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hex
ygopro2
Commits
2d415ad1
Commit
2d415ad1
authored
Aug 08, 2025
by
hex
Browse files
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Plain Diff
增加立绘资源下载
parent
2026bcad
Pipeline
#40002
failed
Changes
7
Pipelines
1
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Showing
7 changed files
with
359 additions
and
46 deletions
+359
-46
Assets/SibylSystem/Menu/Menu.cs
Assets/SibylSystem/Menu/Menu.cs
+298
-12
Assets/SibylSystem/Program.cs
Assets/SibylSystem/Program.cs
+24
-1
Assets/SibylSystem/deckManager/DeckManager.cs
Assets/SibylSystem/deckManager/DeckManager.cs
+5
-3
Assets/transUI/prefab/trans_menu.prefab
Assets/transUI/prefab/trans_menu.prefab
+2
-2
Packages/manifest.json
Packages/manifest.json
+1
-1
Packages/packages-lock.json
Packages/packages-lock.json
+5
-3
UserSettings/Layouts/default-2021.dwlt
UserSettings/Layouts/default-2021.dwlt
+24
-24
No files found.
Assets/SibylSystem/Menu/Menu.cs
View file @
2d415ad1
...
@@ -3,15 +3,26 @@ using System.Collections;
...
@@ -3,15 +3,26 @@ using System.Collections;
using
System.Collections.Generic
;
using
System.Collections.Generic
;
using
System.Diagnostics
;
using
System.Diagnostics
;
using
System.IO
;
using
System.IO
;
using
System.Linq
;
using
System.Net
;
using
System.Net
;
using
System.Text
;
using
System.Text
;
using
System.Threading
;
using
System.Threading
;
using
Unity.Mathematics
;
using
UnityEngine
;
using
UnityEngine
;
public
class
Menu
:
WindowServantSP
public
class
Menu
:
WindowServantSP
{
{
// [新增] 用于防止重复点击下载的标志位
private
bool
isPreDownloading
=
false
;
private
bool
isDownloadingSuperPre
=
false
;
private
bool
isClouseupDownloading
=
false
;
private
bool
_isCancellationRequested
=
false
;
private
const
string
CloseupDirectory
=
"picture/closeup"
;
// 用于在协程间传递结果的成员变量
private
int
_closeupSuccessCount
;
private
int
_closeupFailureCount
;
private
List
<
string
>
_pendingCloseupDownloads
;
private
Coroutine
_currentDownloadCoroutine
=
null
;
//GameObject screen;
//GameObject screen;
public
override
void
initialize
()
public
override
void
initialize
()
...
@@ -28,7 +39,7 @@ public class Menu : WindowServantSP
...
@@ -28,7 +39,7 @@ public class Menu : WindowServantSP
UIHelper
.
registEvent
(
gameObject
,
"exit_"
,
onClickExit
);
UIHelper
.
registEvent
(
gameObject
,
"exit_"
,
onClickExit
);
UIHelper
.
registEvent
(
gameObject
,
"joinQQ_"
,
onClickJoinQQ
);
UIHelper
.
registEvent
(
gameObject
,
"joinQQ_"
,
onClickJoinQQ
);
// 将 onClickDownload 的事件注册指向我们新的实现
// 将 onClickDownload 的事件注册指向我们新的实现
UIHelper
.
registEvent
(
gameObject
,
"supreCards_"
,
onClick
DownloadSuperPre
);
UIHelper
.
registEvent
(
gameObject
,
"supreCards_"
,
onClick
UpdateResources
);
//(new Thread(up)).Start();
//(new Thread(up)).Start();
}
}
...
@@ -76,14 +87,289 @@ public class Menu : WindowServantSP
...
@@ -76,14 +87,289 @@ public class Menu : WindowServantSP
}
}
}
}
private
void
onClickUpdateResources
()
{
if
(
isClouseupDownloading
)
{
// 如果下载正在进行,弹出一个非阻塞的选择框,而不是简单打印文字
RMSshow_yesOrNo
(
"HANDLE_ONGOING_DOWNLOAD"
,
// 新的哈希码,用于区分事件
$"立绘下载正在后台进行中...\n进度
{
_closeupSuccessCount
}
/
{
_pendingCloseupDownloads
.
Count
}
\n点击”是“继续下载\n点击”否“取消下载"
,
new
messageSystemValue
{
value
=
"continue"
,
hint
=
"继续下载"
},
// 选项1:让它继续
new
messageSystemValue
{
value
=
"cancel"
,
hint
=
"取消下载"
}
// 选项2:取消它
);
return
;
// 阻止后续逻辑执行
}
else
if
(
isPreDownloading
)
{
RMSshow_onlyYes
(
"HANDLE_ONGOING_DOWNLOAD"
,
// 新的哈希码,用于区分事件
"先行卡下载正在后台进行中..."
,
new
messageSystemValue
{
value
=
"continue"
,
hint
=
"继续下载"
}
// 选项1:让它继续
);
return
;
}
// 如果没有下载任务,则执行原有的逻辑
var
options
=
new
List
<
messageSystemValue
>
{
new
messageSystemValue
{
value
=
"super_pre"
,
hint
=
"更新超先行卡"
},
new
messageSystemValue
{
value
=
"closeup"
,
hint
=
"下载/更新立绘"
},
new
messageSystemValue
{
value
=
"cancel"
,
hint
=
"取消"
}
};
RMSshow_singleChoice
(
"UPDATE_RESOURCES"
,
options
);
}
public
override
void
ES_RMS
(
string
hashCode
,
List
<
messageSystemValue
>
result
)
public
override
void
ES_RMS
(
string
hashCode
,
List
<
messageSystemValue
>
result
)
{
{
base
.
ES_RMS
(
hashCode
,
result
);
base
.
ES_RMS
(
hashCode
,
result
);
if
(
hashCode
==
"RMSshow_onlyYes"
)
switch
(
hashCode
)
{
case
"UPDATE_RESOURCES"
:
string
choice
=
result
[
0
].
value
;
if
(
choice
==
"super_pre"
)
{
Program
.
I
().
StartCoroutine
(
DownloadAndApplySuperPrePackCoroutine
());
}
else
if
(
choice
==
"closeup"
)
{
Program
.
I
().
StartCoroutine
(
DownloadCloseupsCoroutine
());
}
break
;
case
"CONFIRM_CLOSEUP_DOWNLOAD"
:
// 用户确认下载N个文件
if
(
result
[
0
].
value
==
"yes"
)
{
StartCloseupDownload
();
}
else
{
isClouseupDownloading
=
false
;
_pendingCloseupDownloads
=
null
;
Program
.
PrintToChat
(
"操作已取消。"
);
}
break
;
case
"CANCEL_DOWNLOAD_TASK"
:
_isCancellationRequested
=
true
;
Program
.
PrintToChat
(
"正在取消下载,请稍候..."
);
RMSshow_clear
();
break
;
case
"HANDLE_ONGOING_DOWNLOAD"
:
if
(
result
[
0
].
value
==
"cancel"
)
{
// 如果用户选择取消
if
(
_currentDownloadCoroutine
!=
null
)
{
{
_isCancellationRequested
=
true
;
Program
.
PrintToChat
(
"正在请求取消下载,请稍候..."
);
}
}
break
;
case
"RMSshow_onlyYes"
:
Application
.
OpenURL
(
upurl
);
Application
.
OpenURL
(
upurl
);
break
;
}
}
#
region
立绘下载
(
已应用包装器模式
)
/// <summary>
/// [准备阶段] 检查立绘资源并向用户确认
/// </summary>
private
IEnumerator
DownloadCloseupsCoroutine
()
{
if
(
isClouseupDownloading
)
yield
break
;
isClouseupDownloading
=
true
;
string
downloadsDir
=
"downloads"
;
if
(!
Directory
.
Exists
(
downloadsDir
))
Directory
.
CreateDirectory
(
downloadsDir
);
List
<
string
>
filesToDownload
=
null
;
string
filelistInDownloadPath
=
Path
.
Combine
(
downloadsDir
,
"filelist.txt"
);
Program
.
PrintToChat
(
"正在检查立绘资源列表..."
);
bool
listDownloaded
=
false
;
yield
return
Program
.
I
().
StartCoroutine
(
UnityFileDownloader
.
DownloadFileWithHeadCheck
(
"https://cdntx.moecube.com/ygopro2-closeup/filelist.txt"
,
filelistInDownloadPath
,
(
success
)
=>
{
listDownloaded
=
success
;
}
));
if
(!
listDownloaded
)
{
Program
.
PrintToChat
(
"获取立绘列表失败,请检查网络或稍后再试。"
);
isClouseupDownloading
=
false
;
_pendingCloseupDownloads
=
null
;
yield
break
;
}
}
Program
.
PrintToChat
(
"解析文件列表并与本地文件比对..."
);
try
{
if
(!
Directory
.
Exists
(
CloseupDirectory
))
Directory
.
CreateDirectory
(
CloseupDirectory
);
var
serverFiles
=
File
.
ReadAllLines
(
filelistInDownloadPath
).
Where
(
line
=>
!
string
.
IsNullOrWhiteSpace
(
line
));
var
localFiles
=
new
HashSet
<
string
>(
Directory
.
GetFiles
(
CloseupDirectory
,
"*.png"
).
Select
(
Path
.
GetFileName
));
// 有一张图片是 .PNG 大写结尾的 39272762.PNG iOS区分大小写,统一兼容一下小写保存
filesToDownload
=
serverFiles
.
Where
(
f
=>
!
localFiles
.
Contains
(
f
.
ToLowerInvariant
())).
ToList
();
}
}
catch
(
Exception
e
)
{
Program
.
PrintToChat
(
$"处理文件列表时发生错误:
{
e
.
Message
}
"
);
isClouseupDownloading
=
false
;
_pendingCloseupDownloads
=
null
;
yield
break
;
}
if
(
filesToDownload
.
Count
==
0
)
{
Program
.
PrintToChat
(
"立绘资源已是最新,无需下载。"
);
isClouseupDownloading
=
false
;
_pendingCloseupDownloads
=
null
;
yield
break
;
}
if
(
filesToDownload
.
Count
==
1
)
{
Program
.
PrintToChat
(
$"
{
filesToDownload
[
0
]}
"
);
}
_pendingCloseupDownloads
=
filesToDownload
;
string
confirmationMessage
=
$"发现
{
filesToDownload
.
Count
}
个新立绘需要下载。\n这可能会消耗较多时间和数据流量,是否继续?"
;
RMSshow_yesOrNo
(
"CONFIRM_CLOSEUP_DOWNLOAD"
,
confirmationMessage
,
new
messageSystemValue
{
value
=
"yes"
},
new
messageSystemValue
{
value
=
"no"
}
);
}
private
void
StartCloseupDownload
()
{
// 双重检查,确保有东西可下且没有任务在进行
if
(
_pendingCloseupDownloads
==
null
||
_pendingCloseupDownloads
.
Count
==
0
||
_currentDownloadCoroutine
!=
null
)
{
isClouseupDownloading
=
false
;
return
;
}
// 1. 设置初始状态
isClouseupDownloading
=
true
;
// 保持这个标记,用于重复点击判断
_isCancellationRequested
=
false
;
_closeupSuccessCount
=
0
;
_closeupFailureCount
=
0
;
// 2. 打印开始信息
Program
.
PrintToChat
(
$"开始后台下载
{
_pendingCloseupDownloads
.
Count
}
个立绘..."
);
// 3. 启动 "工作者" 协程,并将其实例存起来
_currentDownloadCoroutine
=
Program
.
I
().
StartCoroutine
(
ExecuteCloseupDownload_Worker
());
}
/// <summary>
/// [处理器] 立绘下载的包装器协程
/// </summary>
private
IEnumerator
ExecuteCloseupDownload
()
{
// 1. 设置初始状态
_closeupSuccessCount
=
0
;
_closeupFailureCount
=
0
;
RMSshow_onlyYes
(
"CANCEL_DOWNLOAD_TASK"
,
"下载进行中..."
,
new
messageSystemValue
{
hint
=
"确认"
});
var
worker
=
ExecuteCloseupDownload_Worker
();
// 2. 监视并执行工作者
while
(
true
)
{
try
{
if
(!
worker
.
MoveNext
())
break
;
}
catch
(
Exception
e
)
{
Program
.
PrintToChat
(
$"下载过程中发生严重错误:
{
e
.
Message
}
"
);
break
;
}
yield
return
worker
.
Current
;
}
// 3. 最终清理
RMSshow_clear
();
_isCancellationRequested
=
false
;
isClouseupDownloading
=
false
;
_pendingCloseupDownloads
=
null
;
// 4. 最终报告
if
(
_closeupFailureCount
>
0
)
{
Program
.
PrintToChat
(
$"下载完成。成功:
{
_closeupSuccessCount
}
,失败:
{
_closeupFailureCount
}
。您可以稍后重新运行以下载失败的文件。"
);
}
else
if
(
_closeupSuccessCount
>
0
)
{
Program
.
PrintToChat
(
$"下载完成!共
{
_closeupSuccessCount
}
个新立绘已成功下载。"
);
}
}
/// <summary>
/// [工作者] 立绘下载的实际工作协程
/// </summary>
private
IEnumerator
ExecuteCloseupDownload_Worker
()
{
var
filesToDownload
=
_pendingCloseupDownloads
;
var
totaToDownloadCount
=
filesToDownload
.
Count
;
double
nextReportPercentage
=
0
;
for
(
int
i
=
0
;
i
<
totaToDownloadCount
;
i
++)
{
if
(
_isCancellationRequested
)
{
Program
.
PrintToChat
(
"下载任务已被用户取消。"
);
break
;
// 跳出循环,进入最终清理阶段
}
string
filename
=
filesToDownload
[
i
];
string
downloadUrl
=
"https://cdntx.moecube.com/ygopro2-closeup/closeup/"
+
filename
;
string
localPath
=
Path
.
Combine
(
CloseupDirectory
,
filename
.
ToLowerInvariant
());
float
currentProgress
=
(
float
)(
i
+
1
)
/
totaToDownloadCount
*
100f
;
// 如果当前进度超过了我们设定的下一个报告点
if
(
currentProgress
>=
nextReportPercentage
)
{
Program
.
PrintToChat
(
$"下载进度:
{
nextReportPercentage
}
%,
{
_closeupSuccessCount
}
/
{
totaToDownloadCount
}
"
);
nextReportPercentage
+=
10
;
}
bool
singleFileDownloaded
=
false
;
yield
return
Program
.
I
().
StartCoroutine
(
UnityFileDownloader
.
DownloadFileAsync
(
downloadUrl
,
localPath
,
(
success
)
=>
{
singleFileDownloaded
=
success
;
}
));
if
(
singleFileDownloaded
)
_closeupSuccessCount
++;
else
_closeupFailureCount
++;
}
// --- 核心优化点 4: 下载结束后,在这里统一清理状态和报告结果 ---
string
finalMessage
;
if
(
_closeupFailureCount
>
0
)
{
finalMessage
=
$"下载完成。成功:
{
_closeupSuccessCount
}
,失败:
{
_closeupFailureCount
}
。可稍后重试。"
;
}
else
{
finalMessage
=
$"下载完成!共
{
_closeupSuccessCount
}
个新立绘已成功下载。"
;
}
Program
.
PrintToChat
(
finalMessage
);
// 重置所有状态,为下一次下载做准备
isClouseupDownloading
=
false
;
_isCancellationRequested
=
false
;
_pendingCloseupDownloads
=
null
;
_currentDownloadCoroutine
=
null
;
// 清理协程引用
}
#
endregion
bool
outed
=
false
;
bool
outed
=
false
;
...
@@ -157,7 +443,7 @@ public class Menu : WindowServantSP
...
@@ -157,7 +443,7 @@ public class Menu : WindowServantSP
void
onClickDownloadSuperPre
()
void
onClickDownloadSuperPre
()
{
{
if
(
is
DownloadingSuperPre
)
if
(
is
PreDownloading
)
{
{
Program
.
PrintToChat
(
"正在处理中,请稍候..."
);
Program
.
PrintToChat
(
"正在处理中,请稍候..."
);
return
;
return
;
...
@@ -168,7 +454,7 @@ public class Menu : WindowServantSP
...
@@ -168,7 +454,7 @@ public class Menu : WindowServantSP
private
IEnumerator
DownloadAndApplySuperPrePackCoroutine
()
private
IEnumerator
DownloadAndApplySuperPrePackCoroutine
()
{
{
is
DownloadingSuperPre
=
true
;
is
PreDownloading
=
true
;
var
workerEnumerator
=
DownloadAndApplySuperPrePack_Worker
();
var
workerEnumerator
=
DownloadAndApplySuperPrePack_Worker
();
...
@@ -193,7 +479,7 @@ public class Menu : WindowServantSP
...
@@ -193,7 +479,7 @@ public class Menu : WindowServantSP
yield
return
current
;
yield
return
current
;
}
}
is
DownloadingSuperPre
=
false
;
is
PreDownloading
=
false
;
}
}
private
IEnumerator
DownloadAndApplySuperPrePack_Worker
()
private
IEnumerator
DownloadAndApplySuperPrePack_Worker
()
...
...
Assets/SibylSystem/Program.cs
View file @
2d415ad1
...
@@ -403,9 +403,32 @@ public class Program : MonoBehaviour
...
@@ -403,9 +403,32 @@ public class Program : MonoBehaviour
Config
.
initialize
(
"config/config.conf"
);
Config
.
initialize
(
"config/config.conf"
);
//
[新增]
封装文件加载逻辑,避免重复检查
// 封装文件加载逻辑,避免重复检查
LoadDatabaseFile
(
"cards.cdb"
,
(
path
)
=>
YGOSharp
.
CardsManager
.
initialize
(
path
));
LoadDatabaseFile
(
"cards.cdb"
,
(
path
)
=>
YGOSharp
.
CardsManager
.
initialize
(
path
));
LoadDatabaseFile
(
"strings.conf"
,
(
path
)
=>
GameStringManager
.
initialize
(
path
));
LoadDatabaseFile
(
"strings.conf"
,
(
path
)
=>
GameStringManager
.
initialize
(
path
));
// 创建文件夹
if
(!
Directory
.
Exists
(
"expansions"
))
{
try
{
Directory
.
CreateDirectory
(
"expansions"
);
}
catch
{
}
}
if
(!
Directory
.
Exists
(
"replay"
))
{
try
{
Directory
.
CreateDirectory
(
"replay"
);
}
catch
{
}
}
// lflist的加载顺序有特殊性,单独处理
// lflist的加载顺序有特殊性,单独处理
if
(
File
.
Exists
(
"expansions/lflist.conf"
))
if
(
File
.
Exists
(
"expansions/lflist.conf"
))
...
...
Assets/SibylSystem/deckManager/DeckManager.cs
View file @
2d415ad1
...
@@ -554,7 +554,8 @@ public class DeckManager : ServantWithCardDescription
...
@@ -554,7 +554,8 @@ public class DeckManager : ServantWithCardDescription
// 【核心修改】计算两个面板共同的、正确的垂直中心点Y坐标
// 【核心修改】计算两个面板共同的、正确的垂直中心点Y坐标
// 这个公式必须与 applyShowArrangement() 中使用的完全一致!
// 这个公式必须与 applyShowArrangement() 中使用的完全一致!
float
sharedCenterY
=
safeArea
.
y
+
(
searchPanelTexture
.
height
/
2f
);
float
visibleTargetY
=
safeArea
.
y
+
(
searchPanelTexture
.
height
/
2f
);
visibleTargetY
-=
40
;
// 计算详细搜索框“可见时”的目标 X 坐标中心点
// 计算详细搜索框“可见时”的目标 X 坐标中心点
// 逻辑:安全区右边缘 - 主面板宽度 - 详细面板宽度的一半(考虑缩放)
// 逻辑:安全区右边缘 - 主面板宽度 - 详细面板宽度的一半(考虑缩放)
...
@@ -570,7 +571,7 @@ public class DeckManager : ServantWithCardDescription
...
@@ -570,7 +571,7 @@ public class DeckManager : ServantWithCardDescription
if
(
detailShowed
)
if
(
detailShowed
)
{
{
// **显示时**: 移动到 safeArea 内,主搜索框左侧,并使用共享的Y坐标
// **显示时**: 移动到 safeArea 内,主搜索框左侧,并使用共享的Y坐标
targetScreenPos
=
new
Vector3
(
visibleTargetX
,
sharedCenter
Y
,
0
);
targetScreenPos
=
new
Vector3
(
visibleTargetX
,
visibleTarget
Y
,
0
);
// 更新底部Bar的右边距,使其避开两个面板的总宽度
// 更新底部Bar的右边距,使其避开两个面板的总宽度
reShowBar
(
0
,
searchPanelActualWidth
+
(
DETAILED_SEARCH_PANEL_WIDTH
*
scaleFactor
));
reShowBar
(
0
,
searchPanelActualWidth
+
(
DETAILED_SEARCH_PANEL_WIDTH
*
scaleFactor
));
...
@@ -2306,9 +2307,9 @@ public class DeckManager : ServantWithCardDescription
...
@@ -2306,9 +2307,9 @@ public class DeckManager : ServantWithCardDescription
{
{
// UnityEngine.Debug.Log(e);
// UnityEngine.Debug.Log(e);
}
}
List
<
YGOSharp
.
Card
>
result
=
new
List
<
YGOSharp
.
Card
>();
if
(
side
)
if
(
side
)
{
{
List
<
YGOSharp
.
Card
>
result
=
new
List
<
YGOSharp
.
Card
>();
foreach
(
var
item
in
Program
.
I
().
ocgcore
.
sideReference
)
foreach
(
var
item
in
Program
.
I
().
ocgcore
.
sideReference
)
{
{
result
.
Add
(
YGOSharp
.
CardsManager
.
Get
(
item
.
Value
));
result
.
Add
(
YGOSharp
.
CardsManager
.
Get
(
item
.
Value
));
...
@@ -2318,6 +2319,7 @@ public class DeckManager : ServantWithCardDescription
...
@@ -2318,6 +2319,7 @@ public class DeckManager : ServantWithCardDescription
}
}
else
else
{
{
print
(
result
);
UIHelper
.
trySetLableText
(
UIHelper
.
trySetLableText
(
gameObjectSearch
,
gameObjectSearch
,
"title_"
,
"title_"
,
...
...
Assets/transUI/prefab/trans_menu.prefab
View file @
2d415ad1
...
@@ -45,7 +45,7 @@ BoxCollider:
...
@@ -45,7 +45,7 @@ BoxCollider:
m_IsTrigger
:
0
m_IsTrigger
:
0
m_Enabled
:
1
m_Enabled
:
1
serializedVersion
:
2
serializedVersion
:
2
m_Size
:
{
x
:
210
,
y
:
4
80
,
z
:
0
}
m_Size
:
{
x
:
210
,
y
:
4
22
,
z
:
0
}
m_Center
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_Center
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!114
&11489760
---
!u!114
&11489760
MonoBehaviour
:
MonoBehaviour
:
...
@@ -2993,7 +2993,7 @@ MonoBehaviour:
...
@@ -2993,7 +2993,7 @@ MonoBehaviour:
keepCrispWhenShrunk
:
1
keepCrispWhenShrunk
:
1
mTrueTypeFont
:
{
fileID
:
12800000
,
guid
:
f775853fdfd14bb47934543e95c3bae3
,
type
:
3
}
mTrueTypeFont
:
{
fileID
:
12800000
,
guid
:
f775853fdfd14bb47934543e95c3bae3
,
type
:
3
}
mFont
:
{
fileID
:
0
}
mFont
:
{
fileID
:
0
}
mText
:
"
\u8D
85\u5148\u884C\u5361
"
mText
:
"
\u8D
44\u6E90\u4E0B\u8F7D
"
mFontSize
:
30
mFontSize
:
30
mFontStyle
:
0
mFontStyle
:
0
mAlignment
:
1
mAlignment
:
1
...
...
Packages/manifest.json
View file @
2d415ad1
...
@@ -4,7 +4,7 @@
...
@@ -4,7 +4,7 @@
"com.unity.2d.tilemap"
:
"1.0.0"
,
"com.unity.2d.tilemap"
:
"1.0.0"
,
"com.unity.analytics"
:
"3.6.12"
,
"com.unity.analytics"
:
"3.6.12"
,
"com.unity.burst"
:
"1.8.18"
,
"com.unity.burst"
:
"1.8.18"
,
"com.unity.ide.v
scode"
:
"1.2.5
"
,
"com.unity.ide.v
isualstudio"
:
"2.0.23
"
,
"com.unity.postprocessing"
:
"3.4.0"
,
"com.unity.postprocessing"
:
"3.4.0"
,
"com.unity.test-framework"
:
"1.1.33"
,
"com.unity.test-framework"
:
"1.1.33"
,
"com.unity.timeline"
:
"1.6.5"
,
"com.unity.timeline"
:
"1.6.5"
,
...
...
Packages/packages-lock.json
View file @
2d415ad1
...
@@ -38,11 +38,13 @@
...
@@ -38,11 +38,13 @@
"dependencies"
:
{},
"dependencies"
:
{},
"url"
:
"https://packages.unity.com"
"url"
:
"https://packages.unity.com"
},
},
"com.unity.ide.v
scode
"
:
{
"com.unity.ide.v
isualstudio
"
:
{
"version"
:
"
1.2.5
"
,
"version"
:
"
2.0.23
"
,
"depth"
:
0
,
"depth"
:
0
,
"source"
:
"registry"
,
"source"
:
"registry"
,
"dependencies"
:
{},
"dependencies"
:
{
"com.unity.test-framework"
:
"1.1.9"
},
"url"
:
"https://packages.unity.com"
"url"
:
"https://packages.unity.com"
},
},
"com.unity.mathematics"
:
{
"com.unity.mathematics"
:
{
...
...
UserSettings/Layouts/default-2021.dwlt
View file @
2d415ad1
...
@@ -19,7 +19,7 @@ MonoBehaviour:
...
@@ -19,7 +19,7 @@ MonoBehaviour:
width
:
1512
width
:
1512
height
:
916
height
:
916
m_ShowMode
:
4
m_ShowMode
:
4
m_Title
:
Hierarchy
m_Title
:
Simulator
m_RootView
:
{
fileID
:
2
}
m_RootView
:
{
fileID
:
2
}
m_MinSize
:
{
x
:
875
,
y
:
300
}
m_MinSize
:
{
x
:
875
,
y
:
300
}
m_MaxSize
:
{
x
:
10000
,
y
:
10000
}
m_MaxSize
:
{
x
:
10000
,
y
:
10000
}
...
@@ -119,7 +119,7 @@ MonoBehaviour:
...
@@ -119,7 +119,7 @@ MonoBehaviour:
m_MinSize
:
{
x
:
300
,
y
:
200
}
m_MinSize
:
{
x
:
300
,
y
:
200
}
m_MaxSize
:
{
x
:
24288
,
y
:
16192
}
m_MaxSize
:
{
x
:
24288
,
y
:
16192
}
vertical
:
0
vertical
:
0
controlID
:
5
3
controlID
:
7
3
---
!u!114
&6
---
!u!114
&6
MonoBehaviour
:
MonoBehaviour
:
m_ObjectHideFlags
:
52
m_ObjectHideFlags
:
52
...
@@ -144,7 +144,7 @@ MonoBehaviour:
...
@@ -144,7 +144,7 @@ MonoBehaviour:
m_MinSize
:
{
x
:
200
,
y
:
200
}
m_MinSize
:
{
x
:
200
,
y
:
200
}
m_MaxSize
:
{
x
:
16192
,
y
:
16192
}
m_MaxSize
:
{
x
:
16192
,
y
:
16192
}
vertical
:
1
vertical
:
1
controlID
:
5
4
controlID
:
7
4
---
!u!114
&7
---
!u!114
&7
MonoBehaviour
:
MonoBehaviour
:
m_ObjectHideFlags
:
52
m_ObjectHideFlags
:
52
...
@@ -165,11 +165,11 @@ MonoBehaviour:
...
@@ -165,11 +165,11 @@ MonoBehaviour:
x
:
0
x
:
0
y
:
0
y
:
0
width
:
1147
width
:
1147
height
:
391
height
:
462
m_MinSize
:
{
x
:
200
,
y
:
100
}
m_MinSize
:
{
x
:
200
,
y
:
100
}
m_MaxSize
:
{
x
:
16192
,
y
:
8096
}
m_MaxSize
:
{
x
:
16192
,
y
:
8096
}
vertical
:
0
vertical
:
0
controlID
:
17
controlID
:
75
---
!u!114
&8
---
!u!114
&8
MonoBehaviour
:
MonoBehaviour
:
m_ObjectHideFlags
:
52
m_ObjectHideFlags
:
52
...
@@ -188,7 +188,7 @@ MonoBehaviour:
...
@@ -188,7 +188,7 @@ MonoBehaviour:
x
:
0
x
:
0
y
:
0
y
:
0
width
:
282.5
width
:
282.5
height
:
391
height
:
462
m_MinSize
:
{
x
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201
,
y
:
221
}
m_MinSize
:
{
x
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201
,
y
:
221
}
m_MaxSize
:
{
x
:
4001
,
y
:
4021
}
m_MaxSize
:
{
x
:
4001
,
y
:
4021
}
m_ActualView
:
{
fileID
:
13
}
m_ActualView
:
{
fileID
:
13
}
...
@@ -214,7 +214,7 @@ MonoBehaviour:
...
@@ -214,7 +214,7 @@ MonoBehaviour:
x
:
282.5
x
:
282.5
y
:
0
y
:
0
width
:
864.5
width
:
864.5
height
:
391
height
:
462
m_MinSize
:
{
x
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,
y
:
221
}
m_MinSize
:
{
x
:
202
,
y
:
221
}
m_MaxSize
:
{
x
:
4002
,
y
:
4021
}
m_MaxSize
:
{
x
:
4002
,
y
:
4021
}
m_ActualView
:
{
fileID
:
14
}
m_ActualView
:
{
fileID
:
14
}
...
@@ -239,9 +239,9 @@ MonoBehaviour:
...
@@ -239,9 +239,9 @@ MonoBehaviour:
m_Position
:
m_Position
:
serializedVersion
:
2
serializedVersion
:
2
x
:
0
x
:
0
y
:
391
y
:
462
width
:
1147
width
:
1147
height
:
4
75
height
:
4
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m_MinSize
:
{
x
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,
y
:
271
}
m_MinSize
:
{
x
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231
,
y
:
271
}
m_MaxSize
:
{
x
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10001
,
y
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10021
}
m_MaxSize
:
{
x
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10001
,
y
:
10021
}
m_ActualView
:
{
fileID
:
15
}
m_ActualView
:
{
fileID
:
15
}
...
@@ -269,8 +269,8 @@ MonoBehaviour:
...
@@ -269,8 +269,8 @@ MonoBehaviour:
y
:
0
y
:
0
width
:
365
width
:
365
height
:
866
height
:
866
m_MinSize
:
{
x
:
27
5
,
y
:
50
}
m_MinSize
:
{
x
:
27
6
,
y
:
71
}
m_MaxSize
:
{
x
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0
,
y
:
4000
}
m_MaxSize
:
{
x
:
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1
,
y
:
4021
}
m_ActualView
:
{
fileID
:
17
}
m_ActualView
:
{
fileID
:
17
}
m_Panes
:
m_Panes
:
-
{
fileID
:
17
}
-
{
fileID
:
17
}
...
@@ -560,7 +560,7 @@ MonoBehaviour:
...
@@ -560,7 +560,7 @@ MonoBehaviour:
m_Position
:
m_Position
:
m_Target
:
{
x
:
-0.9613698
,
y
:
0.29541966
,
z
:
-0.011044071
}
m_Target
:
{
x
:
-0.9613698
,
y
:
0.29541966
,
z
:
-0.011044071
}
speed
:
2
speed
:
2
m_Value
:
{
x
:
74.80919
,
y
:
7.592579
,
z
:
-0.95798886
}
m_Value
:
{
x
:
-0.9613698
,
y
:
0.29541966
,
z
:
-0.011044071
}
m_RenderMode
:
0
m_RenderMode
:
0
m_CameraMode
:
m_CameraMode
:
drawMode
:
0
drawMode
:
0
...
@@ -613,7 +613,7 @@ MonoBehaviour:
...
@@ -613,7 +613,7 @@ MonoBehaviour:
m_Size
:
m_Size
:
m_Target
:
1.3784163
m_Target
:
1.3784163
speed
:
2
speed
:
2
m_Value
:
308.5191
m_Value
:
1.3784163
m_Ortho
:
m_Ortho
:
m_Target
:
1
m_Target
:
1
speed
:
2
speed
:
2
...
@@ -662,7 +662,7 @@ MonoBehaviour:
...
@@ -662,7 +662,7 @@ MonoBehaviour:
x
:
0
x
:
0
y
:
96
y
:
96
width
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width
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height
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height
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m_ViewDataDictionary
:
{
fileID
:
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}
m_ViewDataDictionary
:
{
fileID
:
0
}
m_OverlayCanvas
:
m_OverlayCanvas
:
m_LastAppliedPresetName
:
Default
m_LastAppliedPresetName
:
Default
...
@@ -673,7 +673,7 @@ MonoBehaviour:
...
@@ -673,7 +673,7 @@ MonoBehaviour:
scrollPos
:
{
x
:
0
,
y
:
0
}
scrollPos
:
{
x
:
0
,
y
:
0
}
m_SelectedIDs
:
m_SelectedIDs
:
m_LastClickedID
:
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m_LastClickedID
:
0
m_ExpandedIDs
:
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ff06fbffff
m_RenameOverlay
:
m_RenameOverlay
:
m_UserAcceptedRename
:
0
m_UserAcceptedRename
:
0
m_Name
:
m_Name
:
...
@@ -721,7 +721,7 @@ MonoBehaviour:
...
@@ -721,7 +721,7 @@ MonoBehaviour:
x
:
282.5
x
:
282.5
y
:
96
y
:
96
width
:
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width
:
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height
:
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height
:
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m_ViewDataDictionary
:
{
fileID
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}
m_ViewDataDictionary
:
{
fileID
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0
}
m_OverlayCanvas
:
m_OverlayCanvas
:
m_LastAppliedPresetName
:
Default
m_LastAppliedPresetName
:
Default
...
@@ -751,10 +751,10 @@ MonoBehaviour:
...
@@ -751,10 +751,10 @@ MonoBehaviour:
-
UnityEditor.DeviceSimulation.ApplicationSettingsPlugin
-
UnityEditor.DeviceSimulation.ApplicationSettingsPlugin
pluginStates
:
pluginStates
:
-
'
{}'
-
'
{}'
scale
:
2
4
scale
:
2
1
fitToScreenEnabled
:
0
fitToScreenEnabled
:
0
rotationDegree
:
270
rotationDegree
:
270
highlightSafeAreaEnabled
:
1
highlightSafeAreaEnabled
:
0
friendlyName
:
Apple iPhone 13 Pro Max
friendlyName
:
Apple iPhone 13 Pro Max
networkReachability
:
1
networkReachability
:
1
systemLanguage
:
10
systemLanguage
:
10
...
@@ -780,9 +780,9 @@ MonoBehaviour:
...
@@ -780,9 +780,9 @@ MonoBehaviour:
m_Pos
:
m_Pos
:
serializedVersion
:
2
serializedVersion
:
2
x
:
0
x
:
0
y
:
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y
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width
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width
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height
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m_ViewDataDictionary
:
{
fileID
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}
m_ViewDataDictionary
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{
fileID
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}
m_OverlayCanvas
:
m_OverlayCanvas
:
m_LastAppliedPresetName
:
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m_LastAppliedPresetName
:
Default
...
@@ -813,9 +813,9 @@ MonoBehaviour:
...
@@ -813,9 +813,9 @@ MonoBehaviour:
m_IsLocked
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m_FolderTreeState
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m_FolderTreeState
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scrollPos
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m_SelectedIDs
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m_LastClickedID
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m_LastClickedID
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m_ExpandedIDs
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...
@@ -843,7 +843,7 @@ MonoBehaviour:
...
@@ -843,7 +843,7 @@ MonoBehaviour:
scrollPos
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{
x
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0
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y
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0
}
scrollPos
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{
x
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m_Name
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...
...
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