Commit 2d415ad1 authored by hex's avatar hex

增加立绘资源下载

parent 2026bcad
Pipeline #40002 failed
...@@ -3,15 +3,26 @@ using System.Collections; ...@@ -3,15 +3,26 @@ using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.IO; using System.IO;
using System.Linq;
using System.Net; using System.Net;
using System.Text; using System.Text;
using System.Threading; using System.Threading;
using Unity.Mathematics;
using UnityEngine; using UnityEngine;
public class Menu : WindowServantSP public class Menu : WindowServantSP
{ {
// [新增] 用于防止重复点击下载的标志位 private bool isPreDownloading = false;
private bool isDownloadingSuperPre = false; private bool isClouseupDownloading = false;
private bool _isCancellationRequested = false;
private const string CloseupDirectory = "picture/closeup";
// 用于在协程间传递结果的成员变量
private int _closeupSuccessCount;
private int _closeupFailureCount;
private List<string> _pendingCloseupDownloads;
private Coroutine _currentDownloadCoroutine = null;
//GameObject screen; //GameObject screen;
public override void initialize() public override void initialize()
...@@ -28,7 +39,7 @@ public class Menu : WindowServantSP ...@@ -28,7 +39,7 @@ public class Menu : WindowServantSP
UIHelper.registEvent(gameObject, "exit_", onClickExit); UIHelper.registEvent(gameObject, "exit_", onClickExit);
UIHelper.registEvent(gameObject, "joinQQ_", onClickJoinQQ); UIHelper.registEvent(gameObject, "joinQQ_", onClickJoinQQ);
// 将 onClickDownload 的事件注册指向我们新的实现 // 将 onClickDownload 的事件注册指向我们新的实现
UIHelper.registEvent(gameObject, "supreCards_", onClickDownloadSuperPre); UIHelper.registEvent(gameObject, "supreCards_", onClickUpdateResources);
//(new Thread(up)).Start(); //(new Thread(up)).Start();
} }
...@@ -76,14 +87,289 @@ public class Menu : WindowServantSP ...@@ -76,14 +87,289 @@ public class Menu : WindowServantSP
} }
} }
private void onClickUpdateResources()
{
if (isClouseupDownloading)
{
// 如果下载正在进行,弹出一个非阻塞的选择框,而不是简单打印文字
RMSshow_yesOrNo(
"HANDLE_ONGOING_DOWNLOAD", // 新的哈希码,用于区分事件
$"立绘下载正在后台进行中...\n进度 {_closeupSuccessCount}/{_pendingCloseupDownloads.Count}\n点击”是“继续下载\n点击”否“取消下载",
new messageSystemValue { value = "continue", hint = "继续下载" }, // 选项1:让它继续
new messageSystemValue { value = "cancel", hint = "取消下载" } // 选项2:取消它
);
return; // 阻止后续逻辑执行
}
else if (isPreDownloading)
{
RMSshow_onlyYes(
"HANDLE_ONGOING_DOWNLOAD", // 新的哈希码,用于区分事件
"先行卡下载正在后台进行中...",
new messageSystemValue { value = "continue", hint = "继续下载" } // 选项1:让它继续
);
return;
}
// 如果没有下载任务,则执行原有的逻辑
var options = new List<messageSystemValue>
{
new messageSystemValue { value = "super_pre", hint = "更新超先行卡" },
new messageSystemValue { value = "closeup", hint = "下载/更新立绘" },
new messageSystemValue { value = "cancel", hint = "取消" }
};
RMSshow_singleChoice("UPDATE_RESOURCES", options);
}
public override void ES_RMS(string hashCode, List<messageSystemValue> result) public override void ES_RMS(string hashCode, List<messageSystemValue> result)
{ {
base.ES_RMS(hashCode, result); base.ES_RMS(hashCode, result);
if (hashCode == "RMSshow_onlyYes")
switch (hashCode)
{
case "UPDATE_RESOURCES":
string choice = result[0].value;
if (choice == "super_pre")
{
Program.I().StartCoroutine(DownloadAndApplySuperPrePackCoroutine());
}
else if (choice == "closeup")
{
Program.I().StartCoroutine(DownloadCloseupsCoroutine());
}
break;
case "CONFIRM_CLOSEUP_DOWNLOAD": // 用户确认下载N个文件
if (result[0].value == "yes")
{
StartCloseupDownload();
}
else
{
isClouseupDownloading = false;
_pendingCloseupDownloads = null;
Program.PrintToChat("操作已取消。");
}
break;
case "CANCEL_DOWNLOAD_TASK":
_isCancellationRequested = true;
Program.PrintToChat("正在取消下载,请稍候...");
RMSshow_clear();
break;
case "HANDLE_ONGOING_DOWNLOAD":
if (result[0].value == "cancel")
{
// 如果用户选择取消
if (_currentDownloadCoroutine != null)
{ {
_isCancellationRequested = true;
Program.PrintToChat("正在请求取消下载,请稍候...");
}
}
break;
case "RMSshow_onlyYes":
Application.OpenURL(upurl); Application.OpenURL(upurl);
break;
}
}
#region 立绘下载 (已应用包装器模式)
/// <summary>
/// [准备阶段] 检查立绘资源并向用户确认
/// </summary>
private IEnumerator DownloadCloseupsCoroutine()
{
if (isClouseupDownloading) yield break;
isClouseupDownloading = true;
string downloadsDir = "downloads";
if (!Directory.Exists(downloadsDir)) Directory.CreateDirectory(downloadsDir);
List<string> filesToDownload = null;
string filelistInDownloadPath = Path.Combine(downloadsDir, "filelist.txt");
Program.PrintToChat("正在检查立绘资源列表...");
bool listDownloaded = false;
yield return Program.I().StartCoroutine(UnityFileDownloader.DownloadFileWithHeadCheck(
"https://cdntx.moecube.com/ygopro2-closeup/filelist.txt",
filelistInDownloadPath,
(success) => { listDownloaded = success; }
));
if (!listDownloaded)
{
Program.PrintToChat("获取立绘列表失败,请检查网络或稍后再试。");
isClouseupDownloading = false;
_pendingCloseupDownloads = null;
yield break;
} }
Program.PrintToChat("解析文件列表并与本地文件比对...");
try
{
if (!Directory.Exists(CloseupDirectory)) Directory.CreateDirectory(CloseupDirectory);
var serverFiles = File.ReadAllLines(filelistInDownloadPath).Where(line => !string.IsNullOrWhiteSpace(line));
var localFiles = new HashSet<string>(Directory.GetFiles(CloseupDirectory, "*.png").Select(Path.GetFileName));
// 有一张图片是 .PNG 大写结尾的 39272762.PNG iOS区分大小写,统一兼容一下小写保存
filesToDownload = serverFiles.Where(f => !localFiles.Contains(f.ToLowerInvariant())).ToList();
} }
catch (Exception e)
{
Program.PrintToChat($"处理文件列表时发生错误: {e.Message}");
isClouseupDownloading = false;
_pendingCloseupDownloads = null;
yield break;
}
if (filesToDownload.Count == 0)
{
Program.PrintToChat("立绘资源已是最新,无需下载。");
isClouseupDownloading = false;
_pendingCloseupDownloads = null;
yield break;
}
if (filesToDownload.Count == 1)
{
Program.PrintToChat($"{filesToDownload[0]}");
}
_pendingCloseupDownloads = filesToDownload;
string confirmationMessage = $"发现 {filesToDownload.Count} 个新立绘需要下载。\n这可能会消耗较多时间和数据流量,是否继续?";
RMSshow_yesOrNo(
"CONFIRM_CLOSEUP_DOWNLOAD",
confirmationMessage,
new messageSystemValue { value = "yes" },
new messageSystemValue { value = "no" }
);
}
private void StartCloseupDownload()
{
// 双重检查,确保有东西可下且没有任务在进行
if (_pendingCloseupDownloads == null || _pendingCloseupDownloads.Count == 0 || _currentDownloadCoroutine != null)
{
isClouseupDownloading = false;
return;
}
// 1. 设置初始状态
isClouseupDownloading = true; // 保持这个标记,用于重复点击判断
_isCancellationRequested = false;
_closeupSuccessCount = 0;
_closeupFailureCount = 0;
// 2. 打印开始信息
Program.PrintToChat($"开始后台下载 {_pendingCloseupDownloads.Count} 个立绘...");
// 3. 启动 "工作者" 协程,并将其实例存起来
_currentDownloadCoroutine = Program.I().StartCoroutine(ExecuteCloseupDownload_Worker());
}
/// <summary>
/// [处理器] 立绘下载的包装器协程
/// </summary>
private IEnumerator ExecuteCloseupDownload()
{
// 1. 设置初始状态
_closeupSuccessCount = 0;
_closeupFailureCount = 0;
RMSshow_onlyYes("CANCEL_DOWNLOAD_TASK", "下载进行中...", new messageSystemValue { hint = "确认" });
var worker = ExecuteCloseupDownload_Worker();
// 2. 监视并执行工作者
while (true)
{
try
{
if (!worker.MoveNext()) break;
}
catch (Exception e)
{
Program.PrintToChat($"下载过程中发生严重错误: {e.Message}");
break;
}
yield return worker.Current;
}
// 3. 最终清理
RMSshow_clear();
_isCancellationRequested = false;
isClouseupDownloading = false;
_pendingCloseupDownloads = null;
// 4. 最终报告
if (_closeupFailureCount > 0)
{
Program.PrintToChat($"下载完成。成功: {_closeupSuccessCount},失败: {_closeupFailureCount}。您可以稍后重新运行以下载失败的文件。");
}
else if (_closeupSuccessCount > 0)
{
Program.PrintToChat($"下载完成!共 {_closeupSuccessCount} 个新立绘已成功下载。");
}
}
/// <summary>
/// [工作者] 立绘下载的实际工作协程
/// </summary>
private IEnumerator ExecuteCloseupDownload_Worker()
{
var filesToDownload = _pendingCloseupDownloads;
var totaToDownloadCount = filesToDownload.Count;
double nextReportPercentage = 0;
for (int i = 0; i < totaToDownloadCount; i++)
{
if (_isCancellationRequested)
{
Program.PrintToChat("下载任务已被用户取消。");
break; // 跳出循环,进入最终清理阶段
}
string filename = filesToDownload[i];
string downloadUrl = "https://cdntx.moecube.com/ygopro2-closeup/closeup/" + filename;
string localPath = Path.Combine(CloseupDirectory, filename.ToLowerInvariant());
float currentProgress = (float)(i + 1) / totaToDownloadCount * 100f;
// 如果当前进度超过了我们设定的下一个报告点
if (currentProgress >= nextReportPercentage)
{
Program.PrintToChat($"下载进度: {nextReportPercentage}%, {_closeupSuccessCount} / {totaToDownloadCount}");
nextReportPercentage += 10;
}
bool singleFileDownloaded = false;
yield return Program.I().StartCoroutine(UnityFileDownloader.DownloadFileAsync(
downloadUrl,
localPath,
(success) => { singleFileDownloaded = success; }
));
if (singleFileDownloaded) _closeupSuccessCount++;
else _closeupFailureCount++;
}
// --- 核心优化点 4: 下载结束后,在这里统一清理状态和报告结果 ---
string finalMessage;
if (_closeupFailureCount > 0)
{
finalMessage = $"下载完成。成功: {_closeupSuccessCount},失败: {_closeupFailureCount}。可稍后重试。";
}
else
{
finalMessage = $"下载完成!共 {_closeupSuccessCount} 个新立绘已成功下载。";
}
Program.PrintToChat(finalMessage);
// 重置所有状态,为下一次下载做准备
isClouseupDownloading = false;
_isCancellationRequested = false;
_pendingCloseupDownloads = null;
_currentDownloadCoroutine = null; // 清理协程引用
}
#endregion
bool outed = false; bool outed = false;
...@@ -157,7 +443,7 @@ public class Menu : WindowServantSP ...@@ -157,7 +443,7 @@ public class Menu : WindowServantSP
void onClickDownloadSuperPre() void onClickDownloadSuperPre()
{ {
if (isDownloadingSuperPre) if (isPreDownloading)
{ {
Program.PrintToChat("正在处理中,请稍候..."); Program.PrintToChat("正在处理中,请稍候...");
return; return;
...@@ -168,7 +454,7 @@ public class Menu : WindowServantSP ...@@ -168,7 +454,7 @@ public class Menu : WindowServantSP
private IEnumerator DownloadAndApplySuperPrePackCoroutine() private IEnumerator DownloadAndApplySuperPrePackCoroutine()
{ {
isDownloadingSuperPre = true; isPreDownloading = true;
var workerEnumerator = DownloadAndApplySuperPrePack_Worker(); var workerEnumerator = DownloadAndApplySuperPrePack_Worker();
...@@ -193,7 +479,7 @@ public class Menu : WindowServantSP ...@@ -193,7 +479,7 @@ public class Menu : WindowServantSP
yield return current; yield return current;
} }
isDownloadingSuperPre = false; isPreDownloading = false;
} }
private IEnumerator DownloadAndApplySuperPrePack_Worker() private IEnumerator DownloadAndApplySuperPrePack_Worker()
......
...@@ -403,9 +403,32 @@ public class Program : MonoBehaviour ...@@ -403,9 +403,32 @@ public class Program : MonoBehaviour
Config.initialize("config/config.conf"); Config.initialize("config/config.conf");
// [新增] 封装文件加载逻辑,避免重复检查 // 封装文件加载逻辑,避免重复检查
LoadDatabaseFile("cards.cdb", (path) => YGOSharp.CardsManager.initialize(path)); LoadDatabaseFile("cards.cdb", (path) => YGOSharp.CardsManager.initialize(path));
LoadDatabaseFile("strings.conf", (path) => GameStringManager.initialize(path)); LoadDatabaseFile("strings.conf", (path) => GameStringManager.initialize(path));
// 创建文件夹
if (!Directory.Exists("expansions"))
{
try
{
Directory.CreateDirectory("expansions");
}
catch
{
}
}
if (!Directory.Exists("replay"))
{
try
{
Directory.CreateDirectory("replay");
}
catch
{
}
}
// lflist的加载顺序有特殊性,单独处理 // lflist的加载顺序有特殊性,单独处理
if (File.Exists("expansions/lflist.conf")) if (File.Exists("expansions/lflist.conf"))
......
...@@ -554,7 +554,8 @@ public class DeckManager : ServantWithCardDescription ...@@ -554,7 +554,8 @@ public class DeckManager : ServantWithCardDescription
// 【核心修改】计算两个面板共同的、正确的垂直中心点Y坐标 // 【核心修改】计算两个面板共同的、正确的垂直中心点Y坐标
// 这个公式必须与 applyShowArrangement() 中使用的完全一致! // 这个公式必须与 applyShowArrangement() 中使用的完全一致!
float sharedCenterY = safeArea.y + (searchPanelTexture.height / 2f); float visibleTargetY = safeArea.y + (searchPanelTexture.height / 2f);
visibleTargetY -= 40;
// 计算详细搜索框“可见时”的目标 X 坐标中心点 // 计算详细搜索框“可见时”的目标 X 坐标中心点
// 逻辑:安全区右边缘 - 主面板宽度 - 详细面板宽度的一半(考虑缩放) // 逻辑:安全区右边缘 - 主面板宽度 - 详细面板宽度的一半(考虑缩放)
...@@ -570,7 +571,7 @@ public class DeckManager : ServantWithCardDescription ...@@ -570,7 +571,7 @@ public class DeckManager : ServantWithCardDescription
if (detailShowed) if (detailShowed)
{ {
// **显示时**: 移动到 safeArea 内,主搜索框左侧,并使用共享的Y坐标 // **显示时**: 移动到 safeArea 内,主搜索框左侧,并使用共享的Y坐标
targetScreenPos = new Vector3(visibleTargetX, sharedCenterY, 0); targetScreenPos = new Vector3(visibleTargetX, visibleTargetY, 0);
// 更新底部Bar的右边距,使其避开两个面板的总宽度 // 更新底部Bar的右边距,使其避开两个面板的总宽度
reShowBar(0, searchPanelActualWidth + (DETAILED_SEARCH_PANEL_WIDTH * scaleFactor)); reShowBar(0, searchPanelActualWidth + (DETAILED_SEARCH_PANEL_WIDTH * scaleFactor));
...@@ -2306,9 +2307,9 @@ public class DeckManager : ServantWithCardDescription ...@@ -2306,9 +2307,9 @@ public class DeckManager : ServantWithCardDescription
{ {
// UnityEngine.Debug.Log(e); // UnityEngine.Debug.Log(e);
} }
List<YGOSharp.Card> result = new List<YGOSharp.Card>();
if (side) if (side)
{ {
List<YGOSharp.Card> result = new List<YGOSharp.Card>();
foreach (var item in Program.I().ocgcore.sideReference) foreach (var item in Program.I().ocgcore.sideReference)
{ {
result.Add(YGOSharp.CardsManager.Get(item.Value)); result.Add(YGOSharp.CardsManager.Get(item.Value));
...@@ -2318,6 +2319,7 @@ public class DeckManager : ServantWithCardDescription ...@@ -2318,6 +2319,7 @@ public class DeckManager : ServantWithCardDescription
} }
else else
{ {
print(result);
UIHelper.trySetLableText( UIHelper.trySetLableText(
gameObjectSearch, gameObjectSearch,
"title_", "title_",
......
...@@ -45,7 +45,7 @@ BoxCollider: ...@@ -45,7 +45,7 @@ BoxCollider:
m_IsTrigger: 0 m_IsTrigger: 0
m_Enabled: 1 m_Enabled: 1
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 210, y: 480, z: 0} m_Size: {x: 210, y: 422, z: 0}
m_Center: {x: 0, y: 0, z: 0} m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &11489760 --- !u!114 &11489760
MonoBehaviour: MonoBehaviour:
...@@ -2993,7 +2993,7 @@ MonoBehaviour: ...@@ -2993,7 +2993,7 @@ MonoBehaviour:
keepCrispWhenShrunk: 1 keepCrispWhenShrunk: 1
mTrueTypeFont: {fileID: 12800000, guid: f775853fdfd14bb47934543e95c3bae3, type: 3} mTrueTypeFont: {fileID: 12800000, guid: f775853fdfd14bb47934543e95c3bae3, type: 3}
mFont: {fileID: 0} mFont: {fileID: 0}
mText: "\u8D85\u5148\u884C\u5361" mText: "\u8D44\u6E90\u4E0B\u8F7D"
mFontSize: 30 mFontSize: 30
mFontStyle: 0 mFontStyle: 0
mAlignment: 1 mAlignment: 1
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
"com.unity.2d.tilemap": "1.0.0", "com.unity.2d.tilemap": "1.0.0",
"com.unity.analytics": "3.6.12", "com.unity.analytics": "3.6.12",
"com.unity.burst": "1.8.18", "com.unity.burst": "1.8.18",
"com.unity.ide.vscode": "1.2.5", "com.unity.ide.visualstudio": "2.0.23",
"com.unity.postprocessing": "3.4.0", "com.unity.postprocessing": "3.4.0",
"com.unity.test-framework": "1.1.33", "com.unity.test-framework": "1.1.33",
"com.unity.timeline": "1.6.5", "com.unity.timeline": "1.6.5",
......
...@@ -38,11 +38,13 @@ ...@@ -38,11 +38,13 @@
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.ide.vscode": { "com.unity.ide.visualstudio": {
"version": "1.2.5", "version": "2.0.23",
"depth": 0, "depth": 0,
"source": "registry", "source": "registry",
"dependencies": {}, "dependencies": {
"com.unity.test-framework": "1.1.9"
},
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.mathematics": { "com.unity.mathematics": {
......
...@@ -19,7 +19,7 @@ MonoBehaviour: ...@@ -19,7 +19,7 @@ MonoBehaviour:
width: 1512 width: 1512
height: 916 height: 916
m_ShowMode: 4 m_ShowMode: 4
m_Title: Hierarchy m_Title: Simulator
m_RootView: {fileID: 2} m_RootView: {fileID: 2}
m_MinSize: {x: 875, y: 300} m_MinSize: {x: 875, y: 300}
m_MaxSize: {x: 10000, y: 10000} m_MaxSize: {x: 10000, y: 10000}
...@@ -119,7 +119,7 @@ MonoBehaviour: ...@@ -119,7 +119,7 @@ MonoBehaviour:
m_MinSize: {x: 300, y: 200} m_MinSize: {x: 300, y: 200}
m_MaxSize: {x: 24288, y: 16192} m_MaxSize: {x: 24288, y: 16192}
vertical: 0 vertical: 0
controlID: 53 controlID: 73
--- !u!114 &6 --- !u!114 &6
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
...@@ -144,7 +144,7 @@ MonoBehaviour: ...@@ -144,7 +144,7 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 200} m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 16192, y: 16192} m_MaxSize: {x: 16192, y: 16192}
vertical: 1 vertical: 1
controlID: 54 controlID: 74
--- !u!114 &7 --- !u!114 &7
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
...@@ -165,11 +165,11 @@ MonoBehaviour: ...@@ -165,11 +165,11 @@ MonoBehaviour:
x: 0 x: 0
y: 0 y: 0
width: 1147 width: 1147
height: 391 height: 462
m_MinSize: {x: 200, y: 100} m_MinSize: {x: 200, y: 100}
m_MaxSize: {x: 16192, y: 8096} m_MaxSize: {x: 16192, y: 8096}
vertical: 0 vertical: 0
controlID: 17 controlID: 75
--- !u!114 &8 --- !u!114 &8
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
...@@ -188,7 +188,7 @@ MonoBehaviour: ...@@ -188,7 +188,7 @@ MonoBehaviour:
x: 0 x: 0
y: 0 y: 0
width: 282.5 width: 282.5
height: 391 height: 462
m_MinSize: {x: 201, y: 221} m_MinSize: {x: 201, y: 221}
m_MaxSize: {x: 4001, y: 4021} m_MaxSize: {x: 4001, y: 4021}
m_ActualView: {fileID: 13} m_ActualView: {fileID: 13}
...@@ -214,7 +214,7 @@ MonoBehaviour: ...@@ -214,7 +214,7 @@ MonoBehaviour:
x: 282.5 x: 282.5
y: 0 y: 0
width: 864.5 width: 864.5
height: 391 height: 462
m_MinSize: {x: 202, y: 221} m_MinSize: {x: 202, y: 221}
m_MaxSize: {x: 4002, y: 4021} m_MaxSize: {x: 4002, y: 4021}
m_ActualView: {fileID: 14} m_ActualView: {fileID: 14}
...@@ -239,9 +239,9 @@ MonoBehaviour: ...@@ -239,9 +239,9 @@ MonoBehaviour:
m_Position: m_Position:
serializedVersion: 2 serializedVersion: 2
x: 0 x: 0
y: 391 y: 462
width: 1147 width: 1147
height: 475 height: 404
m_MinSize: {x: 231, y: 271} m_MinSize: {x: 231, y: 271}
m_MaxSize: {x: 10001, y: 10021} m_MaxSize: {x: 10001, y: 10021}
m_ActualView: {fileID: 15} m_ActualView: {fileID: 15}
...@@ -269,8 +269,8 @@ MonoBehaviour: ...@@ -269,8 +269,8 @@ MonoBehaviour:
y: 0 y: 0
width: 365 width: 365
height: 866 height: 866
m_MinSize: {x: 275, y: 50} m_MinSize: {x: 276, y: 71}
m_MaxSize: {x: 4000, y: 4000} m_MaxSize: {x: 4001, y: 4021}
m_ActualView: {fileID: 17} m_ActualView: {fileID: 17}
m_Panes: m_Panes:
- {fileID: 17} - {fileID: 17}
...@@ -560,7 +560,7 @@ MonoBehaviour: ...@@ -560,7 +560,7 @@ MonoBehaviour:
m_Position: m_Position:
m_Target: {x: -0.9613698, y: 0.29541966, z: -0.011044071} m_Target: {x: -0.9613698, y: 0.29541966, z: -0.011044071}
speed: 2 speed: 2
m_Value: {x: 74.80919, y: 7.592579, z: -0.95798886} m_Value: {x: -0.9613698, y: 0.29541966, z: -0.011044071}
m_RenderMode: 0 m_RenderMode: 0
m_CameraMode: m_CameraMode:
drawMode: 0 drawMode: 0
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m_Size: m_Size:
m_Target: 1.3784163 m_Target: 1.3784163
speed: 2 speed: 2
m_Value: 308.5191 m_Value: 1.3784163
m_Ortho: m_Ortho:
m_Target: 1 m_Target: 1
speed: 2 speed: 2
...@@ -662,7 +662,7 @@ MonoBehaviour: ...@@ -662,7 +662,7 @@ MonoBehaviour:
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m_ViewDataDictionary: {fileID: 0} m_ViewDataDictionary: {fileID: 0}
m_OverlayCanvas: m_OverlayCanvas:
m_LastAppliedPresetName: Default m_LastAppliedPresetName: Default
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m_RenameOverlay: m_RenameOverlay:
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m_Name: m_Name:
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- UnityEditor.DeviceSimulation.ApplicationSettingsPlugin - UnityEditor.DeviceSimulation.ApplicationSettingsPlugin
pluginStates: pluginStates:
- '{}' - '{}'
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rotationDegree: 270 rotationDegree: 270
highlightSafeAreaEnabled: 1 highlightSafeAreaEnabled: 0
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networkReachability: 1 networkReachability: 1
systemLanguage: 10 systemLanguage: 10
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m_OverlayCanvas: m_OverlayCanvas:
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m_FolderTreeState: m_FolderTreeState:
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m_SelectedIDs: daae0000 m_SelectedIDs: 0aaf0000
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m_ExpandedIDs: 0000000078ae00007aae00007cae00007eae000080ae000082ae000084ae00008cae000000ca9a3bffffff7f m_ExpandedIDs: 00000000aaae0000acae0000aeae0000b0ae0000b2ae0000b4ae0000b6ae0000bcae000000ca9a3bffffff7f
m_RenameOverlay: m_RenameOverlay:
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m_Name: m_Name:
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scrollPos: {x: 0, y: 0} scrollPos: {x: 0, y: 0}
m_SelectedIDs: m_SelectedIDs:
m_LastClickedID: 0 m_LastClickedID: 0
m_ExpandedIDs: 0000000078ae00007aae00007cae00007eae000080ae000082ae000084ae0000 m_ExpandedIDs: 00000000aaae0000acae0000aeae0000b0ae0000b2ae0000b4ae0000b6ae0000
m_RenameOverlay: m_RenameOverlay:
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m_Name: m_Name:
......
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