--A·O·J ライト·ゲイザー
function c19204398.initial_effect(c)
	--synchro summon
	aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
	c:EnableReviveLimit()
	--atk
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetValue(c19204398.val)
	c:RegisterEffect(e1)
end
function c19204398.val(e,c)
	return Duel.GetMatchingGroupCount(Card.IsAttribute,c:GetControler(),0,LOCATION_GRAVE,nil,ATTRIBUTE_LIGHT)*200
end
