadInt32
(
pbuf
);
lp
[
player
]
+=
val
;
#else
pbuf
+=
5
;
#endif
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
NetServer
::
ReSendToPlayer
(
players
[
2
]);
...
...
@@ -1504,13 +1488,7 @@ int TagDuel::Analyze(char* msgbuffer, unsigned int len) {
break
;
}
case
MSG_LPUPDATE
:
{
#ifdef YGOPRO_SERVER_MODE
int
player
=
BufferIO
::
ReadInt8
(
pbuf
);
int
val
=
BufferIO
::
ReadInt32
(
pbuf
);
lp
[
player
]
=
val
;
#else
pbuf
+=
5
;
#endif
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
NetServer
::
ReSendToPlayer
(
players
[
2
]);
...
...
@@ -1562,15 +1540,7 @@ int TagDuel::Analyze(char* msgbuffer, unsigned int len) {
break
;
}
case
MSG_PAY_LPCOST
:
{
#ifdef YGOPRO_SERVER_MODE
int
player
=
BufferIO
::
ReadInt8
(
pbuf
);
int
val
=
BufferIO
::
ReadInt32
(
pbuf
);
lp
[
player
]
-=
val
;
if
(
lp
[
player
]
<
0
)
lp
[
player
]
=
0
;
#else
pbuf
+=
5
;
#endif
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
NetServer
::
ReSendToPlayer
(
players
[
2
]);
...
...
@@ -1897,8 +1867,8 @@ void TagDuel::RequestField(DuelPlayer* dp) {
char
startbuf
[
32
],
*
pbuf
=
startbuf
;
BufferIO
::
WriteInt8
(
pbuf
,
MSG_START
);
BufferIO
::
WriteInt8
(
pbuf
,
player
);
BufferIO
::
WriteInt32
(
pbuf
,
lp
[
0
]
);
BufferIO
::
WriteInt32
(
pbuf
,
lp
[
1
]
);
BufferIO
::
WriteInt32
(
pbuf
,
host_info
.
start_lp
);
BufferIO
::
WriteInt32
(
pbuf
,
host_info
.
start_lp
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
BufferIO
::
WriteInt16
(
pbuf
,
0
);
...
...
gframe/tag_duel.h
View file @
3ba959f0
...
...
@@ -62,7 +62,6 @@ protected:
#ifdef YGOPRO_SERVER_MODE
DuelPlayer
*
cache_recorder
;
DuelPlayer
*
replay_recorder
;
int
lp
[
2
];
int
turn_player
;
int
phase
;
#endif
...
...
strings.conf
View file @
3ba959f0
...
...
@@ -243,6 +243,9 @@
!
system
1164
同调召唤
!
system
1165
超量召唤
!
system
1166
连接召唤
!
system
1190
加入手卡
!
system
1191
送去墓地
!
system
1192
除外
#menu
!
system
1200
联机模式
!
system
1201
单人模式
...
...
@@ -922,3 +925,4 @@
!
setname
0
x11f
奈芙提斯 ネフティス
!
setname
0
x120
调皮宝贝 プランキッズ
!
setname
0
x121
魔妖
!
setname
0
x122
女武神
system.conf
View file @
3ba959f0
...
...
@@ -2,7 +2,7 @@
#nickname & gamename should be less than 20 characters
use_d3d
=
0
use_image_scale
=
1
pro_version
=
493
1
pro_version
=
493
3
antialias
=
2
errorlog
=
3
nickname
=
Komeiji
Koishi
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment