--円盤ムスキー
function c97697678.initial_effect(c)
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(97697678,0))
	e1:SetCategory(CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_PREDRAW)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(c97697678.condition)
	e1:SetTarget(c97697678.target)
	e1:SetOperation(c97697678.operation)
	c:RegisterEffect(e1)
end
function c97697678.condition(e,tp,eg,ep,ev,re,r,rp)
	return tp==Duel.GetTurnPlayer() and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>0
		and Duel.GetDrawCount(tp)>0
end
function c97697678.filter(c)
	return c:IsSetCard(0xc) and c:IsAbleToHand()
end
function c97697678.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c97697678.filter,tp,LOCATION_DECK,0,1,nil) end
	local dt=Duel.GetDrawCount(tp)
	if dt~=0 then
		_replace_count=0
		_replace_max=dt
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD)
		e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
		e1:SetCode(EFFECT_DRAW_COUNT)
		e1:SetTargetRange(1,0)
		e1:SetReset(RESET_PHASE+PHASE_DRAW)
		e1:SetValue(0)
		Duel.RegisterEffect(e1,tp)
	end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c97697678.operation(e,tp,eg,ep,ev,re,r,rp)
	_replace_count=_replace_count+1
	if _replace_count>_replace_max or not e:GetHandler():IsRelateToEffect(e) or e:GetHandler():IsFacedown()then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c97697678.filter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end