--つり天井
function c38411870.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,0x1c0+TIMING_END_PHASE)
	e1:SetCondition(c38411870.condition)
	e1:SetTarget(c38411870.target)
	e1:SetOperation(c38411870.activate)
	c:RegisterEffect(e1)
end
function c38411870.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)+Duel.GetFieldGroupCount(1-tp,LOCATION_MZONE,0)>=4
end
function c38411870.filter(c)
	return c:IsFaceup() and c:IsDestructable()
end
function c38411870.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c38411870.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	local sg=Duel.GetMatchingGroup(c38411870.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,sg:GetCount(),0,0)
end
function c38411870.activate(e,tp,eg,ep,ev,re,r,rp)
	local sg=Duel.GetMatchingGroup(c38411870.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	Duel.Destroy(sg,REASON_EFFECT)
end
