Commit 950143a4 authored by fallenstardust's avatar fallenstardust

sync ocgcore/processor.cpp

parent 65f536df
......@@ -567,10 +567,9 @@ bool Game::Initialize() {
btnPSDD->setImageScale(core::vector2df(0.5 * xScale, 0.5 * yScale));
btnPSDD->setImageRotation(270);
btnPSDD->setImage(imageManager.tCover[2], rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT));
//card select
#ifdef _IRR_ANDROID_PLATFORM_
//card select
wCardSelect = env->addWindow(rect<s32>(320 * xScale, 100 * yScale, 1000 * xScale, 430 * yScale), false, L"");
#endif
wCardSelect->getCloseButton()->setVisible(false);
wCardSelect->setVisible(false);
for(int i = 0; i < 5; ++i) {
......@@ -580,7 +579,6 @@ bool Game::Initialize() {
btnCardSelect[i] = irr::gui::CGUIImageButton::addImageButton(env, rect<s32>((30 + 125 * i) * xScale, 55 * yScale, (150 + 125 * i) * xScale, 225 * yScale), wCardSelect, BUTTON_CARD_0 + i);
btnCardSelect[i]->setImageScale(core::vector2df(0.6f * xScale, 0.6f * yScale));
}
#ifdef _IRR_ANDROID_PLATFORM_
scrCardList = env->addScrollBar(true, rect<s32>(30 * xScale, 235 * yScale, 650 * xScale, 275 * yScale), wCardSelect, SCROLL_CARD_SELECT);
btnSelectOK = env->addButton(rect<s32>(300 * xScale, 285 * yScale, 380 * xScale, 325 * yScale), wCardSelect, BUTTON_CARD_SEL_OK, dataManager.GetSysString(1211));
//card display
......
......@@ -3142,11 +3142,7 @@ int32 field::process_battle_command(uint16 step) {
return FALSE;
}
case 21: {
if(core.attacker->current.location != LOCATION_MZONE || core.attacker->fieldid_r != core.pre_field[0]
|| core.attacker->current.controler != core.attacker->attack_controler
|| (core.attack_target && (core.attack_target->current.location != LOCATION_MZONE
|| core.attack_target->current.controler != core.attack_target->attack_controler
|| core.attack_target->fieldid_r != core.pre_field[1]))) {
if(core.attacker->is_status(STATUS_ATTACK_CANCELED)) {
core.units.begin()->step = 32;
return FALSE;
}
......@@ -3184,12 +3180,7 @@ int32 field::process_battle_command(uint16 step) {
return FALSE;
}
case 23: {
if(core.attacker->current.location != LOCATION_MZONE || core.attacker->fieldid_r != core.pre_field[0]
|| ((core.attacker->current.position & POS_DEFENSE) && !(core.attacker->is_affected_by_effect(EFFECT_DEFENSE_ATTACK)))
|| core.attacker->current.controler != core.attacker->attack_controler
|| (core.attack_target && (core.attack_target->current.location != LOCATION_MZONE
|| core.attack_target->current.controler != core.attack_target->attack_controler
|| core.attack_target->fieldid_r != core.pre_field[1]))) {
if(core.attacker->is_status(STATUS_ATTACK_CANCELED)) {
core.units.begin()->step = 32;
return FALSE;
}
......@@ -3219,11 +3210,7 @@ int32 field::process_battle_command(uint16 step) {
return FALSE;
}
case 25: {
if(core.attacker->current.location != LOCATION_MZONE || core.attacker->fieldid_r != core.pre_field[0]
|| core.attacker->current.controler != core.attacker->attack_controler
|| (core.attack_target && (core.attack_target->current.location != LOCATION_MZONE
|| core.attack_target->current.controler != core.attack_target->attack_controler
|| core.attack_target->fieldid_r != core.pre_field[1]))) {
if(core.attacker->is_status(STATUS_ATTACK_CANCELED)) {
reset_phase(PHASE_DAMAGE_CAL);
adjust_all();
infos.phase = PHASE_DAMAGE;
......@@ -3472,7 +3459,6 @@ int32 field::process_battle_command(uint16 step) {
}
case 33: {
core.units.begin()->ptarget = 0;
// for unexpected end of damage step
core.damage_calculated = TRUE;
core.selfdes_disabled = FALSE;
core.flip_delayed = FALSE;
......@@ -4970,7 +4956,7 @@ int32 field::adjust_step(uint16 step) {
return FALSE;
}
case 1: {
//win check(deck=0 or lp=0)
//win check
uint32 winp = 5, rea = 1;
if(player[0].lp <= 0 && player[1].lp > 0) {
winp = 1;
......@@ -5229,6 +5215,7 @@ int32 field::adjust_step(uint16 step) {
return FALSE;
if(attacker->is_status(STATUS_ATTACK_CANCELED))
return FALSE;
if(infos.phase != PHASE_DAMAGE && infos.phase != PHASE_DAMAGE_CAL) {
if(!core.attacker->is_capable_attack()
|| core.attacker->current.controler != core.attacker->attack_controler
|| core.attacker->fieldid_r != core.pre_field[0]) {
......@@ -5244,6 +5231,15 @@ int32 field::adjust_step(uint16 step) {
}
if(fidset != core.opp_mzone || !confirm_attack_target())
core.attack_rollback = TRUE;
} else {
if(core.attacker->current.location != LOCATION_MZONE || core.attacker->fieldid_r != core.pre_field[0]
|| ((core.attacker->current.position & POS_DEFENSE) && !(core.attacker->is_affected_by_effect(EFFECT_DEFENSE_ATTACK)))
|| core.attacker->current.controler != core.attacker->attack_controler
|| (core.attack_target && (core.attack_target->current.location != LOCATION_MZONE
|| core.attack_target->current.controler != core.attack_target->attack_controler
|| core.attack_target->fieldid_r != core.pre_field[1])))
core.attacker->set_status(STATUS_ATTACK_CANCELED, TRUE);
}
return FALSE;
}
case 15: {
......
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