Commit b43e94c2 authored by fallenstardust's avatar fallenstardust

同步ygo

parent 806c0bf6
...@@ -303,7 +303,6 @@ void ClientField::UpdateCard(int controler, int location, int sequence, char* da ...@@ -303,7 +303,6 @@ void ClientField::UpdateCard(int controler, int location, int sequence, char* da
} }
void ClientField::UpdateFieldCard(int controler, int location, char* data) { void ClientField::UpdateFieldCard(int controler, int location, char* data) {
std::vector<ClientCard*>* lst = 0; std::vector<ClientCard*>* lst = 0;
std::vector<ClientCard*>::iterator cit;
switch(location) { switch(location) {
case LOCATION_DECK: case LOCATION_DECK:
lst = &deck[controler]; lst = &deck[controler];
...@@ -330,7 +329,7 @@ void ClientField::UpdateFieldCard(int controler, int location, char* data) { ...@@ -330,7 +329,7 @@ void ClientField::UpdateFieldCard(int controler, int location, char* data) {
if(!lst) if(!lst)
return; return;
int len; int len;
for(cit = lst->begin(); cit != lst->end(); ++cit) { for(auto cit = lst->begin(); cit != lst->end(); ++cit) {
len = BufferIO::ReadInt32(data); len = BufferIO::ReadInt32(data);
if(len > 8) if(len > 8)
(*cit)->UpdateInfo(data); (*cit)->UpdateInfo(data);
...@@ -338,20 +337,19 @@ void ClientField::UpdateFieldCard(int controler, int location, char* data) { ...@@ -338,20 +337,19 @@ void ClientField::UpdateFieldCard(int controler, int location, char* data) {
} }
} }
void ClientField::ClearCommandFlag() { void ClientField::ClearCommandFlag() {
std::vector<ClientCard*>::iterator cit; for(auto cit = activatable_cards.begin(); cit != activatable_cards.end(); ++cit)
for(cit = activatable_cards.begin(); cit != activatable_cards.end(); ++cit)
(*cit)->cmdFlag = 0; (*cit)->cmdFlag = 0;
for(cit = summonable_cards.begin(); cit != summonable_cards.end(); ++cit) for(auto cit = summonable_cards.begin(); cit != summonable_cards.end(); ++cit)
(*cit)->cmdFlag = 0; (*cit)->cmdFlag = 0;
for(cit = spsummonable_cards.begin(); cit != spsummonable_cards.end(); ++cit) for(auto cit = spsummonable_cards.begin(); cit != spsummonable_cards.end(); ++cit)
(*cit)->cmdFlag = 0; (*cit)->cmdFlag = 0;
for(cit = msetable_cards.begin(); cit != msetable_cards.end(); ++cit) for(auto cit = msetable_cards.begin(); cit != msetable_cards.end(); ++cit)
(*cit)->cmdFlag = 0; (*cit)->cmdFlag = 0;
for(cit = ssetable_cards.begin(); cit != ssetable_cards.end(); ++cit) for(auto cit = ssetable_cards.begin(); cit != ssetable_cards.end(); ++cit)
(*cit)->cmdFlag = 0; (*cit)->cmdFlag = 0;
for(cit = reposable_cards.begin(); cit != reposable_cards.end(); ++cit) for(auto cit = reposable_cards.begin(); cit != reposable_cards.end(); ++cit)
(*cit)->cmdFlag = 0; (*cit)->cmdFlag = 0;
for(cit = attackable_cards.begin(); cit != attackable_cards.end(); ++cit) for(auto cit = attackable_cards.begin(); cit != attackable_cards.end(); ++cit)
(*cit)->cmdFlag = 0; (*cit)->cmdFlag = 0;
conti_cards.clear(); conti_cards.clear();
deck_act = false; deck_act = false;
...@@ -363,15 +361,13 @@ void ClientField::ClearCommandFlag() { ...@@ -363,15 +361,13 @@ void ClientField::ClearCommandFlag() {
conti_act = false; conti_act = false;
} }
void ClientField::ClearSelect() { void ClientField::ClearSelect() {
std::vector<ClientCard*>::iterator cit; for(auto cit = selectable_cards.begin(); cit != selectable_cards.end(); ++cit) {
for(cit = selectable_cards.begin(); cit != selectable_cards.end(); ++cit) {
(*cit)->is_selectable = false; (*cit)->is_selectable = false;
(*cit)->is_selected = false; (*cit)->is_selected = false;
} }
} }
void ClientField::ClearChainSelect() { void ClientField::ClearChainSelect() {
std::vector<ClientCard*>::iterator cit; for(auto cit = activatable_cards.begin(); cit != activatable_cards.end(); ++cit) {
for(cit = activatable_cards.begin(); cit != activatable_cards.end(); ++cit) {
(*cit)->cmdFlag = 0; (*cit)->cmdFlag = 0;
(*cit)->chain_code = 0; (*cit)->chain_code = 0;
(*cit)->is_selectable = false; (*cit)->is_selectable = false;
......
...@@ -717,8 +717,7 @@ void Game::DrawStatus(ClientCard* pcard, int x1, int y1, int x2, int y2) { ...@@ -717,8 +717,7 @@ void Game::DrawStatus(ClientCard* pcard, int x1, int y1, int x2, int y2) {
} }
void Game::DrawGUI() { void Game::DrawGUI() {
if(imageLoading.size()) { if(imageLoading.size()) {
std::map<irr::gui::CGUIImageButton*, int>::iterator mit; for(auto mit = imageLoading.begin(); mit != imageLoading.end(); ++mit)
for(mit = imageLoading.begin(); mit != imageLoading.end(); ++mit)
mit->first->setImage(imageManager.GetTexture(mit->second)); mit->first->setImage(imageManager.GetTexture(mit->second));
imageLoading.clear(); imageLoading.clear();
} }
......
...@@ -2200,8 +2200,13 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) { ...@@ -2200,8 +2200,13 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
return true; return true;
} }
case MSG_SHUFFLE_SET_CARD: { case MSG_SHUFFLE_SET_CARD: {
std::vector<ClientCard*>::iterator cit; std::vector<ClientCard*>* lst = 0;
int loc = BufferIO::ReadInt8(pbuf);
int count = BufferIO::ReadInt8(pbuf); int count = BufferIO::ReadInt8(pbuf);
if(loc == LOCATION_MZONE)
lst = mainGame->dField.mzone;
else
lst = mainGame->dField.szone;
ClientCard* mc[5]; ClientCard* mc[5];
ClientCard* swp; ClientCard* swp;
int c, l, s, ps; int c, l, s, ps;
...@@ -2210,7 +2215,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) { ...@@ -2210,7 +2215,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
l = BufferIO::ReadInt8(pbuf); l = BufferIO::ReadInt8(pbuf);
s = BufferIO::ReadInt8(pbuf); s = BufferIO::ReadInt8(pbuf);
BufferIO::ReadInt8(pbuf); BufferIO::ReadInt8(pbuf);
mc[i] = mainGame->dField.mzone[c][s]; mc[i] = lst[c][s];
mc[i]->SetCode(0); mc[i]->SetCode(0);
if(!mainGame->dInfo.isReplay || !mainGame->dInfo.isReplaySkiping) { if(!mainGame->dInfo.isReplay || !mainGame->dInfo.isReplaySkiping) {
mc[i]->dPos = irr::core::vector3df((3.95f - mc[i]->curPos.X) / 10, 0, 0.05f); mc[i]->dPos = irr::core::vector3df((3.95f - mc[i]->curPos.X) / 10, 0, 0.05f);
...@@ -2228,9 +2233,9 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) { ...@@ -2228,9 +2233,9 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
BufferIO::ReadInt8(pbuf); BufferIO::ReadInt8(pbuf);
ps = mc[i]->sequence; ps = mc[i]->sequence;
if (l > 0) { if (l > 0) {
swp = mainGame->dField.mzone[c][s]; swp = lst[c][s];
mainGame->dField.mzone[c][ps] = swp; lst[c][ps] = swp;
mainGame->dField.mzone[c][s] = mc[i]; lst[c][s] = mc[i];
mc[i]->sequence = s; mc[i]->sequence = s;
swp->sequence = ps; swp->sequence = ps;
} }
...@@ -2238,7 +2243,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) { ...@@ -2238,7 +2243,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
if(!mainGame->dInfo.isReplay || !mainGame->dInfo.isReplaySkiping) { if(!mainGame->dInfo.isReplay || !mainGame->dInfo.isReplaySkiping) {
for (int i = 0; i < count; ++i) { for (int i = 0; i < count; ++i) {
mainGame->dField.MoveCard(mc[i], 10); mainGame->dField.MoveCard(mc[i], 10);
for (cit = mc[i]->overlayed.begin(); cit != mc[i]->overlayed.end(); ++cit) for (auto cit = mc[i]->overlayed.begin(); cit != mc[i]->overlayed.end(); ++cit)
mainGame->dField.MoveCard(*cit, 10); mainGame->dField.MoveCard(*cit, 10);
} }
mainGame->WaitFrameSignal(11); mainGame->WaitFrameSignal(11);
......
...@@ -1550,7 +1550,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) { ...@@ -1550,7 +1550,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
str.append(formatBuffer); str.append(formatBuffer);
} }
} }
for(std::map<int, int>::iterator ctit = mcard->counters.begin(); ctit != mcard->counters.end(); ++ctit) { for(auto ctit = mcard->counters.begin(); ctit != mcard->counters.end(); ++ctit) {
myswprintf(formatBuffer, L"\n[%ls]: %d", dataManager.GetCounterName(ctit->first), ctit->second); myswprintf(formatBuffer, L"\n[%ls]: %d", dataManager.GetCounterName(ctit->first), ctit->second);
str.append(formatBuffer); str.append(formatBuffer);
} }
......
...@@ -89,6 +89,11 @@ Name=奇異果 Deck=LightswornShaddoldinosour Dialog=kiwi.zh-TW ...@@ -89,6 +89,11 @@ Name=奇異果 Deck=LightswornShaddoldinosour Dialog=kiwi.zh-TW
光道影依恐龙卡组。 光道影依恐龙卡组。
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!奇魔果
Name=奇魔果 Deck=DarkMagician Dialog=kiwi.zh-TW
风魔女魔导书黑魔导卡组。
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!复制梁龙-闪刀姬 !复制梁龙-闪刀姬
Name=复制梁龙 Deck=SkyStriker Dialog=copy.zh-CN Name=复制梁龙 Deck=SkyStriker Dialog=copy.zh-CN
闪刀姬卡组。 闪刀姬卡组。
...@@ -98,8 +103,3 @@ SUPPORT_NEW_MASTER_RULE ...@@ -98,8 +103,3 @@ SUPPORT_NEW_MASTER_RULE
Name=燃血鬥士 Deck=ChainBurn Dialog=kiwi.zh-TW Name=燃血鬥士 Deck=ChainBurn Dialog=kiwi.zh-TW
连锁烧卡组。 连锁烧卡组。
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
\ No newline at end of file
!報社鬥士-紅蓮雷王滑板
Name=報社鬥士 Deck=GrenMajuThunderBoarder Dialog=kiwi.zh-TW
紅蓮雷王滑板牌組
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
\ No newline at end of file
...@@ -8,7 +8,7 @@ android { ...@@ -8,7 +8,7 @@ android {
applicationId "cn.garymb.ygomobile" applicationId "cn.garymb.ygomobile"
minSdkVersion 16 minSdkVersion 16
targetSdkVersion 22 targetSdkVersion 22
versionCode 33010602 versionCode 33010603
versionName "3.3.1" versionName "3.3.1"
flavorDimensions "versionCode" flavorDimensions "versionCode"
vectorDrawables.useSupportLibrary = true vectorDrawables.useSupportLibrary = true
......
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