--D－HERO デビルガイ
function c41613948.initial_effect(c)
	--remove
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(41613948,0))
	e1:SetCategory(CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(c41613948.condition)
	e1:SetCost(c41613948.cost)
	e1:SetTarget(c41613948.target)
	e1:SetOperation(c41613948.operation)
	c:RegisterEffect(e1)
end
function c41613948.condition(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsPosition(POS_FACEUP_ATTACK)
end
function c41613948.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return not Duel.CheckAttackActivity(tp) end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
	e1:SetTargetRange(1,0)
	e1:SetReset(RESET_PHASE+RESET_END)
	Duel.RegisterEffect(e1,tp)
end
function c41613948.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsAbleToRemove() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,0,LOCATION_MZONE,1,nil,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function c41613948.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.Remove(tc,tc:GetPosition(),REASON_EFFECT+REASON_TEMPORARY)~=0 then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
		e1:SetReset(RESET_PHASE+RESET_STANDBY+RESET_SELF_TURN,2)
		e1:SetCountLimit(1)
		e1:SetCondition(c41613948.retcon)
		e1:SetOperation(c41613948.retop)
		e1:SetLabel(1)
		e1:SetLabelObject(tc)
		Duel.RegisterEffect(e1,tp)
	end
end
function c41613948.retcon(e,tp,eg,ep,ev,re,r,rp)
	return tp==Duel.GetTurnPlayer()
end
function c41613948.retop(e,tp,eg,ep,ev,re,r,rp)
	local t=e:GetLabel()
	if t==1 then e:SetLabel(0)
	else Duel.ReturnToField(e:GetLabelObject())	end
end
