Commit bf9f2008 authored by fallenstardust's avatar fallenstardust

revert

parent 35d3db5d
......@@ -556,17 +556,17 @@ bool Game::Initialize() {
wPosSelect->getCloseButton()->setVisible(false);
wPosSelect->setVisible(false);
btnPSAU = irr::gui::CGUIImageButton::addImageButton(env, rect<s32>(10 * xScale, 45 * yScale, 150 * xScale, 185 * yScale), wPosSelect, BUTTON_POS_AU);
btnPSAU->setImageScale(core::vector2df(0.5, 0.5));
btnPSAU->setImageScale(core::vector2df(0.5 * xScale, 0.5 * yScale));
btnPSAD = irr::gui::CGUIImageButton::addImageButton(env, rect<s32>(155 * xScale, 45 * yScale, 295 * xScale, 185 * yScale), wPosSelect, BUTTON_POS_AD);
btnPSAD->setImageScale(core::vector2df(0.5, 0.5));
btnPSAD->setImage(imageManager.tCover[0], rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT));
btnPSAD->setImageScale(core::vector2df(0.5 * xScale, 0.5 * yScale));
btnPSAD->setImage(imageManager.tCover[2], rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT));
btnPSDU = irr::gui::CGUIImageButton::addImageButton(env, rect<s32>(300 * xScale, 45 * yScale, 440 * xScale, 185 * yScale), wPosSelect, BUTTON_POS_DU);
btnPSDU->setImageScale(core::vector2df(0.5, 0.5));
btnPSDU->setImageScale(core::vector2df(0.5 * xScale, 0.5 * yScale));
btnPSDU->setImageRotation(270);
btnPSDD = irr::gui::CGUIImageButton::addImageButton(env, rect<s32>(445 * xScale, 45 * yScale, 585 * xScale, 185 * yScale), wPosSelect, BUTTON_POS_DD);
btnPSDD->setImageScale(core::vector2df(0.5, 0.5));
btnPSDD->setImageScale(core::vector2df(0.5 * xScale, 0.5 * yScale));
btnPSDD->setImageRotation(270);
btnPSDD->setImage(imageManager.tCover[0], rect<s32>(0 * xScale, 0 * yScale, CARD_IMG_WIDTH, CARD_IMG_HEIGHT));
btnPSDD->setImage(imageManager.tCover[2], rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT));
//card select
#ifdef _IRR_ANDROID_PLATFORM_
wCardSelect = env->addWindow(rect<s32>(320 * xScale, 100 * yScale, 1000 * xScale, 430 * yScale), false, L"");
......
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