Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
YGOMobile
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
fallenstardust
YGOMobile
Commits
66a1d319
Commit
66a1d319
authored
Oct 05, 2019
by
kenan
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
changeGameSize
parent
0afb2d5b
Changes
2
Show whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
79 additions
and
46 deletions
+79
-46
Classes/gframe/game.cpp
Classes/gframe/game.cpp
+1
-1
libcore/src/main/java/cn/garymb/ygomobile/YGOMobileActivity.java
.../src/main/java/cn/garymb/ygomobile/YGOMobileActivity.java
+78
-45
No files found.
Classes/gframe/game.cpp
View file @
66a1d319
...
@@ -112,7 +112,7 @@ bool Game::Initialize() {
...
@@ -112,7 +112,7 @@ bool Game::Initialize() {
* yScale = android::getScreenHeight(app) / 640.0;
* yScale = android::getScreenHeight(app) / 640.0;
* }//start ygocore when mobile is in landscape mode, or using Android tablets or TV.*/
* }//start ygocore when mobile is in landscape mode, or using Android tablets or TV.*/
char
log_scale
[
256
]
=
{
0
};
char
log_scale
[
256
]
=
{
0
};
sprintf
(
log_scale
,
"xScale = %f, yScale = %f
, xStart=%f, yStart=%f"
,
xScale
,
yScale
,
xStart
,
yStart
);
sprintf
(
log_scale
,
"xScale = %f, yScale = %f
"
,
xScale
,
yScale
);
Printer
::
log
(
log_scale
);
Printer
::
log
(
log_scale
);
//io::path databaseDir = options->getDBDir();
//io::path databaseDir = options->getDBDir();
io
::
path
workingDir
=
options
->
getWorkDir
();
io
::
path
workingDir
=
options
->
getWorkDir
();
...
...
libcore/src/main/java/cn/garymb/ygomobile/YGOMobileActivity.java
View file @
66a1d319
...
@@ -19,6 +19,7 @@ import android.util.Log;
...
@@ -19,6 +19,7 @@ import android.util.Log;
import
android.view.Gravity
;
import
android.view.Gravity
;
import
android.view.HapticFeedbackConstants
;
import
android.view.HapticFeedbackConstants
;
import
android.view.KeyEvent
;
import
android.view.KeyEvent
;
import
android.view.SurfaceHolder
;
import
android.view.SurfaceView
;
import
android.view.SurfaceView
;
import
android.view.View
;
import
android.view.View
;
import
android.widget.FrameLayout
;
import
android.widget.FrameLayout
;
...
@@ -80,8 +81,9 @@ public class YGOMobileActivity extends NativeActivity implements
...
@@ -80,8 +81,9 @@ public class YGOMobileActivity extends NativeActivity implements
private
Handler
handler
=
new
Handler
();
private
Handler
handler
=
new
Handler
();
private
FullScreenUtils
mFullScreenUtils
;
private
FullScreenUtils
mFullScreenUtils
;
private
volatile
int
mPositionX
,
mPositionY
;
private
volatile
int
mPositionX
,
mPositionY
;
private
boolean
mPaused
;
private
FrameLayout
mLayout
;
private
SurfaceView
mSurfaceView
;
private
SurfaceView
mSurfaceView
;
private
boolean
replaced
=
false
;
// public static int notchHeight;
// public static int notchHeight;
...
@@ -104,9 +106,6 @@ public class YGOMobileActivity extends NativeActivity implements
...
@@ -104,9 +106,6 @@ public class YGOMobileActivity extends NativeActivity implements
@Override
@Override
protected
void
onCreate
(
Bundle
savedInstanceState
)
{
protected
void
onCreate
(
Bundle
savedInstanceState
)
{
mSurfaceView
=
new
SurfaceView
(
this
);
mSurfaceView
=
new
SurfaceView
(
this
);
mSurfaceView
.
getHolder
().
addCallback
(
this
);
app
().
attachGame
(
this
);
getGameSize
();
super
.
onCreate
(
savedInstanceState
);
super
.
onCreate
(
savedInstanceState
);
Log
.
e
(
"YGOStarter"
,
"跳转完成"
+
System
.
currentTimeMillis
());
Log
.
e
(
"YGOStarter"
,
"跳转完成"
+
System
.
currentTimeMillis
());
mFullScreenUtils
=
new
FullScreenUtils
(
this
,
app
().
isImmerSiveMode
());
mFullScreenUtils
=
new
FullScreenUtils
(
this
,
app
().
isImmerSiveMode
());
...
@@ -133,7 +132,6 @@ public class YGOMobileActivity extends NativeActivity implements
...
@@ -133,7 +132,6 @@ public class YGOMobileActivity extends NativeActivity implements
@Override
@Override
protected
void
onResume
()
{
protected
void
onResume
()
{
mPaused
=
false
;
super
.
onResume
();
super
.
onResume
();
Log
.
e
(
"YGOStarter"
,
"ygo显示"
+
System
.
currentTimeMillis
());
Log
.
e
(
"YGOStarter"
,
"ygo显示"
+
System
.
currentTimeMillis
());
if
(
mLock
==
null
)
{
if
(
mLock
==
null
)
{
...
@@ -148,7 +146,6 @@ public class YGOMobileActivity extends NativeActivity implements
...
@@ -148,7 +146,6 @@ public class YGOMobileActivity extends NativeActivity implements
@Override
@Override
protected
void
onPause
()
{
protected
void
onPause
()
{
mPaused
=
true
;
super
.
onPause
();
super
.
onPause
();
if
(
mLock
!=
null
)
{
if
(
mLock
!=
null
)
{
if
(
mLock
.
isHeld
())
{
if
(
mLock
.
isHeld
())
{
...
@@ -215,6 +212,16 @@ public class YGOMobileActivity extends NativeActivity implements
...
@@ -215,6 +212,16 @@ public class YGOMobileActivity extends NativeActivity implements
}
}
}
}
private
void
fullscreen
()
{
//如果是沉浸模式
if
(
app
().
isImmerSiveMode
())
{
mFullScreenUtils
.
fullscreen
();
app
().
attachGame
(
this
);
changeGameSize
();
}
}
private
int
[]
getGameSize
(){
private
int
[]
getGameSize
(){
//调整padding
//调整padding
float
screenW
=
app
().
getScreenWidth
();
float
screenW
=
app
().
getScreenWidth
();
...
@@ -233,22 +240,6 @@ public class YGOMobileActivity extends NativeActivity implements
...
@@ -233,22 +240,6 @@ public class YGOMobileActivity extends NativeActivity implements
}
}
int
w
=
(
int
)(
1024.0
*
xScale
);
int
w
=
(
int
)(
1024.0
*
xScale
);
int
h
=
(
int
)
(
640.0
*
yScale
);
int
h
=
(
int
)
(
640.0
*
yScale
);
int
spX
=
(
int
)
((
screenH
-
w
)
/
2.0f
);
int
spY
=
(
int
)
((
screenW
-
h
)
/
2.0f
);
Log
.
i
(
"ygo"
,
"Android command setInputFix1:posX="
+
spX
+
",posY="
+
spY
);
boolean
update
=
false
;
synchronized
(
this
)
{
if
(
spX
!=
mPositionX
||
spY
!=
mPositionY
)
{
mPositionX
=
spX
;
mPositionY
=
spY
;
update
=
true
;
}
}
if
(
update
)
{
Log
.
i
(
"ygo"
,
"Android command setInputFix2:posX="
+
spX
+
",posY="
+
spY
);
IrrlichtBridge
.
setInputFix
(
mPositionX
,
mPositionY
);
}
return
new
int
[]{
w
,
h
};
return
new
int
[]{
w
,
h
};
}
}
...
@@ -266,39 +257,49 @@ public class YGOMobileActivity extends NativeActivity implements
...
@@ -266,39 +257,49 @@ public class YGOMobileActivity extends NativeActivity implements
}
}
}
}
private
void
fullscreen
()
{
//如果是沉浸模式
if
(
app
().
isImmerSiveMode
())
{
mFullScreenUtils
.
fullscreen
();
app
().
attachGame
(
this
);
//游戏大小
int
[]
size
=
getGameSize
();
// getWindow().setLayout(size[0], size[1]);
}
}
@Override
@Override
public
void
setContentView
(
View
view
)
{
public
void
setContentView
(
View
view
)
{
FrameLayout
l
ayout
=
new
FrameLayout
(
this
);
mL
ayout
=
new
FrameLayout
(
this
);
int
[]
size
=
getGameSize
();
int
[]
size
=
getGameSize
();
int
w
=
size
[
0
];
int
w
=
size
[
0
];
int
h
=
size
[
1
];
int
h
=
size
[
1
];
FrameLayout
.
LayoutParams
lp
=
new
FrameLayout
.
LayoutParams
(
w
,
h
);
FrameLayout
.
LayoutParams
lp
=
new
FrameLayout
.
LayoutParams
(
w
,
h
);
lp
.
gravity
=
Gravity
.
CENTER
;
lp
.
gravity
=
Gravity
.
CENTER
;
l
ayout
.
addView
(
mSurfaceView
,
lp
);
mL
ayout
.
addView
(
mSurfaceView
,
lp
);
l
ayout
.
addView
(
view
,
lp
);
mL
ayout
.
addView
(
view
,
lp
);
// getWindow().setLayout(w, h
);
super
.
setContentView
(
mLayout
);
// getWindow().setGravity(Gravity.CENTER
);
app
().
attachGame
(
this
);
super
.
setContentView
(
layout
);
changeGameSize
(
);
getWindow
().
takeSurface
(
null
);
getWindow
().
takeSurface
(
null
);
replaced
=
true
;
mSurfaceView
.
getHolder
().
addCallback
(
this
);
mSurfaceView
.
requestFocus
();
mSurfaceView
.
requestFocus
();
}
}
@Override
private
void
changeGameSize
(){
public
void
onBackPressed
()
{
//游戏大小
Toast
.
makeText
(
this
,
"请在游戏里面退出"
,
Toast
.
LENGTH_SHORT
).
show
();
int
[]
size
=
getGameSize
();
// super.onBackPressed();
int
w
=
mLayout
.
getMeasuredWidth
();
int
h
=
mLayout
.
getMeasuredHeight
();
if
(
w
==
0
||
h
==
0
){
w
=
(
int
)
app
().
getScreenHeight
();
h
=
(
int
)
app
().
getScreenWidth
();
}
int
spX
=
(
int
)
((
w
-
size
[
0
])
/
2.0f
);
int
spY
=
(
int
)
((
h
-
size
[
1
])
/
2.0f
);
// Log.i("ygo", "Android command 1:posX=" + spX + ",posY=" + spY);
boolean
update
=
false
;
synchronized
(
this
)
{
if
(
spX
!=
mPositionX
||
spY
!=
mPositionY
)
{
mPositionX
=
spX
;
mPositionY
=
spY
;
update
=
true
;
}
}
if
(
update
)
{
// Log.i("ygo", "Android command setInputFix2:posX=" + spX + ",posY=" + spY);
IrrlichtBridge
.
setInputFix
(
mPositionX
,
mPositionY
);
}
}
}
private
void
initExtraView
()
{
private
void
initExtraView
()
{
...
@@ -473,6 +474,38 @@ public class YGOMobileActivity extends NativeActivity implements
...
@@ -473,6 +474,38 @@ public class YGOMobileActivity extends NativeActivity implements
@Override
@Override
public
void
setNativeHandle
(
int
nativeHandle
)
{
public
void
setNativeHandle
(
int
nativeHandle
)
{
IrrlichtBridge
.
setHandle
(
nativeHandle
);
IrrlichtBridge
.
sNativeHandle
=
nativeHandle
;
}
@Override
public
void
surfaceCreated
(
SurfaceHolder
holder
)
{
if
(!
replaced
){
return
;
}
super
.
surfaceCreated
(
holder
);
}
@Override
public
void
surfaceChanged
(
SurfaceHolder
holder
,
int
format
,
int
width
,
int
height
)
{
if
(!
replaced
){
return
;
}
super
.
surfaceChanged
(
holder
,
format
,
width
,
height
);
}
@Override
public
void
surfaceDestroyed
(
SurfaceHolder
holder
)
{
if
(!
replaced
){
return
;
}
super
.
surfaceDestroyed
(
holder
);
}
@Override
public
void
surfaceRedrawNeeded
(
SurfaceHolder
holder
)
{
if
(!
replaced
){
return
;
}
super
.
surfaceRedrawNeeded
(
holder
);
}
}
}
}
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment