--雲魔物－タービュランス
function c16197610.initial_effect(c)
	--battle indestructable
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--selfdes
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_SELF_DESTROY)
	e2:SetCondition(c16197610.sdcon)
	c:RegisterEffect(e2)
	--counter
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(16197610,0))
	e3:SetCategory(CATEGORY_COUNTER)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e3:SetCode(EVENT_SUMMON_SUCCESS)
	e3:SetOperation(c16197610.addc)
	c:RegisterEffect(e3)
	--destroy
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(16197610,1))
	e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e4:SetType(EFFECT_TYPE_IGNITION)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCost(c16197610.spcost)
	e4:SetTarget(c16197610.sptg)
	e4:SetOperation(c16197610.spop)
	c:RegisterEffect(e4)
end
function c16197610.sdcon(e)
	return e:GetHandler():IsPosition(POS_FACEUP_DEFENCE)
end
function c16197610.cfilter(c)
	return c:IsFaceup() and c:IsSetCard(0x18)
end
function c16197610.addc(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():IsRelateToEffect(e) then
		local ct=Duel.GetMatchingGroupCount(c16197610.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
		e:GetHandler():AddCounter(0x19,ct)
	end
end
function c16197610.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsCanRemoveCounter(tp,0x19,1,REASON_COST) end
	e:GetHandler():RemoveCounter(tp,0x19,1,REASON_COST)
end
function c16197610.spfilter(c,e,tp)
	return c:IsCode(80825553) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
		and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end
function c16197610.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c16197610.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function c16197610.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c16197610.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
	if g:GetCount()~=0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
