--地縛神 Ccapac Apu
function c46263076.initial_effect(c)
	c:SetUniqueOnField(1,1,10000000)
	--
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCode(EFFECT_SELF_DESTROY)
	e4:SetCondition(c46263076.sdcon)
	c:RegisterEffect(e4)
	--battle target
	local e5=Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_SINGLE)
	e5:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
	e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e5:SetRange(LOCATION_MZONE)
	e5:SetValue(1)
	c:RegisterEffect(e5)
	--direct atk
	local e6=Effect.CreateEffect(c)
	e6:SetType(EFFECT_TYPE_SINGLE)
	e6:SetCode(EFFECT_DIRECT_ATTACK)
	c:RegisterEffect(e6)
	--damage
	local e7=Effect.CreateEffect(c)
	e7:SetDescription(aux.Stringid(46263076,0))
	e7:SetCategory(CATEGORY_DAMAGE)
	e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e7:SetCode(EVENT_BATTLE_DESTROYING)
	e7:SetTarget(c46263076.damtg)
	e7:SetOperation(c46263076.damop)
	c:RegisterEffect(e7)
end
function c46263076.sdcon(e)
	local c=e:GetHandler()
	if c:IsStatus(STATUS_BATTLE_DESTROYED) then return false end
	local f1=Duel.GetFieldCard(0,LOCATION_SZONE,5)
	local f2=Duel.GetFieldCard(1,LOCATION_SZONE,5)
	return ((f1==nil or not f1:IsFaceup()) and (f2==nil or not f2:IsFaceup()))
end
function c46263076.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local tc=e:GetHandler():GetBattleTarget()
	local atk=tc:GetBaseAttack()
	if atk<0 then atk=0 end
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(atk)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,atk)
end
function c46263076.damop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
end
