Commit b4c7ab0d authored by Chrono-Genex's avatar Chrono-Genex Committed by GitHub

fix EFFECT_DECREASE_TRIBUTE (#363)

parent f81bce23
...@@ -3047,7 +3047,6 @@ int32 card::is_can_be_summoned(uint8 playerid, uint8 ignore_count, effect* peffe ...@@ -3047,7 +3047,6 @@ int32 card::is_can_be_summoned(uint8 playerid, uint8 ignore_count, effect* peffe
} }
int32 card::get_summon_tribute_count() { int32 card::get_summon_tribute_count() {
int32 min = 0, max = 0; int32 min = 0, max = 0;
int32 minul = 0, maxul = 0;
int32 level = get_level(); int32 level = get_level();
if(level < 5) if(level < 5)
return 0; return 0;
...@@ -3055,22 +3054,26 @@ int32 card::get_summon_tribute_count() { ...@@ -3055,22 +3054,26 @@ int32 card::get_summon_tribute_count() {
min = max = 1; min = max = 1;
else else
min = max = 2; min = max = 2;
std::vector<int32> duplicate;
effect_set eset; effect_set eset;
filter_effect(EFFECT_DECREASE_TRIBUTE, &eset); filter_effect(EFFECT_DECREASE_TRIBUTE, &eset);
for(int32 i = 0; i < eset.size(); ++i) { for(int32 i = 0; i < eset.size(); ++i) {
int32 dec = eset[i]->get_value(this); if(eset[i]->is_flag(EFFECT_FLAG_COUNT_LIMIT) && eset[i]->count_limit == 0)
if(!eset[i]->is_flag(EFFECT_FLAG_COUNT_LIMIT)) { continue;
if(minul < (dec & 0xffff)) std::vector<int32> retval;
minul = dec & 0xffff; eset[i]->get_value(this, 0, &retval);
if(maxul < (dec >> 16)) int32 dec = retval.size() > 0 ? retval[0] : 0;
maxul = dec >> 16; int32 effect_code = retval.size() > 1 ? retval[1] : 0;
} else if(eset[i]->count_limit > 0) { if(effect_code > 0) {
auto it = std::find(duplicate.begin(), duplicate.end(), effect_code);
if(it == duplicate.end())
duplicate.push_back(effect_code);
else
continue;
}
min -= dec & 0xffff; min -= dec & 0xffff;
max -= dec >> 16; max -= dec >> 16;
} }
}
min -= minul;
max -= maxul;
if(min < 0) min = 0; if(min < 0) min = 0;
if(max < min) max = min; if(max < min) max = min;
return min + (max << 16); return min + (max << 16);
...@@ -3084,10 +3087,23 @@ int32 card::get_set_tribute_count() { ...@@ -3084,10 +3087,23 @@ int32 card::get_set_tribute_count() {
min = max = 1; min = max = 1;
else else
min = max = 2; min = max = 2;
std::vector<int32> duplicate;
effect_set eset; effect_set eset;
filter_effect(EFFECT_DECREASE_TRIBUTE_SET, &eset); filter_effect(EFFECT_DECREASE_TRIBUTE_SET, &eset);
if(eset.size()) { for(int32 i = 0; i < eset.size(); ++i) {
int32 dec = eset.get_last()->get_value(this); if(eset[i]->is_flag(EFFECT_FLAG_COUNT_LIMIT) && eset[i]->count_limit == 0)
continue;
std::vector<int32> retval;
eset[i]->get_value(this, 0, &retval);
int32 dec = retval.size() > 0 ? retval[0] : 0;
int32 effect_code = retval.size() > 1 ? retval[1] : 0;
if(effect_code > 0) {
auto it = std::find(duplicate.begin(), duplicate.end(), effect_code);
if(it == duplicate.end())
duplicate.push_back(effect_code);
else
continue;
}
min -= dec & 0xffff; min -= dec & 0xffff;
max -= dec >> 16; max -= dec >> 16;
} }
......
...@@ -1766,29 +1766,43 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui ...@@ -1766,29 +1766,43 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
if(tributes) if(tributes)
min -= (int32)tributes->size(); min -= (int32)tributes->size();
if(min > 0) { if(min > 0) {
std::vector<int32> duplicate;
effect_set eset; effect_set eset;
target->filter_effect(EFFECT_DECREASE_TRIBUTE, &eset); target->filter_effect(EFFECT_DECREASE_TRIBUTE, &eset);
int32 minul = 0;
effect* pdec = 0;
for(int32 i = 0; i < eset.size(); ++i) { for(int32 i = 0; i < eset.size(); ++i) {
if(!eset[i]->is_flag(EFFECT_FLAG_COUNT_LIMIT)) { if(eset[i]->is_flag(EFFECT_FLAG_COUNT_LIMIT))
int32 dec = eset[i]->get_value(target); continue;
if(minul < (dec & 0xffff)) { std::vector<int32> retval;
minul = dec & 0xffff; eset[i]->get_value(target, 0, &retval);
pdec = eset[i]; int32 dec = retval.size() > 0 ? retval[0] : 0;
} int32 effect_code = retval.size() > 1 ? retval[1] : 0;
} if(effect_code > 0) {
auto it = std::find(duplicate.begin(), duplicate.end(), effect_code);
if(it == duplicate.end())
duplicate.push_back(effect_code);
else
continue;
} }
if(pdec) { min -= dec & 0xffff;
min -= minul;
pduel->write_buffer8(MSG_HINT); pduel->write_buffer8(MSG_HINT);
pduel->write_buffer8(HINT_CARD); pduel->write_buffer8(HINT_CARD);
pduel->write_buffer8(0); pduel->write_buffer8(0);
pduel->write_buffer32(pdec->handler->data.code); pduel->write_buffer32(eset[i]->handler->data.code);
} }
for(int32 i = 0; i < eset.size() && min > 0; ++i) { for(int32 i = 0; i < eset.size() && min > 0; ++i) {
if(eset[i]->is_flag(EFFECT_FLAG_COUNT_LIMIT) && eset[i]->count_limit > 0 && eset[i]->target) { if(!eset[i]->is_flag(EFFECT_FLAG_COUNT_LIMIT) || eset[i]->count_limit == 0 || !eset[i]->target)
int32 dec = eset[i]->get_value(target); continue;
std::vector<int32> retval;
eset[i]->get_value(target, 0, &retval);
int32 dec = retval.size() > 0 ? retval[0] : 0;
int32 effect_code = retval.size() > 1 ? retval[1] : 0;
if(effect_code > 0) {
auto it = std::find(duplicate.begin(), duplicate.end(), effect_code);
if(it == duplicate.end())
duplicate.push_back(effect_code);
else
continue;
}
min -= dec & 0xffff; min -= dec & 0xffff;
eset[i]->dec_count(); eset[i]->dec_count();
pduel->write_buffer8(MSG_HINT); pduel->write_buffer8(MSG_HINT);
...@@ -1796,10 +1810,20 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui ...@@ -1796,10 +1810,20 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
pduel->write_buffer8(0); pduel->write_buffer8(0);
pduel->write_buffer32(eset[i]->handler->data.code); pduel->write_buffer32(eset[i]->handler->data.code);
} }
}
for(int32 i = 0; i < eset.size() && min > 0; ++i) { for(int32 i = 0; i < eset.size() && min > 0; ++i) {
if(eset[i]->is_flag(EFFECT_FLAG_COUNT_LIMIT) && eset[i]->count_limit > 0 && !eset[i]->target) { if(!eset[i]->is_flag(EFFECT_FLAG_COUNT_LIMIT) || eset[i]->count_limit == 0 || eset[i]->target)
int32 dec = eset[i]->get_value(target); continue;
std::vector<int32> retval;
eset[i]->get_value(target, 0, &retval);
int32 dec = retval.size() > 0 ? retval[0] : 0;
int32 effect_code = retval.size() > 1 ? retval[1] : 0;
if(effect_code > 0) {
auto it = std::find(duplicate.begin(), duplicate.end(), effect_code);
if(it == duplicate.end())
duplicate.push_back(effect_code);
else
continue;
}
min -= dec & 0xffff; min -= dec & 0xffff;
eset[i]->dec_count(); eset[i]->dec_count();
pduel->write_buffer8(MSG_HINT); pduel->write_buffer8(MSG_HINT);
...@@ -1808,7 +1832,6 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui ...@@ -1808,7 +1832,6 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
pduel->write_buffer32(eset[i]->handler->data.code); pduel->write_buffer32(eset[i]->handler->data.code);
} }
} }
}
if(tributes) { if(tributes) {
for(auto& pcard : *tributes) for(auto& pcard : *tributes)
pcard->current.reason_card = target; pcard->current.reason_card = target;
...@@ -2302,6 +2325,83 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint ...@@ -2302,6 +2325,83 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint
} }
case 5: { case 5: {
card_set* tributes = (card_set*)proc; card_set* tributes = (card_set*)proc;
int32 min = 0;
int32 level = target->get_level();
if(level < 5)
min = 0;
else if(level < 7)
min = 1;
else
min = 2;
if(tributes)
min -= (int32)tributes->size();
if(min > 0) {
std::vector<int32> duplicate;
effect_set eset;
target->filter_effect(EFFECT_DECREASE_TRIBUTE_SET, &eset);
for(int32 i = 0; i < eset.size(); ++i) {
if(eset[i]->is_flag(EFFECT_FLAG_COUNT_LIMIT))
continue;
std::vector<int32> retval;
eset[i]->get_value(target, 0, &retval);
int32 dec = retval.size() > 0 ? retval[0] : 0;
int32 effect_code = retval.size() > 1 ? retval[1] : 0;
if(effect_code > 0) {
auto it = std::find(duplicate.begin(), duplicate.end(), effect_code);
if(it == duplicate.end())
duplicate.push_back(effect_code);
else
continue;
}
min -= dec & 0xffff;
pduel->write_buffer8(MSG_HINT);
pduel->write_buffer8(HINT_CARD);
pduel->write_buffer8(0);
pduel->write_buffer32(eset[i]->handler->data.code);
}
for(int32 i = 0; i < eset.size() && min > 0; ++i) {
if(!eset[i]->is_flag(EFFECT_FLAG_COUNT_LIMIT) || eset[i]->count_limit == 0 || !eset[i]->target)
continue;
std::vector<int32> retval;
eset[i]->get_value(target, 0, &retval);
int32 dec = retval.size() > 0 ? retval[0] : 0;
int32 effect_code = retval.size() > 1 ? retval[1] : 0;
if(effect_code > 0) {
auto it = std::find(duplicate.begin(), duplicate.end(), effect_code);
if(it == duplicate.end())
duplicate.push_back(effect_code);
else
continue;
}
min -= dec & 0xffff;
eset[i]->dec_count();
pduel->write_buffer8(MSG_HINT);
pduel->write_buffer8(HINT_CARD);
pduel->write_buffer8(0);
pduel->write_buffer32(eset[i]->handler->data.code);
}
for(int32 i = 0; i < eset.size() && min > 0; ++i) {
if(!eset[i]->is_flag(EFFECT_FLAG_COUNT_LIMIT) || eset[i]->count_limit == 0 || eset[i]->target)
continue;
std::vector<int32> retval;
eset[i]->get_value(target, 0, &retval);
int32 dec = retval.size() > 0 ? retval[0] : 0;
int32 effect_code = retval.size() > 1 ? retval[1] : 0;
if(effect_code > 0) {
auto it = std::find(duplicate.begin(), duplicate.end(), effect_code);
if(it == duplicate.end())
duplicate.push_back(effect_code);
else
continue;
}
min -= dec & 0xffff;
eset[i]->dec_count();
pduel->write_buffer8(MSG_HINT);
pduel->write_buffer8(HINT_CARD);
pduel->write_buffer8(0);
pduel->write_buffer32(eset[i]->handler->data.code);
}
}
if(tributes) { if(tributes) {
for(auto& pcard : *tributes) for(auto& pcard : *tributes)
pcard->current.reason_card = target; pcard->current.reason_card = target;
......
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