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fallenstardust
YGOMobile
Commits
504a4bc5
Commit
504a4bc5
authored
Mar 26, 2020
by
fallenstardust
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Plain Diff
sync ocgcore
parent
0efc6394
Changes
3
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Showing
3 changed files
with
22 additions
and
2 deletions
+22
-2
Classes/ocgcore/libcard.cpp
Classes/ocgcore/libcard.cpp
+1
-1
Classes/ocgcore/libduel.cpp
Classes/ocgcore/libduel.cpp
+19
-0
Classes/ocgcore/scriptlib.h
Classes/ocgcore/scriptlib.h
+2
-1
No files found.
Classes/ocgcore/libcard.cpp
View file @
504a4bc5
...
...
@@ -2275,7 +2275,7 @@ int32 scriptlib::card_is_releasable_by_effect(lua_State *L) {
card
*
pcard
=
*
(
card
**
)
lua_touserdata
(
L
,
1
);
uint32
p
=
pcard
->
pduel
->
game_field
->
core
.
reason_player
;
effect
*
re
=
pcard
->
pduel
->
game_field
->
core
.
reason_effect
;
if
(
pcard
->
is_releasable_by_effect
(
p
,
re
))
if
(
pcard
->
is_releasable_by_
nonsummon
(
p
)
&&
pcard
->
is_releasable_by_
effect
(
p
,
re
))
lua_pushboolean
(
L
,
1
);
else
lua_pushboolean
(
L
,
0
);
...
...
Classes/ocgcore/libduel.cpp
View file @
504a4bc5
...
...
@@ -2189,6 +2189,24 @@ int32 scriptlib::duel_get_attack_target(lua_State *L) {
interpreter
::
card2value
(
L
,
pcard
);
return
1
;
}
int32
scriptlib
::
duel_get_battle_monster
(
lua_State
*
L
)
{
check_param_count
(
L
,
1
);
check_param
(
L
,
PARAM_TYPE_INT
,
1
);
duel
*
pduel
=
interpreter
::
get_duel_info
(
L
);
uint32
playerid
=
(
uint32
)
lua_tointeger
(
L
,
1
);
card
*
attacker
=
pduel
->
game_field
->
core
.
attacker
;
card
*
defender
=
pduel
->
game_field
->
core
.
attack_target
;
for
(
int32
i
=
0
;
i
<
2
;
i
++
)
{
if
(
attacker
&&
attacker
->
current
.
controler
==
playerid
)
interpreter
::
card2value
(
L
,
attacker
);
else
if
(
defender
&&
defender
->
current
.
controler
==
playerid
)
interpreter
::
card2value
(
L
,
defender
);
else
lua_pushnil
(
L
);
playerid
=
1
-
playerid
;
}
return
2
;
}
int32
scriptlib
::
duel_disable_attack
(
lua_State
*
L
)
{
duel
*
pduel
=
interpreter
::
get_duel_info
(
L
);
pduel
->
game_field
->
add_process
(
PROCESSOR_ATTACK_DISABLE
,
0
,
0
,
0
,
0
,
0
);
...
...
@@ -4451,6 +4469,7 @@ static const struct luaL_Reg duellib[] = {
{
"IsDamageCalculated"
,
scriptlib
::
duel_is_damage_calculated
},
{
"GetAttacker"
,
scriptlib
::
duel_get_attacker
},
{
"GetAttackTarget"
,
scriptlib
::
duel_get_attack_target
},
{
"GetBattleMonster"
,
scriptlib
::
duel_get_battle_monster
},
{
"NegateAttack"
,
scriptlib
::
duel_disable_attack
},
{
"ChainAttack"
,
scriptlib
::
duel_chain_attack
},
{
"Readjust"
,
scriptlib
::
duel_readjust
},
...
...
Classes/ocgcore/scriptlib.h
View file @
504a4bc5
...
...
@@ -469,7 +469,8 @@ public:
static
int32
duel_skip_phase
(
lua_State
*
L
);
static
int32
duel_is_damage_calculated
(
lua_State
*
L
);
static
int32
duel_get_attacker
(
lua_State
*
L
);
static
int32
duel_get_attack_target
(
lua_State
*
L
);
static
int32
duel_get_attack_target
(
lua_State
*
L
);
static
int32
duel_get_battle_monster
(
lua_State
*
L
);
static
int32
duel_disable_attack
(
lua_State
*
L
);
static
int32
duel_chain_attack
(
lua_State
*
L
);
static
int32
duel_readjust
(
lua_State
*
L
);
...
...
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