--クリムゾン・ブレーダー
function c80321197.initial_effect(c)
	--synchro summon
	aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
	c:EnableReviveLimit()
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(80321197,0))
	e1:SetCode(EVENT_BATTLE_DESTROYING)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCondition(c80321197.spcon)
	e1:SetOperation(c80321197.spop)
	c:RegisterEffect(e1)
end
function c80321197.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local bc=c:GetBattleTarget()
	if not c:IsRelateToBattle() or c:IsFacedown() then return false end
	return bc:IsLocation(LOCATION_GRAVE) and bc:IsType(TYPE_MONSTER)
end
function c80321197.spop(e,tp,eg,ep,ev,re,r,rp)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetTargetRange(0,1)
	e1:SetCondition(c80321197.sumcon)
	e1:SetTarget(c80321197.sumlimit)
	e1:SetLabel(Duel.GetTurnCount())
	if Duel.GetTurnPlayer()==tp then
		e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
	else
		e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN,2)
	end
	Duel.RegisterEffect(e1,tp)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_CANNOT_SUMMON)
	Duel.RegisterEffect(e2,tp)
end
function c80321197.sumcon(e)
	return Duel.GetTurnCount()~=e:GetLabel() and Duel.GetTurnPlayer()~=e:GetOwnerPlayer()
end
function c80321197.sumlimit(e,c)
	return c:IsLevelAbove(5)
end
