Commit 10ed9768 authored by 赤子奈落's avatar 赤子奈落

fix bug that cards moving weirdly from grave when ritual summoning

parent 1eb0b9a0
......@@ -197,11 +197,11 @@ public class Shortcuts : MonoBehaviour
hasChanged = false;
}
Time.timeScale = timescale;
if (message != Program.I().ocgcore.currentMessage)
{
message = Program.I().ocgcore.currentMessage;
Debug.Log(message);
}
//Time.timeScale = timescale;
//if (message != Program.I().ocgcore.currentMessage)
//{
// message = Program.I().ocgcore.currentMessage;
// Debug.Log(message);
//}
}
}
......@@ -196,7 +196,6 @@ public class TimelineSEControl : MonoBehaviour
if(type == "RITUAL")
if (director.time > (director.duration - 1f))
{
Debug.Log("mark1");
card.gameObject.transform.position = new Vector3(0, 65f, -26.142f);
card.gameObject.transform.eulerAngles = new Vector3(-20f, 0f, 0f);
this.enabled = false;
......
This source diff could not be displayed because it is too large. You can view the blob instead.
......@@ -1230,20 +1230,42 @@ public class gameCard : OCGobject
TweenTo(gived_position, gived_rotation, time_delay_move, time_move);
if (fromGrave)
{
if (summonAnimation)
{
gameObject.transform.position = new Vector3(0, -50, 0);
cardModel.localEulerAngles = new Vector3(90, 0, 0);
cardModel.localScale = new Vector3(1, 1, 1);
cardModel.localPosition = Vector3.zero;
rise = true;
}
else
{
cardAnimation.PlayDelayedAnimation("duelffromgrave", time_delay_fromGraveOrExclude);
foreach (var btn in Program.I().ocgcore.gameField.gameHiddenButtons)
btn.PlayParticle(p.controller, (uint)CardLocation.Grave, false, time_delay_fromGraveOrExclude);
}
}
else if (fromExclude)
{
if(p_moveBefore != null && (p_moveBefore.position & (uint)CardPosition.FaceDown) > 0)
if (summonAnimation)
{
gameObject.transform.position = new Vector3(0, -50, 0);
cardModel.localEulerAngles = new Vector3(90, 0, 0);
cardModel.localScale = new Vector3(1, 1, 1);
cardModel.localPosition = Vector3.zero;
rise = true;
}
else
{
if (p_moveBefore != null && (p_moveBefore.position & (uint)CardPosition.FaceDown) > 0)
cardAnimation.PlayDelayedAnimation("duelffromexclude_back", time_delay_fromGraveOrExclude);
else
cardAnimation.PlayDelayedAnimation("duelffromexclude", time_delay_fromGraveOrExclude);
foreach (var btn in Program.I().ocgcore.gameField.gameHiddenButtons)
btn.PlayParticle(p.controller, (uint)CardLocation.Removed, false, time_delay_fromGraveOrExclude);
}
}
if (toGrave)
{
cardAnimation.PlayDelayedAnimation("dueltograve", time_delay_toGraveOrExclude);
......@@ -1261,11 +1283,12 @@ public class gameCard : OCGobject
}
if (rise)
{
if(toExclude && (p.position & (uint)CardPosition.FaceDown) > 0)
if((fromGrave || fromExclude) && summonAnimation)
cardAnimation.PlayDelayedAnimation("card_rise", time_delay_move);
else if(toExclude && (p.position & (uint)CardPosition.FaceDown) > 0)
cardAnimation.PlayDelayedAnimation("card_rise_back", time_delay_rise);
else
cardAnimation.PlayDelayedAnimation("card_rise", time_delay_rise);
}
if (landing)
{
......
......@@ -10,7 +10,7 @@ GameObject:
m_Component:
- component: {fileID: 441456}
- component: {fileID: 11447568}
m_Layer: 5
m_Layer: 8
m_Name: glass
m_TagString: Untagged
m_Icon: {fileID: 0}
......@@ -106,7 +106,7 @@ GameObject:
- component: {fileID: 11195002}
- component: {fileID: 11465418}
- component: {fileID: 11460658}
m_Layer: 19
m_Layer: 8
m_Name: exit_
m_TagString: Untagged
m_Icon: {fileID: 0}
......@@ -270,7 +270,7 @@ GameObject:
m_Component:
- component: {fileID: 441364}
- component: {fileID: 11406652}
m_Layer: 19
m_Layer: 8
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
......@@ -348,7 +348,7 @@ GameObject:
m_Component:
- component: {fileID: 400784}
- component: {fileID: 11437968}
m_Layer: 19
m_Layer: 8
m_Name: '!lable'
m_TagString: Untagged
m_Icon: {fileID: 0}
......@@ -448,7 +448,7 @@ GameObject:
- component: {fileID: 11488310}
- component: {fileID: 6536596}
- component: {fileID: 11429688}
m_Layer: 19
m_Layer: 8
m_Name: bar_
m_TagString: Untagged
m_Icon: {fileID: 0}
......@@ -482,10 +482,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 3c8d596c16f05d949922ef16347e4cc9, type: 3}
m_Name:
m_EditorClassIdentifier:
thumb: {fileID: 411742}
thumb: {fileID: 0}
mBG: {fileID: 0}
mFG: {fileID: 11483778}
mValue: 0.13
mValue: 0
mFill: 3
numberOfSteps: 0
onChange: []
......@@ -493,7 +493,7 @@ MonoBehaviour:
rawValue: 1
direction: 2
mInverted: 0
mSize: 0.163
mSize: 0.2
mScroll: 0.6
mDir: 2
--- !u!65 &6536596
......@@ -570,7 +570,7 @@ GameObject:
m_Component:
- component: {fileID: 437448}
- component: {fileID: 11483542}
m_Layer: 19
m_Layer: 8
m_Name: panel_
m_TagString: Untagged
m_Icon: {fileID: 0}
......@@ -649,7 +649,7 @@ GameObject:
- component: {fileID: 6587590}
- component: {fileID: 11437270}
- component: {fileID: 11483778}
m_Layer: 19
m_Layer: 8
m_Name: Foreground
m_TagString: Untagged
m_Icon: {fileID: 0}
......@@ -681,8 +681,8 @@ BoxCollider:
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 10, y: 59.552002, z: 0}
m_Center: {x: 0, y: 94.14576, z: 0}
m_Size: {x: 10, y: 70.799995, z: 0}
m_Center: {x: 0, y: 121.600006, z: 0}
--- !u!114 &11437270
MonoBehaviour:
m_ObjectHideFlags: 0
......@@ -740,7 +740,7 @@ MonoBehaviour:
relative: 1
absolute: 0
updateAnchors: 1
mColor: {r: 1, g: 1, b: 1, a: 0.27450982}
mColor: {r: 1, g: 1, b: 1, a: 0.5}
mPivot: 4
mWidth: 10
mHeight: 314
......@@ -772,7 +772,7 @@ GameObject:
m_Component:
- component: {fileID: 430162}
- component: {fileID: 11473228}
m_Layer: 19
m_Layer: 8
m_Name: line_
m_TagString: Untagged
m_Icon: {fileID: 0}
......@@ -855,7 +855,7 @@ GameObject:
- component: {fileID: 420264}
- component: {fileID: 11432078}
- component: {fileID: 11479770}
m_Layer: 19
m_Layer: 8
m_Name: deck
m_TagString: Untagged
m_Icon: {fileID: 0}
......@@ -957,7 +957,7 @@ GameObject:
- component: {fileID: 11482896}
- component: {fileID: 6584774}
- component: {fileID: 11496590}
m_Layer: 19
m_Layer: 8
m_Name: mainWindow
m_TagString: Untagged
m_Icon: {fileID: 0}
......@@ -1077,13 +1077,13 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 432674}
m_Layer: 19
m_Layer: 8
m_Name: trans_selectPuzzle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!4 &432674
Transform:
m_ObjectHideFlags: 0
......@@ -1093,7 +1093,7 @@ Transform:
m_GameObject: {fileID: 186134}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 1}
m_LocalScale: {x: 1.5, y: 1.5, z: 1}
m_Children:
- {fileID: 441456}
- {fileID: 441364}
......@@ -1110,7 +1110,7 @@ GameObject:
m_Component:
- component: {fileID: 1233342578}
- component: {fileID: 1233342579}
m_Layer: 19
m_Layer: 8
m_Name: texture
m_TagString: Untagged
m_Icon: {fileID: 0}
......@@ -1196,7 +1196,7 @@ GameObject:
m_Component:
- component: {fileID: 1557113927}
- component: {fileID: 1557113928}
m_Layer: 19
m_Layer: 8
m_Name: above_
m_TagString: Untagged
m_Icon: {fileID: 0}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment