--黒竜の聖騎士
function c71408082.initial_effect(c)
	c:EnableReviveLimit()
	--destroy
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_BATTLE_START)
	e1:SetCondition(c71408082.descon)
	e1:SetTarget(c71408082.destg)
	e1:SetOperation(c71408082.desop)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,71408082)
	e2:SetCost(c71408082.spcost)
	e2:SetTarget(c71408082.sptg)
	e2:SetOperation(c71408082.spop)
	c:RegisterEffect(e2)
end
function c71408082.descon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetAttackTarget()
	return tc and tc~=c and tc:IsDefencePos()
end
function c71408082.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local tc=Duel.GetAttackTarget()
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,tc,1,0,0)
end
function c71408082.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetAttackTarget()
	if tc:IsRelateToBattle() then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end
function c71408082.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsReleasable() end
	Duel.Release(e:GetHandler(),REASON_COST)
end
function c71408082.spfilter(c,e,tp)
	return c:IsSetCard(0x3b) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c71408082.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c71408082.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_HAND)
end
function c71408082.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c71408082.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
