--ホルスの黒炎竜 LV8
function c48229808.initial_effect(c)
	c:EnableReviveLimit()
	--cannot special summon
	local e1=Effect.CreateEffect(c)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(aux.FALSE)
	c:RegisterEffect(e1)
	--Negate
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(48229808,0))
	e2:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_QUICK_O)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e2:SetCode(EVENT_CHAINING)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(c48229808.condition)
	e2:SetTarget(c48229808.target)
	e2:SetOperation(c48229808.operation)
	c:RegisterEffect(e2)
end
c48229808.lvupcount=1
c48229808.lvup={11224103}
c48229808.lvdncount=2
c48229808.lvdn={75830094,11224103}
function c48229808.condition(e,tp,eg,ep,ev,re,r,rp)
	return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and re:IsHasType(EFFECT_TYPE_ACTIVATE)
		and re:IsActiveType(TYPE_SPELL) and Duel.IsChainNegatable(ev)
end
function c48229808.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
	if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
	end
end
function c48229808.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsFacedown() or not c:IsRelateToEffect(e) then return end
	Duel.NegateActivation(ev)
	if re:GetHandler():IsRelateToEffect(re) then
		Duel.Destroy(eg,REASON_EFFECT)
	end
end
