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HiiragiGuardians
windbot
Commits
e8cd260a
Commit
e8cd260a
authored
Aug 21, 2018
by
handsomekiwi
Committed by
mercury233
Aug 21, 2018
Browse files
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Plain Diff
AI_BlueEyesMaxDragon (#77)
parent
480b86e0
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3 changed files
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0 deletions
+699
-0
Decks/AI_BlueEyesMaxDragon.ydk
Decks/AI_BlueEyesMaxDragon.ydk
+73
-0
Game/AI/Decks/BlueEyesMaxDragonExecutor.cs
Game/AI/Decks/BlueEyesMaxDragonExecutor.cs
+625
-0
WindBot.csproj
WindBot.csproj
+1
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Decks/AI_BlueEyesMaxDragon.ydk
0 → 100644
View file @
e8cd260a
#created by ...
#main
89631139
55410871
89631139
80701178
31036355
38517737
80701178
80701178
95492061
95492061
95492061
53303460
53303460
53303460
14558127
14558127
23434538
55410871
55410871
31036355
31036355
48800175
48800175
48800175
70368879
70368879
70368879
21082832
46052429
46052429
46052429
24224830
24224830
24224830
73915051
10045474
10045474
37576645
37576645
37576645
#extra
31833038
85289965
74997493
5043010
65330383
38342335
2857636
28776350
75452921
3987233
3987233
99111753
98978921
41999284
41999284
!side
75732622
15397015
15397015
73642296
23434538
5821478
77058170
3679218
25774450
43898403
23002292
23002292
84749824
84749824
Game/AI/Decks/BlueEyesMaxDragonExecutor.cs
0 → 100644
View file @
e8cd260a
using
YGOSharp.OCGWrapper.Enums
;
using
System.Collections.Generic
;
using
WindBot
;
using
WindBot.Game
;
using
WindBot.Game.AI
;
namespace
WindBot.Game.AI.Decks
{
[
Deck
(
"BlueEyesMaxDragon"
,
"AI_BlueEyesMaxDragon"
,
"Normal"
)]
public
class
BlueEyesMaxDragonExecutor
:
DefaultExecutor
{
public
class
CardId
{
public
const
int
BlueEyesWhiteDragon
=
89631139
;
public
const
int
BlueEyesAlternativeWhiteDragon
=
38517737
;
public
const
int
DeviritualTalismandra
=
80701178
;
public
const
int
ManguOfTheTenTousandHands
=
95492061
;
public
const
int
DevirrtualCandoll
=
53303460
;
public
const
int
AshBlossom
=
14558127
;
public
const
int
MaxxC
=
23434538
;
public
const
int
BlueEyesChaosMaxDragon
=
55410871
;
public
const
int
CreatureSwap
=
31036355
;
public
const
int
TheMelodyOfAwakeningDragon
=
48800175
;
public
const
int
UpstartGoblin
=
70368879
;
public
const
int
ChaosForm
=
21082832
;
public
const
int
AdvancedRitualArt
=
46052429
;
public
const
int
CalledByTheGrave
=
24224830
;
public
const
int
Scapegoat
=
73915051
;
public
const
int
InfiniteImpermanence
=
10045474
;
public
const
int
RecklessGreed
=
37576645
;
public
const
int
BorreloadDragon
=
31833038
;
public
const
int
BirrelswordDragon
=
85289965
;
public
const
int
KnightmareGryphon
=
65330383
;
public
const
int
MissusRadiant
=
3987233
;
public
const
int
LinkSpider
=
98978921
;
public
const
int
Linkuriboh
=
41999284
;
public
const
int
LockBird
=
94145021
;
public
const
int
Ghost
=
59438930
;
}
public
BlueEyesMaxDragonExecutor
(
GameAI
ai
,
Duel
duel
)
:
base
(
ai
,
duel
)
{
//counter
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
AshBlossom
,
DefaultAshBlossomAndJoyousSpring
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
MaxxC
,
MaxxCeff
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
InfiniteImpermanence
,
DefaultInfiniteImpermanence
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
CalledByTheGrave
,
CalledByTheGraveeff
);
//first
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
UpstartGoblin
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
BlueEyesAlternativeWhiteDragon
,
BlueEyesAlternativeWhiteDragoneff
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
CreatureSwap
,
CreatureSwapeff
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
TheMelodyOfAwakeningDragon
,
TheMelodyOfAwakeningDragoneff
);
//summon
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
ManguOfTheTenTousandHands
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
ManguOfTheTenTousandHands
,
TenTousandHandseff
);
AddExecutor
(
ExecutorType
.
Activate
,
DeviritualCheck
);
//ritual summon
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
AdvancedRitualArt
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
ChaosForm
,
ChaosFormeff
);
//sp summon
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
MissusRadiant
,
MissusRadiantsp
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
MissusRadiant
,
MissusRadianteff
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
Linkuriboh
,
Linkuriboheff
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
Linkuriboh
,
Linkuribohsp
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
LinkSpider
);
AddExecutor
(
ExecutorType
.
SpSummon
,
CardId
.
BirrelswordDragon
,
BirrelswordDragonsp
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
BirrelswordDragon
,
BirrelswordDragoneff
);
//set
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
TheMelodyOfAwakeningDragon
,
TheMelodyOfAwakeningDragoneffsecond
);
AddExecutor
(
ExecutorType
.
SpellSet
,
SpellSet
);
AddExecutor
(
ExecutorType
.
Repos
,
DefaultMonsterRepos
);
//
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
RecklessGreed
,
RecklessGreedeff
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
Scapegoat
,
Scapegoateff
);
}
int
Talismandra_count
=
0
;
int
Candoll_count
=
0
;
bool
Talismandra_used
=
false
;
bool
Candoll_used
=
false
;
int
RitualArt_count
=
0
;
int
ChaosForm_count
=
0
;
int
MaxDragon_count
=
0
;
int
TheMelody_count
=
0
;
public
override
void
OnNewTurn
()
{
Talismandra_used
=
false
;
Candoll_used
=
false
;
base
.
OnNewTurn
();
}
private
void
Count_check
()
{
TheMelody_count
=
0
;
Talismandra_count
=
0
;
Candoll_count
=
0
;
RitualArt_count
=
0
;
ChaosForm_count
=
0
;
MaxDragon_count
=
0
;
foreach
(
ClientCard
check
in
Bot
.
Hand
)
{
if
(
check
.
Id
==
CardId
.
AdvancedRitualArt
)
RitualArt_count
++;
if
(
check
.
Id
==
CardId
.
ChaosForm
)
ChaosForm_count
++;
if
(
check
.
Id
==
CardId
.
DevirrtualCandoll
)
Candoll_count
++;
if
(
check
.
Id
==
CardId
.
DeviritualTalismandra
)
Talismandra_count
++;
if
(
check
.
Id
==
CardId
.
BlueEyesChaosMaxDragon
)
MaxDragon_count
++;
if
(
check
.
Id
==
CardId
.
TheMelodyOfAwakeningDragon
)
TheMelody_count
++;
}
}
private
bool
MaxxCeff
()
{
return
Duel
.
Player
==
1
;
}
private
bool
CalledByTheGraveeff
()
{
if
(
Duel
.
LastChainPlayer
==
1
)
{
if
(
AI
.
Utils
.
GetLastChainCard
().
Id
==
CardId
.
MaxxC
)
{
AI
.
SelectCard
(
CardId
.
MaxxC
);
if
(
AI
.
Utils
.
ChainContainsCard
(
CardId
.
TheMelodyOfAwakeningDragon
))
AI
.
SelectNextCard
(
new
[]
{
CardId
.
BlueEyesChaosMaxDragon
,
CardId
.
BlueEyesChaosMaxDragon
,
CardId
.
BlueEyesAlternativeWhiteDragon
});
return
UniqueFaceupSpell
();
}
if
(
AI
.
Utils
.
GetLastChainCard
().
Id
==
CardId
.
LockBird
)
{
AI
.
SelectCard
(
CardId
.
LockBird
);
if
(
AI
.
Utils
.
ChainContainsCard
(
CardId
.
TheMelodyOfAwakeningDragon
))
AI
.
SelectNextCard
(
new
[]
{
CardId
.
BlueEyesChaosMaxDragon
,
CardId
.
BlueEyesChaosMaxDragon
,
CardId
.
BlueEyesAlternativeWhiteDragon
});
return
UniqueFaceupSpell
();
}
if
(
AI
.
Utils
.
GetLastChainCard
().
Id
==
CardId
.
Ghost
)
{
AI
.
SelectCard
(
CardId
.
Ghost
);
if
(
AI
.
Utils
.
ChainContainsCard
(
CardId
.
TheMelodyOfAwakeningDragon
))
AI
.
SelectNextCard
(
new
[]
{
CardId
.
BlueEyesChaosMaxDragon
,
CardId
.
BlueEyesChaosMaxDragon
,
CardId
.
BlueEyesAlternativeWhiteDragon
});
return
UniqueFaceupSpell
();
}
if
(
AI
.
Utils
.
GetLastChainCard
().
Id
==
CardId
.
AshBlossom
)
{
AI
.
SelectCard
(
CardId
.
AshBlossom
);
if
(
AI
.
Utils
.
ChainContainsCard
(
CardId
.
TheMelodyOfAwakeningDragon
))
AI
.
SelectNextCard
(
new
[]
{
CardId
.
BlueEyesChaosMaxDragon
,
CardId
.
BlueEyesChaosMaxDragon
,
CardId
.
BlueEyesAlternativeWhiteDragon
});
return
UniqueFaceupSpell
();
}
}
return
false
;
}
private
bool
BlueEyesAlternativeWhiteDragoneff
()
{
if
(
Card
.
Location
==
CardLocation
.
Hand
)
{
if
(
Duel
.
Turn
==
1
)
return
false
;
return
true
;
}
else
{
if
(
AI
.
Utils
.
GetProblematicEnemyMonster
(
3000
,
true
)!=
null
)
{
AI
.
SelectCard
(
AI
.
Utils
.
GetProblematicEnemyMonster
(
3000
,
true
));
return
true
;
}
}
return
false
;
}
private
bool
CreatureSwapeff
()
{
if
(
Bot
.
HasInMonstersZone
(
CardId
.
BlueEyesChaosMaxDragon
,
true
)
&&
Duel
.
Phase
==
DuelPhase
.
Main1
&&
(
Bot
.
HasInMonstersZone
(
CardId
.
DeviritualTalismandra
)
||
Bot
.
HasInMonstersZone
(
CardId
.
DevirrtualCandoll
)))
{
AI
.
SelectCard
(
new
[]
{
CardId
.
DevirrtualCandoll
,
CardId
.
DeviritualTalismandra
});
return
true
;
}
return
false
;
}
private
bool
TheMelodyOfAwakeningDragoneff
()
{
Count_check
();
if
(
TheMelody_count
>=
2
&&
Bot
.
GetRemainingCount
(
CardId
.
BlueEyesChaosMaxDragon
,
3
)>
0
)
{
AI
.
SelectCard
(
CardId
.
TheMelodyOfAwakeningDragon
);
AI
.
SelectNextCard
(
new
[]
{
CardId
.
BlueEyesChaosMaxDragon
,
CardId
.
BlueEyesChaosMaxDragon
,
CardId
.
BlueEyesAlternativeWhiteDragon
});
return
true
;
}
if
(
Bot
.
HasInHand
(
CardId
.
BlueEyesWhiteDragon
)
&&
Bot
.
GetRemainingCount
(
CardId
.
BlueEyesChaosMaxDragon
,
3
)
>
0
)
{
AI
.
SelectCard
(
CardId
.
BlueEyesWhiteDragon
);
AI
.
SelectNextCard
(
new
[]
{
CardId
.
BlueEyesChaosMaxDragon
,
CardId
.
BlueEyesChaosMaxDragon
,
CardId
.
BlueEyesAlternativeWhiteDragon
});
return
true
;
}
return
false
;
}
private
bool
TheMelodyOfAwakeningDragoneffsecond
()
{
Count_check
();
if
(
RitualArtCanUse
()
&&
Bot
.
GetRemainingCount
(
CardId
.
BlueEyesChaosMaxDragon
,
3
)
>
0
&&
!
Bot
.
HasInHand
(
CardId
.
BlueEyesChaosMaxDragon
)
&&
Bot
.
Hand
.
Count
>=
3
)
{
if
(
RitualArt_count
>=
2
)
{
foreach
(
ClientCard
m
in
Bot
.
Hand
)
{
if
(
m
.
Id
==
CardId
.
AdvancedRitualArt
)
AI
.
SelectCard
(
m
);
}
}
foreach
(
ClientCard
m
in
Bot
.
Hand
)
{
if
(
m
.
Id
!=
CardId
.
AdvancedRitualArt
)
AI
.
SelectCard
(
m
);
}
AI
.
SelectNextCard
(
new
[]
{
CardId
.
BlueEyesChaosMaxDragon
,
CardId
.
BlueEyesChaosMaxDragon
,
CardId
.
BlueEyesAlternativeWhiteDragon
});
return
true
;
}
return
false
;
}
private
bool
TenTousandHandseff
()
{
Count_check
();
if
(
Talismandra_count
>=
2
&&
Bot
.
GetRemainingCount
(
CardId
.
BlueEyesChaosMaxDragon
,
3
)>
0
)
{
AI
.
SelectCard
(
CardId
.
BlueEyesChaosMaxDragon
);
return
true
;
}
if
(
Candoll_count
>=
2
||
MaxDragon_count
>=
2
)
{
if
(
RitualArtCanUse
()
&&
Bot
.
GetRemainingCount
(
CardId
.
AdvancedRitualArt
,
3
)>
0
)
{
AI
.
SelectCard
(
CardId
.
AdvancedRitualArt
);
return
true
;
}
if
(
ChaosFormCanUse
()
&&
Bot
.
GetRemainingCount
(
CardId
.
ChaosForm
,
1
)>
0
)
{
AI
.
SelectCard
(
CardId
.
ChaosForm
);
return
true
;
}
}
if
(
RitualArt_count
+
ChaosForm_count
>=
2
)
{
AI
.
SelectCard
(
CardId
.
BlueEyesChaosMaxDragon
);
return
true
;
}
if
(
Candoll_count
+
Talismandra_count
>
1
)
{
if
(
MaxDragon_count
>=
1
)
{
if
(
RitualArtCanUse
()
&&
Bot
.
GetRemainingCount
(
CardId
.
AdvancedRitualArt
,
3
)
>
0
)
{
AI
.
SelectCard
(
CardId
.
AdvancedRitualArt
);
return
true
;
}
if
(
ChaosFormCanUse
()
&&
Bot
.
GetRemainingCount
(
CardId
.
ChaosForm
,
1
)
>
0
)
{
AI
.
SelectCard
(
CardId
.
ChaosForm
);
return
true
;
}
}
if
(
Bot
.
HasInHand
(
CardId
.
AdvancedRitualArt
)
||
Bot
.
HasInHand
(
CardId
.
ChaosForm
))
{
AI
.
SelectCard
(
CardId
.
BlueEyesChaosMaxDragon
);
return
true
;
}
}
if
(
ChaosForm_count
>=
1
)
{
if
(
RitualArtCanUse
()
&&
Bot
.
GetRemainingCount
(
CardId
.
AdvancedRitualArt
,
3
)
>
0
)
{
AI
.
SelectCard
(
CardId
.
AdvancedRitualArt
);
return
true
;
}
if
(
ChaosFormCanUse
()
&&
Bot
.
GetRemainingCount
(
CardId
.
ChaosForm
,
1
)
>
0
)
{
AI
.
SelectCard
(
CardId
.
ChaosForm
);
return
true
;
}
}
if
(
Talismandra_count
>=
1
)
{
AI
.
SelectCard
(
CardId
.
BlueEyesChaosMaxDragon
);
return
true
;
}
if
(
MaxDragon_count
>=
1
)
{
if
(
RitualArtCanUse
()
&&
Bot
.
GetRemainingCount
(
CardId
.
AdvancedRitualArt
,
3
)
>
0
)
{
AI
.
SelectCard
(
CardId
.
AdvancedRitualArt
);
return
true
;
}
if
(
ChaosFormCanUse
()
&&
Bot
.
GetRemainingCount
(
CardId
.
ChaosForm
,
1
)
>
0
)
{
AI
.
SelectCard
(
CardId
.
ChaosForm
);
return
true
;
}
}
if
(
RitualArtCanUse
()
&&
Bot
.
GetRemainingCount
(
CardId
.
AdvancedRitualArt
,
3
)
>
0
)
{
AI
.
SelectCard
(
CardId
.
AdvancedRitualArt
);
}
if
(
ChaosFormCanUse
()
&&
Bot
.
GetRemainingCount
(
CardId
.
ChaosForm
,
1
)
>
0
)
{
AI
.
SelectCard
(
CardId
.
ChaosForm
);
}
return
true
;
}
private
bool
RitualArtCanUse
()
{
return
Bot
.
GetRemainingCount
(
CardId
.
BlueEyesWhiteDragon
,
2
)>
0
;
}
private
bool
ChaosFormCanUse
()
{
ClientCard
check
=
null
;
foreach
(
ClientCard
m
in
Bot
.
GetGraveyardMonsters
())
{
if
(
m
.
Id
==
CardId
.
BlueEyesAlternativeWhiteDragon
||
m
.
Id
==
CardId
.
BlueEyesChaosMaxDragon
||
m
.
Id
==
CardId
.
BlueEyesWhiteDragon
)
check
=
m
;
}
foreach
(
ClientCard
m
in
Bot
.
Hand
)
{
if
(
m
.
Id
==
CardId
.
BlueEyesWhiteDragon
)
check
=
m
;
}
if
(
check
!=
null
)
{
return
true
;
}
return
false
;
}
private
bool
DeviritualCheck
()
{
Count_check
();
if
(
Card
.
Id
==
CardId
.
DeviritualTalismandra
||
Card
.
Id
==
CardId
.
DevirrtualCandoll
)
{
if
(
Card
.
Location
==
CardLocation
.
MonsterZone
)
{
if
(
RitualArtCanUse
())
{
AI
.
SelectCard
(
CardId
.
AdvancedRitualArt
);
}
else
{
AI
.
SelectCard
(
CardId
.
ChaosForm
);
}
return
true
;
}
if
(
Card
.
Location
==
CardLocation
.
Hand
)
{
if
(
Card
.
Id
==
CardId
.
DevirrtualCandoll
)
{
if
(
MaxDragon_count
>=
2
&&
Talismandra_count
>=
1
||
Candoll_used
)
return
false
;
}
if
(
Card
.
Id
==
CardId
.
DeviritualTalismandra
)
{
if
(
RitualArt_count
+
ChaosForm_count
>=
2
&&
Candoll_count
>=
1
||
Talismandra_used
)
return
false
;
Talismandra_used
=
true
;
return
true
;
}
if
(
RitualArtCanUse
())
{
Candoll_used
=
true
;
AI
.
SelectCard
(
CardId
.
AdvancedRitualArt
);
return
true
;
}
if
(
ChaosFormCanUse
())
{
Candoll_used
=
true
;
AI
.
SelectCard
(
CardId
.
ChaosForm
);
return
true
;
}
return
true
;
}
}
return
false
;
}
private
bool
ChaosFormeff
()
{
ClientCard
check
=
null
;
foreach
(
ClientCard
m
in
Bot
.
Graveyard
)
{
if
(
m
.
Id
==
CardId
.
BlueEyesAlternativeWhiteDragon
||
m
.
Id
==
CardId
.
BlueEyesChaosMaxDragon
||
m
.
Id
==
CardId
.
BlueEyesWhiteDragon
)
check
=
m
;
}
if
(
check
!=
null
)
{
AI
.
SelectCard
(
CardId
.
BlueEyesChaosMaxDragon
);
AI
.
SelectNextCard
(
check
);
return
true
;
}
foreach
(
ClientCard
m
in
Bot
.
Hand
)
{
if
(
m
.
Id
==
CardId
.
BlueEyesWhiteDragon
)
check
=
m
;
}
if
(
check
!=
null
)
{
AI
.
SelectCard
(
CardId
.
BlueEyesChaosMaxDragon
);
AI
.
SelectNextCard
(
check
);
return
true
;
}
return
false
;
}
private
bool
MissusRadiantsp
()
{
IList
<
ClientCard
>
material_list
=
new
List
<
ClientCard
>();
foreach
(
ClientCard
monster
in
Bot
.
GetMonsters
())
{
if
(
monster
.
HasAttribute
(
CardAttribute
.
Earth
)
&&
monster
.
Level
==
1
)
material_list
.
Add
(
monster
);
if
(
material_list
.
Count
==
2
)
break
;
}
if
(
material_list
.
Count
<
2
)
return
false
;
if
(
Bot
.
HasInMonstersZone
(
CardId
.
MissusRadiant
))
return
false
;
AI
.
SelectMaterials
(
material_list
);
if
(
Bot
.
MonsterZone
[
0
]
==
null
&&
Bot
.
MonsterZone
[
2
]
==
null
&&
Bot
.
MonsterZone
[
5
]
==
null
)
AI
.
SelectPlace
(
Zones
.
z5
);
else
AI
.
SelectPlace
(
Zones
.
z6
);
return
true
;
}
private
bool
MissusRadianteff
()
{
AI
.
SelectCard
(
new
[]
{
CardId
.
MaxxC
,
CardId
.
MissusRadiant
,
});
return
true
;
}
private
bool
Linkuribohsp
()
{
foreach
(
ClientCard
c
in
Bot
.
GetMonsters
())
{
if
(
c
.
Id
!=
CardId
.
Linkuriboh
&&
c
.
Level
==
1
)
{
AI
.
SelectMaterials
(
c
);
return
true
;
}
}
return
false
;
}
private
bool
Linkuriboheff
()
{
if
(
Duel
.
LastChainPlayer
==
0
&&
AI
.
Utils
.
GetLastChainCard
().
Id
==
CardId
.
Linkuriboh
)
return
false
;
return
true
;
}
private
bool
BirrelswordDragonsp
()
{
IList
<
ClientCard
>
material_list
=
new
List
<
ClientCard
>();
foreach
(
ClientCard
m
in
Bot
.
GetMonsters
())
{
if
(
m
.
Id
==
CardId
.
MissusRadiant
)
{
material_list
.
Add
(
m
);
break
;
}
}
foreach
(
ClientCard
m
in
Bot
.
GetMonsters
())
{
if
(
m
.
Id
==
CardId
.
Linkuriboh
||
m
.
Level
==
1
)
{
material_list
.
Add
(
m
);
if
(
material_list
.
Count
==
3
)
break
;
}
}
if
(
material_list
.
Count
==
3
)
{
AI
.
SelectMaterials
(
material_list
);
return
true
;
}
return
false
;
}
private
bool
BirrelswordDragoneff
()
{
if
(
ActivateDescription
==
AI
.
Utils
.
GetStringId
(
CardId
.
BirrelswordDragon
,
0
))
{
if
(
AI
.
Utils
.
IsChainTarget
(
Card
)
&&
AI
.
Utils
.
GetBestEnemyMonster
(
true
,
true
)
!=
null
)
{
AI
.
SelectCard
(
AI
.
Utils
.
GetBestEnemyMonster
(
true
,
true
));
return
true
;
}
if
(
Duel
.
Player
==
1
&&
Bot
.
BattlingMonster
==
Card
)
{
AI
.
SelectCard
(
Enemy
.
BattlingMonster
);
return
true
;
}
if
(
Duel
.
Player
==
1
&&
Bot
.
BattlingMonster
!=
null
&&
(
Enemy
.
BattlingMonster
.
Attack
-
Bot
.
BattlingMonster
.
Attack
)
>=
Bot
.
LifePoints
)
{
AI
.
SelectCard
(
Enemy
.
BattlingMonster
);
return
true
;
}
if
(
Duel
.
Player
==
0
&&
Duel
.
Phase
==
DuelPhase
.
BattleStart
)
{
foreach
(
ClientCard
check
in
Enemy
.
GetMonsters
())
{
if
(
check
.
IsAttack
())
{
AI
.
SelectCard
(
check
);
return
true
;
}
}
}
return
false
;
}
return
true
;
}
private
bool
SpellSet
()
{
if
(
Card
.
Id
==
CardId
.
InfiniteImpermanence
)
return
!
Bot
.
IsFieldEmpty
();
if
(
Card
.
Id
==
CardId
.
RecklessGreed
)
return
true
;
if
(
Card
.
Id
==
CardId
.
Scapegoat
)
return
true
;
return
false
;
}
private
bool
RecklessGreedeff
()
{
int
count
=
0
;
foreach
(
ClientCard
card
in
Bot
.
GetSpells
())
{
if
(
card
.
Id
==
CardId
.
RecklessGreed
)
count
++;
}
if
(
DefaultOnBecomeTarget
())
return
true
;
if
(
Duel
.
Player
==
0
&&
Duel
.
Phase
>=
DuelPhase
.
Main1
)
{
if
(
Bot
.
LifePoints
<=
4000
||
count
>=
2
)
return
true
;
}
return
false
;
}
private
bool
Scapegoateff
()
{
if
(
Duel
.
Player
==
0
)
return
false
;
if
(
Duel
.
Phase
==
DuelPhase
.
End
)
return
true
;
if
(
Duel
.
LastChainPlayer
==
1
&&
DefaultOnBecomeTarget
())
return
true
;
if
(
Duel
.
Phase
>
DuelPhase
.
Main1
&&
Duel
.
Phase
<
DuelPhase
.
Main2
)
{
int
total_atk
=
0
;
List
<
ClientCard
>
enemy_monster
=
Enemy
.
GetMonsters
();
foreach
(
ClientCard
m
in
enemy_monster
)
{
if
(
m
.
IsAttack
()
&&
!
m
.
Attacked
)
total_atk
+=
m
.
Attack
;
}
if
(
total_atk
>=
Bot
.
LifePoints
)
return
true
;
}
return
false
;
}
public
override
ClientCard
OnSelectAttacker
(
IList
<
ClientCard
>
attackers
,
IList
<
ClientCard
>
defenders
)
{
for
(
int
i
=
0
;
i
<
attackers
.
Count
;
++
i
)
{
ClientCard
attacker
=
attackers
[
i
];
if
(
attacker
.
Id
==
CardId
.
BlueEyesChaosMaxDragon
)
{
Logger
.
DebugWriteLine
(
attacker
.
Name
);
return
attacker
;
}
}
return
base
.
OnSelectAttacker
(
attackers
,
defenders
);
}
public
override
BattlePhaseAction
OnSelectAttackTarget
(
ClientCard
attacker
,
IList
<
ClientCard
>
defenders
)
{
if
(
attacker
.
Id
==
CardId
.
BlueEyesChaosMaxDragon
&&
!
attacker
.
IsDisabled
()
&&
Enemy
.
HasInMonstersZone
(
new
[]
{
CardId
.
DeviritualTalismandra
,
CardId
.
DevirrtualCandoll
}))
{
for
(
int
i
=
0
;
i
<
defenders
.
Count
;
i
++)
{
ClientCard
defender
=
defenders
[
i
];
attacker
.
RealPower
=
attacker
.
Attack
;
defender
.
RealPower
=
defender
.
GetDefensePower
();
if
(!
OnPreBattleBetween
(
attacker
,
defender
))
continue
;
if
(
defender
.
Id
==
CardId
.
DevirrtualCandoll
||
defender
.
Id
==
CardId
.
DeviritualTalismandra
)
{
return
AI
.
Attack
(
attacker
,
defender
);
}
}
}
return
base
.
OnSelectAttackTarget
(
attacker
,
defenders
);
}
public
override
bool
OnSelectHand
()
{
return
false
;
}
}
}
WindBot.csproj
View file @
e8cd260a
...
...
@@ -78,6 +78,7 @@
<Compile
Include=
"Game\AI\Decks\GravekeeperExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\RainbowExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\BlueEyesExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\BlueEyesMaxDragonExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\BurnExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\ChainBurnExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\EvilswarmExecutor.cs"
/>
...
...
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