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fallenstardust
YGOMobile
Commits
7d0634ba
Commit
7d0634ba
authored
Aug 12, 2018
by
fallenstardust
Browse files
Options
Browse Files
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Plain Diff
SYNC OCGCORE
parent
9e29dbcf
Changes
16
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Inline
Side-by-side
Showing
16 changed files
with
83 additions
and
28 deletions
+83
-28
Classes/gframe/replay_mode.cpp
Classes/gframe/replay_mode.cpp
+9
-0
Classes/gframe/replay_mode.h
Classes/gframe/replay_mode.h
+1
-0
Classes/gframe/single_duel.cpp
Classes/gframe/single_duel.cpp
+9
-0
Classes/gframe/single_duel.h
Classes/gframe/single_duel.h
+2
-1
Classes/gframe/single_mode.cpp
Classes/gframe/single_mode.cpp
+8
-0
Classes/gframe/single_mode.h
Classes/gframe/single_mode.h
+1
-0
Classes/gframe/tag_duel.cpp
Classes/gframe/tag_duel.cpp
+9
-0
Classes/gframe/tag_duel.h
Classes/gframe/tag_duel.h
+2
-1
Classes/ocgcore/duel.cpp
Classes/ocgcore/duel.cpp
+3
-3
Classes/ocgcore/effect.cpp
Classes/ocgcore/effect.cpp
+3
-0
Classes/ocgcore/effect.h
Classes/ocgcore/effect.h
+2
-1
Classes/ocgcore/field.cpp
Classes/ocgcore/field.cpp
+1
-1
Classes/ocgcore/interpreter.cpp
Classes/ocgcore/interpreter.cpp
+12
-8
Classes/ocgcore/interpreter.h
Classes/ocgcore/interpreter.h
+1
-0
Classes/ocgcore/libeffect.cpp
Classes/ocgcore/libeffect.cpp
+19
-12
mobile/assets/changelog.html
mobile/assets/changelog.html
+1
-1
No files found.
Classes/gframe/replay_mode.cpp
View file @
7d0634ba
...
@@ -939,6 +939,15 @@ void ReplayMode::ReplayReload() {
...
@@ -939,6 +939,15 @@ void ReplayMode::ReplayReload() {
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_REMOVED
,
flag
,
queryBuffer
,
0
);
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_REMOVED
,
flag
,
queryBuffer
,
0
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
1
),
LOCATION_REMOVED
,
(
char
*
)
queryBuffer
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
1
),
LOCATION_REMOVED
,
(
char
*
)
queryBuffer
);
}
}
byte
*
ReplayMode
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
char
sname
[
256
]
=
"./expansions"
;
strcat
(
sname
,
script_name
+
1
);
//default script name: ./script/c%d.lua
byte
*
buffer
=
default_script_reader
(
sname
,
slen
);
if
(
buffer
)
return
buffer
;
else
return
default_script_reader
(
script_name
,
slen
);
}
int
ReplayMode
::
MessageHandler
(
long
fduel
,
int
type
)
{
int
ReplayMode
::
MessageHandler
(
long
fduel
,
int
type
)
{
if
(
!
enable_log
)
if
(
!
enable_log
)
return
0
;
return
0
;
...
...
Classes/gframe/replay_mode.h
View file @
7d0634ba
...
@@ -47,6 +47,7 @@ public:
...
@@ -47,6 +47,7 @@ public:
static
void
ReplayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
static
void
ReplayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
static
void
ReplayReload
();
static
void
ReplayReload
();
static
byte
*
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
};
};
...
...
Classes/gframe/single_duel.cpp
View file @
7d0634ba
...
@@ -1547,6 +1547,15 @@ void SingleDuel::RefreshSingle(int player, int location, int sequence, int flag)
...
@@ -1547,6 +1547,15 @@ void SingleDuel::RefreshSingle(int player, int location, int sequence, int flag)
NetServer
::
ReSendToPlayer
(
*
pit
);
NetServer
::
ReSendToPlayer
(
*
pit
);
}
}
}
}
byte
*
SingleDuel
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
char
sname
[
256
]
=
"./expansions"
;
strcat
(
sname
,
script_name
+
1
);
//default script name: ./script/c%d.lua
byte
*
buffer
=
default_script_reader
(
sname
,
slen
);
if
(
buffer
)
return
buffer
;
else
return
default_script_reader
(
script_name
,
slen
);
}
int
SingleDuel
::
MessageHandler
(
long
fduel
,
int
type
)
{
int
SingleDuel
::
MessageHandler
(
long
fduel
,
int
type
)
{
if
(
!
enable_log
)
if
(
!
enable_log
)
return
0
;
return
0
;
...
...
Classes/gframe/single_duel.h
View file @
7d0634ba
...
@@ -38,6 +38,7 @@ public:
...
@@ -38,6 +38,7 @@ public:
void
RefreshExtra
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshExtra
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
void
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
static
byte
*
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
void
SingleTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
static
void
SingleTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
...
...
Classes/gframe/single_mode.cpp
View file @
7d0634ba
...
@@ -845,6 +845,14 @@ void SingleMode::SinglePlayReload() {
...
@@ -845,6 +845,14 @@ void SingleMode::SinglePlayReload() {
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_REMOVED
,
flag
,
queryBuffer
,
0
);
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_REMOVED
,
flag
,
queryBuffer
,
0
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
1
),
LOCATION_REMOVED
,
(
char
*
)
queryBuffer
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
1
),
LOCATION_REMOVED
,
(
char
*
)
queryBuffer
);
}
}
byte
*
SingleMode
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
char
sname
[
256
]
=
"./expansions"
;
strcat
(
sname
,
script_name
+
1
);
//default script name: ./script/c%d.lua
if
(
ScriptReader
(
sname
,
slen
))
return
buffer
;
else
return
ScriptReader
(
script_name
,
slen
);
}
byte
*
SingleMode
::
ScriptReader
(
const
char
*
script_name
,
int
*
slen
)
{
byte
*
SingleMode
::
ScriptReader
(
const
char
*
script_name
,
int
*
slen
)
{
FILE
*
fp
;
FILE
*
fp
;
#ifdef _WIN32
#ifdef _WIN32
...
...
Classes/gframe/single_mode.h
View file @
7d0634ba
...
@@ -26,6 +26,7 @@ public:
...
@@ -26,6 +26,7 @@ public:
static
void
SinglePlayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
static
void
SinglePlayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
static
void
SinglePlayReload
();
static
void
SinglePlayReload
();
static
byte
*
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
);
static
byte
*
ScriptReader
(
const
char
*
script_name
,
int
*
slen
);
static
byte
*
ScriptReader
(
const
char
*
script_name
,
int
*
slen
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
...
...
Classes/gframe/tag_duel.cpp
View file @
7d0634ba
...
@@ -1664,6 +1664,15 @@ void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) {
...
@@ -1664,6 +1664,15 @@ void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) {
}
}
}
}
}
}
byte
*
TagDuel
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
char
sname
[
256
]
=
"./expansions"
;
strcat
(
sname
,
script_name
+
1
);
//default script name: ./script/c%d.lua
byte
*
buffer
=
default_script_reader
(
sname
,
slen
);
if
(
buffer
)
return
buffer
;
else
return
default_script_reader
(
script_name
,
slen
);
}
int
TagDuel
::
MessageHandler
(
long
fduel
,
int
type
)
{
int
TagDuel
::
MessageHandler
(
long
fduel
,
int
type
)
{
if
(
!
enable_log
)
if
(
!
enable_log
)
return
0
;
return
0
;
...
...
Classes/gframe/tag_duel.h
View file @
7d0634ba
...
@@ -38,6 +38,7 @@ public:
...
@@ -38,6 +38,7 @@ public:
void
RefreshExtra
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshExtra
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
void
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
static
byte
*
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
void
TagTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
static
void
TagTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
...
...
Classes/ocgcore/duel.cpp
View file @
7d0634ba
...
@@ -116,17 +116,17 @@ void duel::restore_assumes() {
...
@@ -116,17 +116,17 @@ void duel::restore_assumes() {
assumes
.
clear
();
assumes
.
clear
();
}
}
void
duel
::
write_buffer32
(
uint32
value
)
{
void
duel
::
write_buffer32
(
uint32
value
)
{
*
((
uint32
*
)
bufferp
)
=
value
;
std
::
memcpy
(
bufferp
,
&
value
,
sizeof
(
value
))
;
bufferp
+=
4
;
bufferp
+=
4
;
bufferlen
+=
4
;
bufferlen
+=
4
;
}
}
void
duel
::
write_buffer16
(
uint16
value
)
{
void
duel
::
write_buffer16
(
uint16
value
)
{
*
((
uint16
*
)
bufferp
)
=
value
;
std
::
memcpy
(
bufferp
,
&
value
,
sizeof
(
value
))
;
bufferp
+=
2
;
bufferp
+=
2
;
bufferlen
+=
2
;
bufferlen
+=
2
;
}
}
void
duel
::
write_buffer8
(
uint8
value
)
{
void
duel
::
write_buffer8
(
uint8
value
)
{
*
((
uint8
*
)
bufferp
)
=
value
;
std
::
memcpy
(
bufferp
,
&
value
,
sizeof
(
value
))
;
bufferp
+=
1
;
bufferp
+=
1
;
bufferlen
+=
1
;
bufferlen
+=
1
;
}
}
...
...
Classes/ocgcore/effect.cpp
View file @
7d0634ba
...
@@ -672,6 +672,9 @@ int32 effect::check_value_condition(uint32 extraargs) {
...
@@ -672,6 +672,9 @@ int32 effect::check_value_condition(uint32 extraargs) {
return
(
int32
)
value
;
return
(
int32
)
value
;
}
}
}
}
void
*
effect
::
get_label_object
()
{
return
pduel
->
lua
->
get_ref_object
(
label_object
);
}
int32
effect
::
get_speed
()
{
int32
effect
::
get_speed
()
{
if
(
!
(
type
&
EFFECT_TYPE_ACTIONS
))
if
(
!
(
type
&
EFFECT_TYPE_ACTIONS
))
return
0
;
return
0
;
...
...
Classes/ocgcore/effect.h
View file @
7d0634ba
...
@@ -55,7 +55,7 @@ public:
...
@@ -55,7 +55,7 @@ public:
card
*
active_handler
;
card
*
active_handler
;
uint16
status
;
uint16
status
;
uint32
label
;
uint32
label
;
void
*
label_object
;
int32
label_object
;
int32
condition
;
int32
condition
;
int32
cost
;
int32
cost
;
int32
target
;
int32
target
;
...
@@ -90,6 +90,7 @@ public:
...
@@ -90,6 +90,7 @@ public:
void
get_value
(
card
*
pcard
,
uint32
extraargs
,
std
::
vector
<
int32
>*
result
);
void
get_value
(
card
*
pcard
,
uint32
extraargs
,
std
::
vector
<
int32
>*
result
);
void
get_value
(
effect
*
peffect
,
uint32
extraargs
,
std
::
vector
<
int32
>*
result
);
void
get_value
(
effect
*
peffect
,
uint32
extraargs
,
std
::
vector
<
int32
>*
result
);
int32
check_value_condition
(
uint32
extraargs
=
0
);
int32
check_value_condition
(
uint32
extraargs
=
0
);
void
*
get_label_object
();
int32
get_speed
();
int32
get_speed
();
effect
*
clone
();
effect
*
clone
();
card
*
get_owner
()
const
;
card
*
get_owner
()
const
;
...
...
Classes/ocgcore/field.cpp
View file @
7d0634ba
...
@@ -2031,7 +2031,7 @@ int32 field::adjust_grant_effect() {
...
@@ -2031,7 +2031,7 @@ int32 field::adjust_grant_effect() {
}
}
for
(
auto
cit
=
add_set
.
begin
();
cit
!=
add_set
.
end
();
++
cit
)
{
for
(
auto
cit
=
add_set
.
begin
();
cit
!=
add_set
.
end
();
++
cit
)
{
card
*
pcard
=
*
cit
;
card
*
pcard
=
*
cit
;
effect
*
geffect
=
(
effect
*
)
peffect
->
label_object
;
effect
*
geffect
=
(
effect
*
)
peffect
->
get_label_object
()
;
effect
*
ceffect
=
geffect
->
clone
();
effect
*
ceffect
=
geffect
->
clone
();
ceffect
->
owner
=
pcard
;
ceffect
->
owner
=
pcard
;
pcard
->
add_effect
(
ceffect
);
pcard
->
add_effect
(
ceffect
);
...
...
Classes/ocgcore/interpreter.cpp
View file @
7d0634ba
...
@@ -744,15 +744,11 @@ int32 interpreter::load_card_script(uint32 code) {
...
@@ -744,15 +744,11 @@ int32 interpreter::load_card_script(uint32 code) {
lua_pushstring
(
current_state
,
"__index"
);
lua_pushstring
(
current_state
,
"__index"
);
lua_pushvalue
(
current_state
,
-
2
);
lua_pushvalue
(
current_state
,
-
2
);
lua_rawset
(
current_state
,
-
3
);
lua_rawset
(
current_state
,
-
3
);
//load extra scripts
sprintf
(
script_name
,
"./expansions/script/c%d.lua"
,
code
);
if
(
!
load_script
(
script_name
))
{
sprintf
(
script_name
,
"./script/c%d.lua"
,
code
);
sprintf
(
script_name
,
"./script/c%d.lua"
,
code
);
if
(
!
load_script
(
script_name
))
{
if
(
!
load_script
(
script_name
))
{
return
OPERATION_FAIL
;
return
OPERATION_FAIL
;
}
}
}
}
}
return
OPERATION_SUCCESS
;
return
OPERATION_SUCCESS
;
}
}
void
interpreter
::
add_param
(
void
*
param
,
int32
type
,
bool
front
)
{
void
interpreter
::
add_param
(
void
*
param
,
int32
type
,
bool
front
)
{
...
@@ -1179,6 +1175,14 @@ int32 interpreter::clone_function_ref(int32 func_ref) {
...
@@ -1179,6 +1175,14 @@ int32 interpreter::clone_function_ref(int32 func_ref) {
int32
ref
=
luaL_ref
(
current_state
,
LUA_REGISTRYINDEX
);
int32
ref
=
luaL_ref
(
current_state
,
LUA_REGISTRYINDEX
);
return
ref
;
return
ref
;
}
}
void
*
interpreter
::
get_ref_object
(
int32
ref_handler
)
{
if
(
ref_handler
==
0
)
return
nullptr
;
lua_rawgeti
(
current_state
,
LUA_REGISTRYINDEX
,
ref_handler
);
void
*
p
=
*
(
void
**
)
lua_touserdata
(
current_state
,
-
1
);
lua_pop
(
current_state
,
1
);
return
p
;
}
//Convert a pointer to a lua value, +1 -0
//Convert a pointer to a lua value, +1 -0
void
interpreter
::
card2value
(
lua_State
*
L
,
card
*
pcard
)
{
void
interpreter
::
card2value
(
lua_State
*
L
,
card
*
pcard
)
{
if
(
!
pcard
||
pcard
->
ref_handle
==
0
)
if
(
!
pcard
||
pcard
->
ref_handle
==
0
)
...
...
Classes/ocgcore/interpreter.h
View file @
7d0634ba
...
@@ -69,6 +69,7 @@ public:
...
@@ -69,6 +69,7 @@ public:
int32
get_function_value
(
int32
f
,
uint32
param_count
,
std
::
vector
<
int32
>*
result
);
int32
get_function_value
(
int32
f
,
uint32
param_count
,
std
::
vector
<
int32
>*
result
);
int32
call_coroutine
(
int32
f
,
uint32
param_count
,
uint32
*
yield_value
,
uint16
step
);
int32
call_coroutine
(
int32
f
,
uint32
param_count
,
uint32
*
yield_value
,
uint16
step
);
int32
clone_function_ref
(
int32
func_ref
);
int32
clone_function_ref
(
int32
func_ref
);
void
*
get_ref_object
(
int32
ref_handler
);
static
void
card2value
(
lua_State
*
L
,
card
*
pcard
);
static
void
card2value
(
lua_State
*
L
,
card
*
pcard
);
static
void
group2value
(
lua_State
*
L
,
group
*
pgroup
);
static
void
group2value
(
lua_State
*
L
,
group
*
pgroup
);
...
...
Classes/ocgcore/libeffect.cpp
View file @
7d0634ba
...
@@ -10,6 +10,7 @@
...
@@ -10,6 +10,7 @@
#include "field.h"
#include "field.h"
#include "card.h"
#include "card.h"
#include "effect.h"
#include "effect.h"
#include "group.h"
int32
scriptlib
::
effect_new
(
lua_State
*
L
)
{
int32
scriptlib
::
effect_new
(
lua_State
*
L
)
{
check_param_count
(
L
,
1
);
check_param_count
(
L
,
1
);
...
@@ -186,10 +187,17 @@ int32 scriptlib::effect_set_label_object(lua_State *L) {
...
@@ -186,10 +187,17 @@ int32 scriptlib::effect_set_label_object(lua_State *L) {
peffect
->
label_object
=
0
;
peffect
->
label_object
=
0
;
return
0
;
return
0
;
}
}
if
(
!
lua_isuserdata
(
L
,
2
))
if
(
check_param
(
L
,
PARAM_TYPE_CARD
,
2
,
TRUE
))
{
card
*
p
=
*
(
card
**
)
lua_touserdata
(
L
,
2
);
peffect
->
label_object
=
p
->
ref_handle
;
}
else
if
(
check_param
(
L
,
PARAM_TYPE_EFFECT
,
2
,
TRUE
))
{
effect
*
p
=
*
(
effect
**
)
lua_touserdata
(
L
,
2
);
peffect
->
label_object
=
p
->
ref_handle
;
}
else
if
(
check_param
(
L
,
PARAM_TYPE_GROUP
,
2
,
TRUE
))
{
group
*
p
=
*
(
group
**
)
lua_touserdata
(
L
,
2
);
peffect
->
label_object
=
p
->
ref_handle
;
}
else
luaL_error
(
L
,
"Parameter 2 should be
\"
Card
\"
or
\"
Effect
\"
or
\"
Group
\"
."
);
luaL_error
(
L
,
"Parameter 2 should be
\"
Card
\"
or
\"
Effect
\"
or
\"
Group
\"
."
);
void
*
p
=
*
(
void
**
)
lua_touserdata
(
L
,
2
);
peffect
->
label_object
=
p
;
return
0
;
return
0
;
}
}
int32
scriptlib
::
effect_set_category
(
lua_State
*
L
)
{
int32
scriptlib
::
effect_set_category
(
lua_State
*
L
)
{
...
@@ -342,15 +350,14 @@ int32 scriptlib::effect_get_label_object(lua_State *L) {
...
@@ -342,15 +350,14 @@ int32 scriptlib::effect_get_label_object(lua_State *L) {
lua_pushnil
(
L
);
lua_pushnil
(
L
);
return
1
;
return
1
;
}
}
int32
type
=
*
(
int32
*
)
peffect
->
label_object
;
lua_rawgeti
(
L
,
LUA_REGISTRYINDEX
,
peffect
->
label_object
);
if
(
type
==
1
)
if
(
lua_isuserdata
(
L
,
-
1
))
interpreter
::
card2value
(
L
,
(
card
*
)
peffect
->
label_object
);
return
1
;
else
if
(
type
==
2
)
else
{
interpreter
::
group2value
(
L
,
(
group
*
)
peffect
->
label_object
);
lua_pop
(
L
,
1
);
else
if
(
type
==
3
)
lua_pushnil
(
L
);
interpreter
::
effect2value
(
L
,
(
effect
*
)
peffect
->
label_object
);
else
lua_pushnil
(
L
);
return
1
;
return
1
;
}
}
}
int32
scriptlib
::
effect_get_category
(
lua_State
*
L
)
{
int32
scriptlib
::
effect_get_category
(
lua_State
*
L
)
{
check_param_count
(
L
,
1
);
check_param_count
(
L
,
1
);
...
...
mobile/assets/changelog.html
View file @
7d0634ba
...
@@ -22,7 +22,7 @@
...
@@ -22,7 +22,7 @@
<pre>
<pre>
更新:
更新:
1.更新ygo内核;
1.更新ygo内核;
4.新卡T1005;
4.新卡T1005
+DBHS
;
优化:
优化:
1.卡密搜索可以搜到它规则上的同名卡和异画卡;
1.卡密搜索可以搜到它规则上的同名卡和异画卡;
2.筛选效果怪兽分类不显示其他种类;
2.筛选效果怪兽分类不显示其他种类;
...
...
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