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fallenstardust
YGOMobile
Commits
bfb0fb38
Commit
bfb0fb38
authored
Apr 14, 2024
by
fallenstardust
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Plain Diff
决斗准备界面wHostPrepare打开卡组管理选择卡组
parent
185f75a0
Changes
2
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Showing
2 changed files
with
43 additions
and
2 deletions
+43
-2
Classes/gframe/game.h
Classes/gframe/game.h
+1
-0
Classes/gframe/menu_handler.cpp
Classes/gframe/menu_handler.cpp
+42
-2
No files found.
Classes/gframe/game.h
View file @
bfb0fb38
...
...
@@ -752,6 +752,7 @@ extern Game* mainGame;
#define BUTTON_HP_READY 126
#define BUTTON_HP_NOTREADY 127
#define COMBOBOX_HP_CATEGORY 128
#define COMBOBOX_HP_DECK 129
#define LISTBOX_REPLAY_LIST 130
#define BUTTON_LOAD_REPLAY 131
#define BUTTON_CANCEL_REPLAY 132
...
...
Classes/gframe/menu_handler.cpp
View file @
bfb0fb38
...
...
@@ -61,6 +61,10 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
else
mainGame
->
soundManager
->
PlaySoundEffect
(
SoundManager
::
SFX
::
BUTTON
);
switch
(
id
)
{
case
BUTTON_CLOSE_DECKMANAGER
:
{
mainGame
->
HideElement
(
mainGame
->
wDeckManage
);
break
;
}
case
BUTTON_MODE_EXIT
:
{
mainGame
->
soundManager
->
StopBGM
();
mainGame
->
SaveConfig
();
...
...
@@ -551,6 +555,37 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
}
case
irr
:
:
gui
::
EGET_LISTBOX_CHANGED
:
{
switch
(
id
)
{
case
LISTBOX_CATEGORIES
:
{
if
(
mainGame
->
wDMQuery
->
isVisible
())
{
mainGame
->
lstCategories
->
setSelected
(
mainGame
->
deckBuilder
.
prev_category
);
break
;
}
int
catesel
=
mainGame
->
lstCategories
->
getSelected
();
if
(
catesel
==
3
)
{
catesel
=
2
;
mainGame
->
lstCategories
->
setSelected
(
catesel
);
if
(
mainGame
->
deckBuilder
.
prev_category
==
catesel
)
break
;
}
mainGame
->
deckBuilder
.
RefreshDeckList
();
mainGame
->
lstDecks
->
setSelected
(
0
);
mainGame
->
cbCategorySelect
->
setSelected
(
catesel
);
mainGame
->
deckBuilder
.
ChangeCategory
(
catesel
);
break
;
}
case
LISTBOX_DECKS
:
{
if
(
mainGame
->
wDMQuery
->
isVisible
())
{
mainGame
->
lstDecks
->
setSelected
(
mainGame
->
deckBuilder
.
prev_deck
);
break
;
}
int
decksel
=
mainGame
->
lstDecks
->
getSelected
();
if
(
decksel
==
-
1
)
break
;
mainGame
->
cbDeckSelect
->
setSelected
(
decksel
);
mainGame
->
deckBuilder
.
RefreshPackListScroll
();
mainGame
->
deckBuilder
.
prev_deck
=
decksel
;
break
;
}
case
LISTBOX_LAN_HOST
:
{
int
sel
=
mainGame
->
lstHostList
->
getSelected
();
if
(
sel
==
-
1
)
...
...
@@ -694,7 +729,12 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame
->
RefreshBot
();
break
;
}
case
COMBOBOX_HP_DECK
:
case
COMBOBOX_HP_CATEGORY
:
{
if
(
!
mainGame
->
wQuery
->
isVisible
())
{
mainGame
->
deckBuilder
.
ShowDeckManage
();
}
/*
int catesel = mainGame->cbCategorySelect->getSelected();
if(catesel == 3) {
catesel = 2;
...
...
@@ -703,7 +743,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
if(catesel >= 0) {
mainGame->RefreshDeck(mainGame->cbCategorySelect, mainGame->cbDeckSelect);
mainGame->cbDeckSelect->setSelected(0);
}
}
*/
break
;
}
case
COMBOBOX_BOT_DECKCATEGORY
:
{
...
...
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