--D·パワーユニット
function c7817703.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetTarget(c7817703.target)
	e1:SetOperation(c7817703.operation)
	c:RegisterEffect(e1)
	--Atk Change
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_EQUIP)
	e2:SetCode(EFFECT_SET_ATTACK)
	e2:SetValue(c7817703.value)
	c:RegisterEffect(e2)
	--Equip limit
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_EQUIP_LIMIT)
	e3:SetValue(c7817703.eqlimit)
	c:RegisterEffect(e3)
end
function c7817703.eqlimit(e,c)
	return c:IsSetCard(0x26) and c:GetLevel()==3
end
function c7817703.filter(c)
	return c:IsFaceup() and c:IsSetCard(0x26) and c:GetLevel()==3
end
function c7817703.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:GetLocation()==LOCATION_MZONE and c7817703.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c7817703.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	Duel.SelectTarget(tp,c7817703.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c7817703.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
		Duel.Equip(tp,e:GetHandler(),tc)
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE)
		e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
		e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
		e1:SetRange(LOCATION_SZONE)
		e1:SetProperty(EFFECT_FLAG_REPEAT)
		e1:SetCountLimit(1)
		e1:SetLabel(Duel.GetTurnCount())
		e1:SetCondition(c7817703.descon)
		e1:SetTarget(c7817703.destg)
		e1:SetOperation(c7817703.desop)
		e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END+RESET_SELF_TURN,3)
		e:GetHandler():RegisterEffect(e1)
	end
end
function c7817703.value(e,c)
	return c:GetBaseAttack()*2
end
function c7817703.descon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnCount()-e:GetLabel()==4
end
function c7817703.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,0)
end
function c7817703.desop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		local dam=c:GetEquipTarget():GetBaseAttack()
		if Duel.Destroy(e:GetHandler(),REASON_EFFECT)==0 then return end
		Duel.Damage(tp,dam,REASON_EFFECT)
	end
end
