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HiiragiGuardians
ygopro-THC-cards
Commits
cd442171
Commit
cd442171
authored
Dec 15, 2021
by
wyykak
Browse files
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fix c74561002.lua
parent
09ea2177
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#7896
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in 1 minute and 21 seconds
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script/c74561002.lua
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script/c74561002.lua
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cd442171
--关 灯 杀 ✿ 黑 F
--关 灯 杀 ✿ 黑 F
require
"expansions/script/nef/darksyn"
require
"expansions/script/nef/darksyn"
local
Heif
=
74561002
local
Heif
=
74561002
local
cHeif
=
c74561002
local
cHeif
=
c74561002
function
cHeif
.
initial_effect
(
c
)
function
cHeif
.
initial_effect
(
c
)
DS
.
DarkTunerLimit
(
c
)
DS
.
DarkTunerLimit
(
c
)
--Reversion of fight
--Reversion of fight
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
Heif
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
Heif
,
0
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetCountLimit
(
1
,
Heif
)
e2
:
SetCountLimit
(
1
,
Heif
)
e2
:
SetCondition
(
cHeif
.
condition
)
e2
:
SetCondition
(
cHeif
.
condition
)
e2
:
SetCost
(
cHeif
.
cost
)
e2
:
SetCost
(
cHeif
.
cost
)
e2
:
SetOperation
(
cHeif
.
operation
)
e2
:
SetOperation
(
cHeif
.
operation
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--recover
--recover
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
Heif
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
Heif
,
1
))
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_DAMAGE
)
e3
:
SetCode
(
EVENT_DAMAGE
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCountLimit
(
1
,
Heif
+
500
)
e3
:
SetCountLimit
(
1
,
Heif
+
500
)
e3
:
SetCondition
(
cHeif
.
recon
)
e3
:
SetCondition
(
cHeif
.
recon
)
e3
:
SetTarget
(
cHeif
.
retg
)
e3
:
SetTarget
(
cHeif
.
retg
)
e3
:
SetOperation
(
cHeif
.
reop
)
e3
:
SetOperation
(
cHeif
.
reop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
cHeif
.
synlimit
(
e
,
c
)
function
cHeif
.
synlimit
(
e
,
c
)
if
not
c
:
IsSetCard
(
0x5208
)
then
return
true
end
if
not
c
:
IsSetCard
(
0x5208
)
then
return
true
end
end
end
--Reversion of fight
--Reversion of fight
function
cHeif
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cHeif
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
end
end
function
cHeif
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cHeif
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
not
c
:
IsPublic
()
end
if
chk
==
0
then
return
not
c
:
IsPublic
()
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_PUBLIC
)
e1
:
SetCode
(
EFFECT_PUBLIC
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
cHeif
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cHeif
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
--THROW
--THROW
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
cHeif
.
tgop
)
e1
:
SetOperation
(
cHeif
.
tgop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--BECOME_TARGET
--BECOME_TARGET
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_DAMAGE
+
CATEGORY_DISABLE
+
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_DAMAGE
+
CATEGORY_DISABLE
+
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
|
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
|
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EVENT_BECOME_TARGET
)
e2
:
SetCode
(
EVENT_BECOME_TARGET
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetCondition
(
cHeif
.
descon
)
e2
:
SetCondition
(
cHeif
.
descon
)
e2
:
SetTarget
(
cHeif
.
destg
)
e2
:
SetTarget
(
cHeif
.
destg
)
e2
:
SetOperation
(
cHeif
.
desop
)
e2
:
SetOperation
(
cHeif
.
desop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--BE_BATTLE_TARGET
--BE_BATTLE_TARGET
local
e3
=
e2
:
Clone
()
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
e3
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
e3
:
SetTarget
(
cHeif
.
destg2
)
e3
:
SetTarget
(
cHeif
.
destg2
)
e3
:
SetOperation
(
cHeif
.
desop2
)
e3
:
SetOperation
(
cHeif
.
desop2
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
--THROW
--THROW
function
cHeif
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cHeif
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_CARD
,
0
,
Heif
)
Duel
.
Hint
(
HINT_CARD
,
0
,
Heif
)
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
end
end
--BECOME_TARGET
--BECOME_TARGET
function
cHeif
.
tgfilter
(
c
,
tp
)
function
cHeif
.
tgfilter
(
c
,
tp
)
return
c
:
IsLocation
(
LOCATION_ONFIELD
)
and
c
:
IsControler
(
tp
)
return
c
:
IsLocation
(
LOCATION_ONFIELD
)
and
c
:
IsControler
(
tp
)
end
end
function
cHeif
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cHeif
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
and
eg
:
IsExists
(
cHeif
.
tgfilter
,
1
,
nil
,
tp
)
if
re
then
end
return
re
:
GetHandler
():
IsControler
(
1
-
tp
)
and
eg
:
IsExists
(
cHeif
.
tgfilter
,
1
,
nil
,
tp
)
function
cHeif
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
else
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
end
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
eg
:
IsExists
(
cHeif
.
tgfilter
,
1
,
nil
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
500
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
eg
,
1
,
0
,
0
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
function
cHeif
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
end
function
cHeif
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
500
)
if
Duel
.
IsExistingMatchingCard
(
cHeif
.
rofilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
Duel
.
Damage
(
1
-
tp
,
1500
,
REASON_EFFECT
)
else
Duel
.
Damage
(
1
-
tp
,
500
,
REASON_EFFECT
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
eg
,
1
,
0
,
0
)
if
Duel
.
NegateActivation
(
ev
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
cHeif
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
if
Duel
.
IsExistingMatchingCard
(
cHeif
.
rofilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
Duel
.
Damage
(
1
-
tp
,
1500
,
REASON_EFFECT
)
else
Duel
.
Damage
(
1
-
tp
,
500
,
REASON_EFFECT
)
end
--BE_BATTLE_TARGET
if
Duel
.
NegateActivation
(
ev
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
then
function
cHeif
.
destg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
500
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
--BE_BATTLE_TARGET
end
function
cHeif
.
destg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cHeif
.
desop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
end
if
Duel
.
IsExistingMatchingCard
(
cHeif
.
rofilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
Duel
.
Damage
(
1
-
tp
,
1500
,
REASON_EFFECT
)
else
Duel
.
Damage
(
1
-
tp
,
500
,
REASON_EFFECT
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
500
)
if
Duel
.
NegateAttack
()
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
cHeif
.
desop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
if
Duel
.
IsExistingMatchingCard
(
cHeif
.
rofilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
Duel
.
Damage
(
1
-
tp
,
1500
,
REASON_EFFECT
)
else
Duel
.
Damage
(
1
-
tp
,
500
,
REASON_EFFECT
)
end
function
cHeif
.
rofilter
(
c
)
if
Duel
.
NegateAttack
()
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
c
:
IsCode
(
30003
)
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
--recover
end
function
cHeif
.
refilter
(
c
)
function
cHeif
.
rofilter
(
c
)
return
c
:
IsSetCard
(
0x5208
)
return
c
:
IsCode
(
30003
)
end
end
function
cHeif
.
recon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
--recover
return
Duel
.
IsExistingMatchingCard
(
cHeif
.
refilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
ev
>=
1000
and
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
function
cHeif
.
refilter
(
c
)
end
return
c
:
IsSetCard
(
0x5208
)
function
cHeif
.
retg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToHand
()
end
function
cHeif
.
recon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
e
:
GetHandler
(),
1
,
0
,
0
)
return
Duel
.
IsExistingMatchingCard
(
cHeif
.
refilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
ev
>=
1000
and
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
end
end
function
cHeif
.
reop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cHeif
.
retg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToHand
()
end
Duel
.
SendtoHand
(
e
:
GetHandler
(),
nil
,
REASON_EFFECT
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
ConfirmCards
(
1
-
tp
,
e
:
GetHandler
())
end
end
function
cHeif
.
reop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
e
:
GetHandler
(),
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
e
:
GetHandler
())
end
end
end
\ No newline at end of file
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