Commit 4777115d authored by fallenstardust's avatar fallenstardust

don't use panel_confirm if the player is watching

parent d62efe85
......@@ -2182,7 +2182,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
}
mainGame->WaitFrameSignal(5);
}
if (panel_confirm.size()) {
if (panel_confirm.size() && mainGame->dInfo.player_type != 7) {
std::sort(panel_confirm.begin(), panel_confirm.end(), ClientCard::client_card_sort);
mainGame->gMutex.lock();
mainGame->dField.selectable_cards = panel_confirm;
......
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