Commit aafa4987 authored by mercury233's avatar mercury233

Revert "更改messagebox为wMessage"

This reverts commit c32f16b9.
parent 2aa3ac7b
......@@ -115,7 +115,6 @@ void DuelClient::ClientRead(bufferevent* bev, void* ctx) {
}
}
void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) {
wchar_t textBuffer[256];
if (events & BEV_EVENT_CONNECTED) {
bool create_game = (size_t)ctx != 0;
CTOS_PlayerInfo cspi;
......@@ -194,17 +193,13 @@ void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) {
mainGame->wChat->setVisible(false);
mainGame->soundManager->PlaySoundEffect(SoundManager::SFX::INFO);
if(events & BEV_EVENT_EOF)
myswprintf(textBuffer, L"%ls\n%ls", event_string, dataManager.GetSysString(1401));
else myswprintf(textBuffer, L"%ls\n%ls", event_string, dataManager.GetSysString(1402));
mainGame->SetStaticText(mainGame->stMessage, 370 * mainGame->xScale, mainGame->textFont, textBuffer);
mainGame->PopupElement(mainGame->wMessage);
mainGame->env->addMessageBox(L"", dataManager.GetSysString(1401));
else mainGame->env->addMessageBox(L"", dataManager.GetSysString(1402));
mainGame->gMutex.unlock();
} else {
mainGame->gMutex.lock();
mainGame->soundManager->PlaySoundEffect(SoundManager::SFX::INFO);
myswprintf(textBuffer, L"%ls\n%ls", event_string, dataManager.GetSysString(1502));
mainGame->SetStaticText(mainGame->stMessage, 370 * mainGame->xScale, mainGame->textFont, textBuffer);
mainGame->PopupElement(mainGame->wMessage);
mainGame->env->addMessageBox(L"", dataManager.GetSysString(1502));
mainGame->btnCreateHost->setEnabled(true);
mainGame->btnJoinHost->setEnabled(true);
mainGame->btnJoinCancel->setEnabled(true);
......@@ -317,8 +312,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
}
}
mainGame->soundManager->PlaySoundEffect(SoundManager::SFX::INFO);
mainGame->SetStaticText(mainGame->stMessage, 370 * mainGame->xScale, mainGame->textFont, msgbuf);
mainGame->PopupElement(mainGame->wMessage);
mainGame->env->addMessageBox(L"", msgbuf);
mainGame->cbCategorySelect->setEnabled(true);
mainGame->cbDeckSelect->setEnabled(true);
mainGame->gMutex.unlock();
......
......@@ -42,7 +42,6 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
}
#endif
switch(event.EventType) {
wchar_t textBuffer[256];
case irr::EET_GUI_EVENT: {
irr::gui::IGUIElement* caller = event.GUIEvent.Caller;
s32 id = caller->getID();
......@@ -61,11 +60,6 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
else
mainGame->soundManager->PlaySoundEffect(SoundManager::SFX::BUTTON);
switch(id) {
case BUTTON_MSG_OK: {
mainGame->soundManager->PlaySoundEffect(SoundManager::SFX::BUTTON);
mainGame->HideElement(mainGame->wMessage);
break;
}
case BUTTON_MODE_EXIT: {
mainGame->soundManager->StopBGM();
mainGame->SaveConfig();
......@@ -104,9 +98,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
if(status != 0) {
mainGame->gMutex.lock();
mainGame->soundManager->PlaySoundEffect(SoundManager::SFX::INFO);
myswprintf(textBuffer, L"%ls\n%ls", dataManager.GetSysString(1412));
mainGame->SetStaticText(mainGame->stMessage, 370 * mainGame->xScale, mainGame->textFont, textBuffer);
mainGame->PopupElement(mainGame->wMessage);
mainGame->env->addMessageBox(L"", dataManager.GetSysString(1412));
mainGame->gMutex.unlock();
break;
} else {
......
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