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fallenstardust
YGOMobile
Commits
be450b26
Commit
be450b26
authored
Apr 20, 2021
by
mercury233
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Plain Diff
update for mutual link
parent
080e39db
Changes
2
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2 changed files
with
11 additions
and
12 deletions
+11
-12
Classes/gframe/drawing.cpp
Classes/gframe/drawing.cpp
+10
-11
Classes/gframe/game.h
Classes/gframe/game.h
+1
-1
No files found.
Classes/gframe/drawing.cpp
View file @
be450b26
...
@@ -304,25 +304,24 @@ void Game::DrawSelField(int player, int loc, size_t seq, irr::video::ITexture* t
...
@@ -304,25 +304,24 @@ void Game::DrawSelField(int player, int loc, size_t seq, irr::video::ITexture* t
driver
->
drawVertexPrimitiveList
(
matManager
.
vSelField
,
4
,
matManager
.
iRectangle
,
2
);
driver
->
drawVertexPrimitiveList
(
matManager
.
vSelField
,
4
,
matManager
.
iRectangle
,
2
);
}
}
void
Game
::
DrawLinkedZones
(
ClientCard
*
pcard
)
{
void
Game
::
DrawLinkedZones
(
ClientCard
*
pcard
,
ClientCard
*
fcard
)
{
int
mark
=
pcard
->
link_marker
;
int
mark
=
pcard
->
link_marker
;
//ClientCard* pcard2;
int
player
=
pcard
->
controler
;
int
player
=
dField
.
hovered_controler
;
int
seq
=
pcard
->
sequence
;
//int loc = dField.hovered_location;
size_t
seq
=
dField
.
hovered_sequence
;
bool
reverse
=
player
==
1
;
bool
reverse
=
player
==
1
;
ClientCard
*
pcard2
;
if
(
seq
<
5
)
{
if
(
seq
<
5
)
{
if
(
mark
&
LINK_MARKER_LEFT
&&
seq
>
0
)
{
if
(
mark
&
LINK_MARKER_LEFT
&&
seq
>
0
)
{
DrawSelField
(
player
,
LOCATION_MZONE
,
seq
-
1
,
imageManager
.
tSelFieldLinkArrows
[
4
],
reverse
);
DrawSelField
(
player
,
LOCATION_MZONE
,
seq
-
1
,
imageManager
.
tSelFieldLinkArrows
[
4
],
reverse
);
//pcard2 = dField.mzone[player][seq - 1];
//pcard2 = dField.mzone[player][seq - 1];
//if (pcard2 && pcard2->link_marker & LINK_MARKER_RIGHT)
//if (pcard2 && pcard2
!= fcard && pcard2
->link_marker & LINK_MARKER_RIGHT)
// Draw
SelField(player, LOCATION_MZONE, seq, imageManager.tSelFieldLinkArrows[6], reverse
);
// Draw
LinkedZones(pcard2, pcard
);
}
}
if
(
mark
&
LINK_MARKER_RIGHT
&&
seq
<
4
)
{
if
(
mark
&
LINK_MARKER_RIGHT
&&
seq
<
4
)
{
DrawSelField
(
player
,
LOCATION_MZONE
,
seq
+
1
,
imageManager
.
tSelFieldLinkArrows
[
6
],
reverse
);
DrawSelField
(
player
,
LOCATION_MZONE
,
seq
+
1
,
imageManager
.
tSelFieldLinkArrows
[
6
],
reverse
);
//pcard2 = dField.mzone[player][seq + 1];
//pcard2 = dField.mzone[player][seq + 1];
//if (pcard2 && pcard2->link_marker & LINK_MARKER_LEFT)
//if (pcard2 && pcard2
!= fcard && pcard2
->link_marker & LINK_MARKER_LEFT)
// Draw
SelField(player, LOCATION_MZONE, seq, imageManager.tSelFieldLinkArrows[4], reverse
);
// Draw
LinkedZones(pcard2, pcard
);
}
}
if
(
dInfo
.
duel_rule
>=
4
)
{
if
(
dInfo
.
duel_rule
>=
4
)
{
if
(
mark
&
LINK_MARKER_TOP_RIGHT
&&
seq
==
0
)
if
(
mark
&
LINK_MARKER_TOP_RIGHT
&&
seq
==
0
)
...
...
Classes/gframe/game.h
View file @
be450b26
...
@@ -141,7 +141,7 @@ public:
...
@@ -141,7 +141,7 @@ public:
void
DrawSelectionLine
(
irr
::
gui
::
IGUIElement
*
element
,
int
width
,
irr
::
video
::
SColor
color
);
void
DrawSelectionLine
(
irr
::
gui
::
IGUIElement
*
element
,
int
width
,
irr
::
video
::
SColor
color
);
void
DrawBackGround
();
void
DrawBackGround
();
void
DrawSelField
(
int
player
,
int
loc
,
size_t
seq
,
irr
::
video
::
ITexture
*
texture
,
bool
reverse
=
false
,
bool
spin
=
false
);
void
DrawSelField
(
int
player
,
int
loc
,
size_t
seq
,
irr
::
video
::
ITexture
*
texture
,
bool
reverse
=
false
,
bool
spin
=
false
);
void
DrawLinkedZones
(
ClientCard
*
pcard
);
void
DrawLinkedZones
(
ClientCard
*
pcard
,
ClientCard
*
fcard
=
0
);
void
CheckMutual
(
ClientCard
*
pcard
,
int
mark
);
void
CheckMutual
(
ClientCard
*
pcard
,
int
mark
);
void
DrawCards
();
void
DrawCards
();
void
DrawCard
(
ClientCard
*
pcard
);
void
DrawCard
(
ClientCard
*
pcard
);
...
...
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