Commit 3f1c9568 authored by fallenstardust's avatar fallenstardust

点击其他按钮时收起卡组管理

选择卡组时暂时禁用卡组管理按钮
parent 331c1a7c
......@@ -52,15 +52,22 @@ void ShowHostPrepareDeckManage() {
});
lstCategories->setSelected(mainGame->deckBuilder.prev_category);
mainGame->deckBuilder.RefreshDeckList();
mainGame->deckBuilder.RefreshReadonly(mainGame->deckBuilder.prev_category);
mainGame->lstDecks->setSelected(mainGame->deckBuilder.prev_deck);
mainGame->btnNewCategory->setEnabled(false);
mainGame->btnRenameCategory->setEnabled(false);
mainGame->btnDeleteCategory->setEnabled(false);
mainGame->btnNewDeck->setEnabled(false);
mainGame->btnRenameDeck->setEnabled(false);
mainGame->btnDMDeleteDeck->setEnabled(false);
mainGame->btnMoveDeck->setEnabled(false);
mainGame->btnCopyDeck->setEnabled(false);
mainGame->lstDecks->setSelected(mainGame->cbDeckSelect->getSelected());
mainGame->PopupElement(mainGame->wDeckManage);
}
void ChangeHostPrepareDeckCategory(int catesel) {
mainGame->RefreshDeck(mainGame->cbCategorySelect, mainGame->cbDeckSelect);
mainGame->cbDeckSelect->setSelected(0);
mainGame->deckBuilder.RefreshReadonly(catesel);
deckManager.LoadDeck(mainGame->cbCategorySelect, mainGame->cbDeckSelect);
mainGame->deckBuilder.is_modified = false;
mainGame->deckBuilder.prev_category = catesel;
......@@ -120,6 +127,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
break;
}
case BUTTON_JOIN_HOST: {
mainGame->HideElement(mainGame->wDeckManage);
bot_mode = false;
mainGame->TrimText(mainGame->ebJoinHost);
mainGame->TrimText(mainGame->ebJoinPort);
......@@ -164,6 +172,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
break;
}
case BUTTON_JOIN_CANCEL: {
mainGame->HideElement(mainGame->wDeckManage);
mainGame->HideElement(mainGame->wLanWindow);
mainGame->ShowElement(mainGame->wMainMenu);
if(exit_on_return)
......@@ -208,6 +217,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
break;
}
case BUTTON_HP_DUELIST: {
mainGame->HideElement(mainGame->wDeckManage);
mainGame->cbCategorySelect->setEnabled(true);
mainGame->cbDeckSelect->setEnabled(true);
mainGame->btnHostDeckSelect->setEnabled(true);
......@@ -215,6 +225,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
break;
}
case BUTTON_HP_OBSERVER: {
mainGame->HideElement(mainGame->wDeckManage);
DuelClient::SendPacketToServer(CTOS_HS_TOOBSERVER);
break;
}
......@@ -241,6 +252,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
}
UpdateDeck();
DuelClient::SendPacketToServer(CTOS_HS_READY);
mainGame->HideElement(mainGame->wDeckManage);
mainGame->cbCategorySelect->setEnabled(false);
mainGame->cbDeckSelect->setEnabled(false);
mainGame->btnHostDeckSelect->setEnabled(false);
......@@ -248,6 +260,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
}
case BUTTON_HP_NOTREADY: {
DuelClient::SendPacketToServer(CTOS_HS_NOTREADY);
mainGame->HideElement(mainGame->wDeckManage);
mainGame->cbCategorySelect->setEnabled(true);
mainGame->cbDeckSelect->setEnabled(true);
mainGame->btnHostDeckSelect->setEnabled(true);
......@@ -255,6 +268,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
}
case BUTTON_HP_START: {
DuelClient::SendPacketToServer(CTOS_HS_START);
mainGame->HideElement(mainGame->wDeckManage);
break;
}
case BUTTON_HP_CANCEL: {
......@@ -264,6 +278,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame->btnJoinCancel->setEnabled(true);
mainGame->btnStartBot->setEnabled(true);
mainGame->btnBotCancel->setEnabled(true);
mainGame->HideElement(mainGame->wDeckManage);
mainGame->HideElement(mainGame->wHostPrepare);
if(bot_mode)
mainGame->ShowElement(mainGame->wSinglePlay);
......@@ -752,6 +767,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
if(!caller->isEnabled())
break;
mainGame->env->setFocus(mainGame->wHostPrepare);
mainGame->HideElement(mainGame->wDeckManage);
if(static_cast<irr::gui::IGUICheckBox*>(caller)->isChecked()) {
if(mainGame->cbCategorySelect->getSelected() == -1 || mainGame->cbDeckSelect->getSelected() == -1 ||
!deckManager.LoadDeck(mainGame->cbCategorySelect, mainGame->cbDeckSelect)) {
......
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