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xiaoye
ygopro-core
Commits
cba85e02
Commit
cba85e02
authored
Nov 20, 2023
by
salix5
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Plain Diff
is_releasable_by_nonsummon(playerid, REASON_EFFECT
parent
51762e8c
Changes
2
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2 changed files
with
4 additions
and
4 deletions
+4
-4
field.cpp
field.cpp
+3
-3
libcard.cpp
libcard.cpp
+1
-1
No files found.
field.cpp
View file @
cba85e02
...
...
@@ -1857,7 +1857,7 @@ int32 field::get_draw_count(uint8 playerid) {
void
field
::
get_ritual_material
(
uint8
playerid
,
effect
*
peffect
,
card_set
*
material
,
uint8
no_level
)
{
for
(
auto
&
pcard
:
player
[
playerid
].
list_mzone
)
{
if
(
pcard
&&
pcard
->
is_affect_by_effect
(
peffect
)
&&
pcard
->
is_releasable_by_nonsummon
(
playerid
)
&&
pcard
->
is_releasable_by_effect
(
playerid
,
peffect
)
&&
pcard
->
is_releasable_by_nonsummon
(
playerid
,
REASON_EFFECT
)
&&
pcard
->
is_releasable_by_effect
(
playerid
,
peffect
)
&&
(
no_level
||
pcard
->
get_level
()
>
0
))
material
->
insert
(
pcard
);
if
(
pcard
&&
pcard
->
is_affected_by_effect
(
EFFECT_OVERLAY_RITUAL_MATERIAL
))
...
...
@@ -1868,12 +1868,12 @@ void field::get_ritual_material(uint8 playerid, effect* peffect, card_set* mater
for
(
auto
&
pcard
:
player
[
1
-
playerid
].
list_mzone
)
{
if
(
pcard
&&
pcard
->
is_affect_by_effect
(
peffect
)
&&
pcard
->
is_affected_by_effect
(
EFFECT_EXTRA_RELEASE
)
&&
pcard
->
is_position
(
POS_FACEUP
)
&&
pcard
->
is_releasable_by_nonsummon
(
playerid
)
&&
pcard
->
is_releasable_by_effect
(
playerid
,
peffect
)
&&
pcard
->
is_releasable_by_nonsummon
(
playerid
,
REASON_EFFECT
)
&&
pcard
->
is_releasable_by_effect
(
playerid
,
peffect
)
&&
(
no_level
||
pcard
->
get_level
()
>
0
))
material
->
insert
(
pcard
);
}
for
(
auto
&
pcard
:
player
[
playerid
].
list_hand
)
if
((
pcard
->
data
.
type
&
TYPE_MONSTER
)
&&
pcard
->
is_releasable_by_nonsummon
(
playerid
))
if
((
pcard
->
data
.
type
&
TYPE_MONSTER
)
&&
pcard
->
is_releasable_by_nonsummon
(
playerid
,
REASON_EFFECT
))
material
->
insert
(
pcard
);
for
(
auto
&
pcard
:
player
[
playerid
].
list_grave
)
if
((
pcard
->
data
.
type
&
TYPE_MONSTER
)
...
...
libcard.cpp
View file @
cba85e02
...
...
@@ -2422,7 +2422,7 @@ int32 scriptlib::card_is_releasable_by_effect(lua_State *L) {
card
*
pcard
=
*
(
card
**
)
lua_touserdata
(
L
,
1
);
uint32
p
=
pcard
->
pduel
->
game_field
->
core
.
reason_player
;
effect
*
re
=
pcard
->
pduel
->
game_field
->
core
.
reason_effect
;
if
(
pcard
->
is_releasable_by_nonsummon
(
p
)
&&
pcard
->
is_releasable_by_effect
(
p
,
re
))
if
(
pcard
->
is_releasable_by_nonsummon
(
p
,
REASON_EFFECT
)
&&
pcard
->
is_releasable_by_effect
(
p
,
re
))
lua_pushboolean
(
L
,
1
);
else
lua_pushboolean
(
L
,
0
);
...
...
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