Commit 81ead749 authored by fallenstardust's avatar fallenstardust
parents 00aae056 f1f672ce
...@@ -619,7 +619,7 @@ void ClientField::ShowSelectOption(int select_hint) { ...@@ -619,7 +619,7 @@ void ClientField::ShowSelectOption(int select_hint) {
for(int i = 0; i < 5; i++) for(int i = 0; i < 5; i++)
mainGame->btnOption[i]->setVisible(i < count); mainGame->btnOption[i]->setVisible(i < count);
recti pos = mainGame->wOptions->getRelativePosition(); recti pos = mainGame->wOptions->getRelativePosition();
int newheight = 30 + 40 * count; int newheight = (30 + 60 * count) * mainGame->yScale;
int oldheight = pos.LowerRightCorner.Y - pos.UpperLeftCorner.Y; int oldheight = pos.LowerRightCorner.Y - pos.UpperLeftCorner.Y;
pos.UpperLeftCorner.Y = pos.UpperLeftCorner.Y + (oldheight - newheight) / 2; pos.UpperLeftCorner.Y = pos.UpperLeftCorner.Y + (oldheight - newheight) / 2;
pos.LowerRightCorner.Y = pos.UpperLeftCorner.Y + newheight; pos.LowerRightCorner.Y = pos.UpperLeftCorner.Y + newheight;
...@@ -634,7 +634,7 @@ void ClientField::ShowSelectOption(int select_hint) { ...@@ -634,7 +634,7 @@ void ClientField::ShowSelectOption(int select_hint) {
for(int i = 0; i < 5; i++) for(int i = 0; i < 5; i++)
mainGame->btnOption[i]->setVisible(false); mainGame->btnOption[i]->setVisible(false);
recti pos = mainGame->wOptions->getRelativePosition(); recti pos = mainGame->wOptions->getRelativePosition();
pos.LowerRightCorner.Y = pos.UpperLeftCorner.Y + 140; pos.LowerRightCorner.Y = ((pos.UpperLeftCorner.Y / mainGame->yScale) + 140) * mainGame->yScale;
mainGame->wOptions->setRelativePosition(pos); mainGame->wOptions->setRelativePosition(pos);
} }
if(select_hint) if(select_hint)
......
...@@ -610,7 +610,7 @@ bool Game::Initialize() { ...@@ -610,7 +610,7 @@ bool Game::Initialize() {
btnOptionp = env->addButton(rect<s32>(20 * xScale, 115 * yScale, 100 * xScale, 165 * yScale), wOptions, BUTTON_OPTION_PREV, L"<<<"); btnOptionp = env->addButton(rect<s32>(20 * xScale, 115 * yScale, 100 * xScale, 165 * yScale), wOptions, BUTTON_OPTION_PREV, L"<<<");
btnOptionn = env->addButton(rect<s32>(290 * xScale, 115 * yScale, 370 * xScale, 165 * yScale), wOptions, BUTTON_OPTION_NEXT, L">>>"); btnOptionn = env->addButton(rect<s32>(290 * xScale, 115 * yScale, 370 * xScale, 165 * yScale), wOptions, BUTTON_OPTION_NEXT, L">>>");
for(int i = 0; i < 5; ++i) { for(int i = 0; i < 5; ++i) {
btnOption[i] = env->addButton(rect<s32>(10 * xScale, (30 + 40 * i) * yScale, 340 * xScale, (60 + 40 * i) * yScale), wOptions, BUTTON_OPTION_0 + i, L""); btnOption[i] = env->addButton(rect<s32>(10 * xScale, (30 + 50 * i) * yScale, 360 * xScale, (80 + 50 * i) * yScale), wOptions, BUTTON_OPTION_0 + i, L"");
} }
#endif #endif
//pos select //pos select
......
...@@ -65,13 +65,13 @@ int ReplayMode::ReplayThread(void* param) { ...@@ -65,13 +65,13 @@ int ReplayMode::ReplayThread(void* param) {
mainGame->dInfo.tag_player[1] = false; mainGame->dInfo.tag_player[1] = false;
if(mainGame->dInfo.isSingleMode) { if(mainGame->dInfo.isSingleMode) {
#ifdef _IRR_ANDROID_PLATFORM_ #ifdef _IRR_ANDROID_PLATFORM_
set_script_reader(irr::android::android_script_reader); set_script_reader((script_reader)SingleMode::ScriptReaderEx);
#endif #endif
set_card_reader((card_reader)DataManager::CardReader); set_card_reader((card_reader)DataManager::CardReader);
set_message_handler((message_handler)MessageHandler); set_message_handler((message_handler)MessageHandler);
} else { } else {
#ifdef _IRR_ANDROID_PLATFORM_ #ifdef _IRR_ANDROID_PLATFORM_
set_script_reader(irr::android::android_script_reader); set_script_reader((script_reader)ScriptReaderEx);
#endif #endif
set_card_reader((card_reader)DataManager::CardReader); set_card_reader((card_reader)DataManager::CardReader);
set_message_handler((message_handler)MessageHandler); set_message_handler((message_handler)MessageHandler);
...@@ -939,6 +939,15 @@ void ReplayMode::ReplayReload() { ...@@ -939,6 +939,15 @@ void ReplayMode::ReplayReload() {
/*len = */query_field_card(pduel, 1, LOCATION_REMOVED, flag, queryBuffer, 0); /*len = */query_field_card(pduel, 1, LOCATION_REMOVED, flag, queryBuffer, 0);
mainGame->dField.UpdateFieldCard(mainGame->LocalPlayer(1), LOCATION_REMOVED, (char*)queryBuffer); mainGame->dField.UpdateFieldCard(mainGame->LocalPlayer(1), LOCATION_REMOVED, (char*)queryBuffer);
} }
byte* ReplayMode::ScriptReaderEx(const char* script_name, int* slen) {
char sname[256] = "./expansions";
strcat(sname, script_name + 1);//default script name: ./script/c%d.lua
byte* buffer = irr::android::android_script_reader(sname, slen);
if(buffer)
return buffer;
else
return irr::android::android_script_reader(script_name, slen);
}
int ReplayMode::MessageHandler(long fduel, int type) { int ReplayMode::MessageHandler(long fduel, int type) {
if(!enable_log) if(!enable_log)
return 0; return 0;
......
...@@ -47,6 +47,7 @@ public: ...@@ -47,6 +47,7 @@ public:
static void ReplayRefreshSingle(int player, int location, int sequence, int flag = 0xf81fff); static void ReplayRefreshSingle(int player, int location, int sequence, int flag = 0xf81fff);
static void ReplayReload(); static void ReplayReload();
static byte* ScriptReaderEx(const char* script_name, int* slen);
static int MessageHandler(long fduel, int type); static int MessageHandler(long fduel, int type);
}; };
......
...@@ -407,7 +407,7 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) { ...@@ -407,7 +407,7 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
time_limit[0] = host_info.time_limit; time_limit[0] = host_info.time_limit;
time_limit[1] = host_info.time_limit; time_limit[1] = host_info.time_limit;
#ifdef _IRR_ANDROID_PLATFORM_ #ifdef _IRR_ANDROID_PLATFORM_
set_script_reader(irr::android::android_script_reader); set_script_reader((script_reader)ScriptReaderEx);
#endif #endif
set_card_reader((card_reader)DataManager::CardReader); set_card_reader((card_reader)DataManager::CardReader);
set_message_handler((message_handler)SingleDuel::MessageHandler); set_message_handler((message_handler)SingleDuel::MessageHandler);
...@@ -1547,6 +1547,15 @@ void SingleDuel::RefreshSingle(int player, int location, int sequence, int flag) ...@@ -1547,6 +1547,15 @@ void SingleDuel::RefreshSingle(int player, int location, int sequence, int flag)
NetServer::ReSendToPlayer(*pit); NetServer::ReSendToPlayer(*pit);
} }
} }
byte* SingleDuel::ScriptReaderEx(const char* script_name, int* slen) {
char sname[256] = "./expansions";
strcat(sname, script_name + 1);//default script name: ./script/c%d.lua
byte* buffer = irr::android::android_script_reader(sname, slen);
if(buffer)
return buffer;
else
return irr::android::android_script_reader(script_name, slen);
}
int SingleDuel::MessageHandler(long fduel, int type) { int SingleDuel::MessageHandler(long fduel, int type) {
if(!enable_log) if(!enable_log)
return 0; return 0;
......
...@@ -38,6 +38,7 @@ public: ...@@ -38,6 +38,7 @@ public:
void RefreshExtra(int player, int flag = 0x81fff, int use_cache = 1); void RefreshExtra(int player, int flag = 0x81fff, int use_cache = 1);
void RefreshSingle(int player, int location, int sequence, int flag = 0xf81fff); void RefreshSingle(int player, int location, int sequence, int flag = 0xf81fff);
static byte* ScriptReaderEx(const char* script_name, int* slen);
static int MessageHandler(long fduel, int type); static int MessageHandler(long fduel, int type);
static void SingleTimer(evutil_socket_t fd, short events, void* arg); static void SingleTimer(evutil_socket_t fd, short events, void* arg);
......
...@@ -39,7 +39,7 @@ int SingleMode::SinglePlayThread(void* param) { ...@@ -39,7 +39,7 @@ int SingleMode::SinglePlayThread(void* param) {
time_t seed = time(0); time_t seed = time(0);
rnd.reset(seed); rnd.reset(seed);
#ifdef _IRR_ANDROID_PLATFORM_ #ifdef _IRR_ANDROID_PLATFORM_
set_script_reader(irr::android::android_script_reader); set_script_reader((script_reader)ScriptReaderEx);
#endif #endif
set_card_reader((card_reader)DataManager::CardReader); set_card_reader((card_reader)DataManager::CardReader);
set_message_handler((message_handler)MessageHandler); set_message_handler((message_handler)MessageHandler);
...@@ -845,6 +845,15 @@ void SingleMode::SinglePlayReload() { ...@@ -845,6 +845,15 @@ void SingleMode::SinglePlayReload() {
/*len = */query_field_card(pduel, 1, LOCATION_REMOVED, flag, queryBuffer, 0); /*len = */query_field_card(pduel, 1, LOCATION_REMOVED, flag, queryBuffer, 0);
mainGame->dField.UpdateFieldCard(mainGame->LocalPlayer(1), LOCATION_REMOVED, (char*)queryBuffer); mainGame->dField.UpdateFieldCard(mainGame->LocalPlayer(1), LOCATION_REMOVED, (char*)queryBuffer);
} }
byte* SingleMode::ScriptReaderEx(const char* script_name, int* slen) {
char sname[256] = "./expansions";
strcat(sname, script_name + 1);//default script name: ./script/c%d.lua
byte* buffer = irr::android::android_script_reader(sname, slen);
if(buffer)
return buffer;
else
return irr::android::android_script_reader(script_name, slen);
}
byte* SingleMode::ScriptReader(const char* script_name, int* slen) { byte* SingleMode::ScriptReader(const char* script_name, int* slen) {
FILE *fp; FILE *fp;
#ifdef _WIN32 #ifdef _WIN32
......
...@@ -26,6 +26,7 @@ public: ...@@ -26,6 +26,7 @@ public:
static void SinglePlayRefreshSingle(int player, int location, int sequence, int flag = 0xf81fff); static void SinglePlayRefreshSingle(int player, int location, int sequence, int flag = 0xf81fff);
static void SinglePlayReload(); static void SinglePlayReload();
static byte* ScriptReaderEx(const char* script_name, int* slen);
static byte* ScriptReader(const char* script_name, int* slen); static byte* ScriptReader(const char* script_name, int* slen);
static int MessageHandler(long fduel, int type); static int MessageHandler(long fduel, int type);
......
...@@ -382,7 +382,7 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) { ...@@ -382,7 +382,7 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
time_limit[0] = host_info.time_limit; time_limit[0] = host_info.time_limit;
time_limit[1] = host_info.time_limit; time_limit[1] = host_info.time_limit;
#ifdef _IRR_ANDROID_PLATFORM_ #ifdef _IRR_ANDROID_PLATFORM_
set_script_reader(irr::android::android_script_reader); set_script_reader((script_reader)ScriptReaderEx);
#endif #endif
set_card_reader((card_reader)DataManager::CardReader); set_card_reader((card_reader)DataManager::CardReader);
set_message_handler((message_handler)TagDuel::MessageHandler); set_message_handler((message_handler)TagDuel::MessageHandler);
...@@ -1664,6 +1664,15 @@ void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) { ...@@ -1664,6 +1664,15 @@ void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) {
} }
} }
} }
byte* TagDuel::ScriptReaderEx(const char* script_name, int* slen) {
char sname[256] = "./expansions";
strcat(sname, script_name + 1);//default script name: ./script/c%d.lua
byte* buffer = irr::android::android_script_reader(sname, slen);
if(buffer)
return buffer;
else
return irr::android::android_script_reader(script_name, slen);
}
int TagDuel::MessageHandler(long fduel, int type) { int TagDuel::MessageHandler(long fduel, int type) {
if(!enable_log) if(!enable_log)
return 0; return 0;
......
...@@ -38,6 +38,7 @@ public: ...@@ -38,6 +38,7 @@ public:
void RefreshExtra(int player, int flag = 0x81fff, int use_cache = 1); void RefreshExtra(int player, int flag = 0x81fff, int use_cache = 1);
void RefreshSingle(int player, int location, int sequence, int flag = 0xf81fff); void RefreshSingle(int player, int location, int sequence, int flag = 0xf81fff);
static byte* ScriptReaderEx(const char* script_name, int* slen);
static int MessageHandler(long fduel, int type); static int MessageHandler(long fduel, int type);
static void TagTimer(evutil_socket_t fd, short events, void* arg); static void TagTimer(evutil_socket_t fd, short events, void* arg);
......
...@@ -672,6 +672,9 @@ int32 effect::check_value_condition(uint32 extraargs) { ...@@ -672,6 +672,9 @@ int32 effect::check_value_condition(uint32 extraargs) {
return (int32)value; return (int32)value;
} }
} }
void* effect::get_label_object() {
return pduel->lua->get_ref_object(label_object);
}
int32 effect::get_speed() { int32 effect::get_speed() {
if(!(type & EFFECT_TYPE_ACTIONS)) if(!(type & EFFECT_TYPE_ACTIONS))
return 0; return 0;
......
...@@ -55,7 +55,7 @@ public: ...@@ -55,7 +55,7 @@ public:
card* active_handler; card* active_handler;
uint16 status; uint16 status;
uint32 label; uint32 label;
void* label_object; int32 label_object;
int32 condition; int32 condition;
int32 cost; int32 cost;
int32 target; int32 target;
...@@ -90,6 +90,7 @@ public: ...@@ -90,6 +90,7 @@ public:
void get_value(card* pcard, uint32 extraargs, std::vector<int32>* result); void get_value(card* pcard, uint32 extraargs, std::vector<int32>* result);
void get_value(effect* peffect, uint32 extraargs, std::vector<int32>* result); void get_value(effect* peffect, uint32 extraargs, std::vector<int32>* result);
int32 check_value_condition(uint32 extraargs = 0); int32 check_value_condition(uint32 extraargs = 0);
void* get_label_object();
int32 get_speed(); int32 get_speed();
effect* clone(); effect* clone();
card* get_owner() const; card* get_owner() const;
......
...@@ -2031,7 +2031,7 @@ int32 field::adjust_grant_effect() { ...@@ -2031,7 +2031,7 @@ int32 field::adjust_grant_effect() {
} }
for(auto cit = add_set.begin(); cit != add_set.end(); ++cit) { for(auto cit = add_set.begin(); cit != add_set.end(); ++cit) {
card* pcard = *cit; card* pcard = *cit;
effect* geffect = (effect*)peffect->label_object; effect* geffect = (effect*)peffect->get_label_object();
effect* ceffect = geffect->clone(); effect* ceffect = geffect->clone();
ceffect->owner = pcard; ceffect->owner = pcard;
pcard->add_effect(ceffect); pcard->add_effect(ceffect);
......
...@@ -744,15 +744,11 @@ int32 interpreter::load_card_script(uint32 code) { ...@@ -744,15 +744,11 @@ int32 interpreter::load_card_script(uint32 code) {
lua_pushstring(current_state, "__index"); lua_pushstring(current_state, "__index");
lua_pushvalue(current_state, -2); lua_pushvalue(current_state, -2);
lua_rawset(current_state, -3); lua_rawset(current_state, -3);
//load extra scripts
sprintf(script_name, "./expansions/script/c%d.lua", code);
if (!load_script(script_name)) {
sprintf(script_name, "./script/c%d.lua", code); sprintf(script_name, "./script/c%d.lua", code);
if (!load_script(script_name)) { if(!load_script(script_name)) {
return OPERATION_FAIL; return OPERATION_FAIL;
} }
} }
}
return OPERATION_SUCCESS; return OPERATION_SUCCESS;
} }
void interpreter::add_param(void *param, int32 type, bool front) { void interpreter::add_param(void *param, int32 type, bool front) {
...@@ -1179,6 +1175,14 @@ int32 interpreter::clone_function_ref(int32 func_ref) { ...@@ -1179,6 +1175,14 @@ int32 interpreter::clone_function_ref(int32 func_ref) {
int32 ref = luaL_ref(current_state, LUA_REGISTRYINDEX); int32 ref = luaL_ref(current_state, LUA_REGISTRYINDEX);
return ref; return ref;
} }
void* interpreter::get_ref_object(int32 ref_handler) {
if(ref_handler == 0)
return nullptr;
lua_rawgeti(current_state, LUA_REGISTRYINDEX, ref_handler);
void* p = *(void**)lua_touserdata(current_state, -1);
lua_pop(current_state, 1);
return p;
}
//Convert a pointer to a lua value, +1 -0 //Convert a pointer to a lua value, +1 -0
void interpreter::card2value(lua_State* L, card* pcard) { void interpreter::card2value(lua_State* L, card* pcard) {
if (!pcard || pcard->ref_handle == 0) if (!pcard || pcard->ref_handle == 0)
......
...@@ -69,6 +69,7 @@ public: ...@@ -69,6 +69,7 @@ public:
int32 get_function_value(int32 f, uint32 param_count, std::vector<int32>* result); int32 get_function_value(int32 f, uint32 param_count, std::vector<int32>* result);
int32 call_coroutine(int32 f, uint32 param_count, uint32* yield_value, uint16 step); int32 call_coroutine(int32 f, uint32 param_count, uint32* yield_value, uint16 step);
int32 clone_function_ref(int32 func_ref); int32 clone_function_ref(int32 func_ref);
void* get_ref_object(int32 ref_handler);
static void card2value(lua_State* L, card* pcard); static void card2value(lua_State* L, card* pcard);
static void group2value(lua_State* L, group* pgroup); static void group2value(lua_State* L, group* pgroup);
......
...@@ -10,6 +10,7 @@ ...@@ -10,6 +10,7 @@
#include "field.h" #include "field.h"
#include "card.h" #include "card.h"
#include "effect.h" #include "effect.h"
#include "group.h"
int32 scriptlib::effect_new(lua_State *L) { int32 scriptlib::effect_new(lua_State *L) {
check_param_count(L, 1); check_param_count(L, 1);
...@@ -186,10 +187,17 @@ int32 scriptlib::effect_set_label_object(lua_State *L) { ...@@ -186,10 +187,17 @@ int32 scriptlib::effect_set_label_object(lua_State *L) {
peffect->label_object = 0; peffect->label_object = 0;
return 0; return 0;
} }
if(!lua_isuserdata(L, 2)) if(check_param(L, PARAM_TYPE_CARD, 2, TRUE)) {
card* p = *(card**)lua_touserdata(L, 2);
peffect->label_object = p->ref_handle;
} else if(check_param(L, PARAM_TYPE_EFFECT, 2, TRUE)) {
effect* p = *(effect**)lua_touserdata(L, 2);
peffect->label_object = p->ref_handle;
} else if(check_param(L, PARAM_TYPE_GROUP, 2, TRUE)) {
group* p = *(group**)lua_touserdata(L, 2);
peffect->label_object = p->ref_handle;
} else
luaL_error(L, "Parameter 2 should be \"Card\" or \"Effect\" or \"Group\"."); luaL_error(L, "Parameter 2 should be \"Card\" or \"Effect\" or \"Group\".");
void* p = *(void**)lua_touserdata(L, 2);
peffect->label_object = p;
return 0; return 0;
} }
int32 scriptlib::effect_set_category(lua_State *L) { int32 scriptlib::effect_set_category(lua_State *L) {
...@@ -342,15 +350,14 @@ int32 scriptlib::effect_get_label_object(lua_State *L) { ...@@ -342,15 +350,14 @@ int32 scriptlib::effect_get_label_object(lua_State *L) {
lua_pushnil(L); lua_pushnil(L);
return 1; return 1;
} }
int32 type = *(int32*)peffect->label_object; lua_rawgeti(L, LUA_REGISTRYINDEX, peffect->label_object);
if(type == 1) if(lua_isuserdata(L, -1))
interpreter::card2value(L, (card*)peffect->label_object); return 1;
else if(type == 2) else {
interpreter::group2value(L, (group*)peffect->label_object); lua_pop(L, 1);
else if(type == 3) lua_pushnil(L);
interpreter::effect2value(L, (effect*)peffect->label_object);
else lua_pushnil(L);
return 1; return 1;
}
} }
int32 scriptlib::effect_get_category(lua_State *L) { int32 scriptlib::effect_get_category(lua_State *L) {
check_param_count(L, 1); check_param_count(L, 1);
......
...@@ -22,11 +22,12 @@ ...@@ -22,11 +22,12 @@
<pre> <pre>
更新: 更新:
1.更新ygo内核; 1.更新ygo内核;
4.新卡T1005; 4.新卡T1005+DBHS
优化: 优化:
1.卡密搜索可以搜到它规则上的同名卡和异画卡; 1.卡密搜索可以搜到它规则上的同名卡和异画卡;
2.筛选效果怪兽分类不显示其他种类; 2.筛选效果怪兽分类不显示其他种类;
3.调整部分UI适应新机型屏幕; 3.调整部分UI适应新机型屏幕;
4.移除失效服务器;
</pre> </pre>
</body> </body>
</html> </html>
\ No newline at end of file
...@@ -2,13 +2,6 @@ ...@@ -2,13 +2,6 @@
<servers> <servers>
<version>2</version> <version>2</version>
<!--server>
<player-name>Knight of Hanoi</player-name>
<name>娱乐决斗与宇宙首发群452384460</name>
<ip>s1.ygo233.com</ip>
<port>233</port>
<keep>true</keep>
</server-->
<server> <server>
<player-name>Knight of Hanoi</player-name> <player-name>Knight of Hanoi</player-name>
<name>233正式服务器</name> <name>233正式服务器</name>
...@@ -17,19 +10,12 @@ ...@@ -17,19 +10,12 @@
<keep>true</keep> <keep>true</keep>
</server> </server>
<!--server> <!--server>
<player-name>fresh chicken</player-name> <player-name>Knight of Hanoi</player-name>
<name>233在线人机练习</name> <name>233在线OT混先行卡AI练习</name>
<ip>s1.ygo233.com</ip> <ip>s1.ygo233.com</ip>
<port>9999</port> <port>9999</port>
<keep>true</keep> <keep>true</keep>
</server--> </server-->
<server>
<player-name>Knight of Hanoi</player-name>
<name>阔以Shi正式卡服</name>
<ip>koishi.ygopro.cn</ip>
<port>7210</port>
<keep>true</keep>
</server>
<server> <server>
<player-name>Knight of Hanoi</player-name> <player-name>Knight of Hanoi</player-name>
<name>C萌约战</name> <name>C萌约战</name>
......
...@@ -897,3 +897,8 @@ ...@@ -897,3 +897,8 @@
!setname 0x11b Orphegel !setname 0x11b Orphegel
!setname 0x11c Thunder Dragon !setname 0x11c Thunder Dragon
!setname 0x11d Forbidden !setname 0x11d Forbidden
!setname 0x11e Danger!
!setname 0x11f Nephthys
!setname 0x120 Prankids
!setname 0x121 Mayakashi
!setname 0x228 Valkyrie
\ No newline at end of file
...@@ -905,3 +905,8 @@ ...@@ -905,3 +905,8 @@
!setname 0x11b 오르페골 !setname 0x11b 오르페골
!setname 0x11c 싼다드래곤 !setname 0x11c 싼다드래곤
!setname 0x11d 금기된(?) !setname 0x11d 금기된(?)
!setname 0x11e Danger!(단절!)
!setname 0x11f 네프티스
!setname 0x120 프랑키즈
!setname 0x121 마요카시
!setname 0x228 발키리
\ No newline at end of file
...@@ -18,7 +18,7 @@ ...@@ -18,7 +18,7 @@
</server> </server>
<server> <server>
<player-name>fresh_meat</player-name> <player-name>fresh_meat</player-name>
<name>YGOPRO WindBot Online</name> <name>YGOPRO WindBot O/T Prerelease Online</name>
<ip>s1.ygo233.com</ip> <ip>s1.ygo233.com</ip>
<port>9999</port> <port>9999</port>
<keep>true</keep> <keep>true</keep>
......
...@@ -8,7 +8,7 @@ android { ...@@ -8,7 +8,7 @@ android {
applicationId "cn.garymb.ygomobile" applicationId "cn.garymb.ygomobile"
minSdkVersion 16 minSdkVersion 16
targetSdkVersion 22 targetSdkVersion 22
versionCode 33030810 versionCode 33030812
versionName "3.3.4" versionName "3.3.4"
flavorDimensions "versionCode" flavorDimensions "versionCode"
vectorDrawables.useSupportLibrary = true vectorDrawables.useSupportLibrary = true
...@@ -46,7 +46,6 @@ android { ...@@ -46,7 +46,6 @@ android {
assets.srcDirs = ['assets'] assets.srcDirs = ['assets']
jniLibs.srcDirs = ['libs'] jniLibs.srcDirs = ['libs']
} }
cn {}
en { en {
assets.srcDirs = ['assets_en'] assets.srcDirs = ['assets_en']
} }
......
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