--進化の分岐点
function c64815084.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	e1:SetTarget(c64815084.target)
	e1:SetOperation(c64815084.activate)
	c:RegisterEffect(e1)
end
function c64815084.filter(c)
	return c:IsFaceup() and c:IsRace(RACE_REPTILE) and c:IsDestructable()
end
function c64815084.spfilter(c,e,tp)
	return c:IsSetCard(0x304e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN)
end
function c64815084.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c64815084.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c64815084.filter,tp,LOCATION_MZONE,0,1,nil)
		and Duel.IsExistingMatchingCard(c64815084.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,c64815084.filter,tp,LOCATION_MZONE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c64815084.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsFaceup() and tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,c64815084.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEDOWN_DEFENCE)
	end
end
