Commit 1d1023f9 authored by fallenstardust's avatar fallenstardust

进一步补充按钮,窗口贴图

parent feb82904
This diff is collapsed.
...@@ -403,8 +403,8 @@ public: ...@@ -403,8 +403,8 @@ public:
// //
irr::gui::IGUIWindow* wFTSelect; irr::gui::IGUIWindow* wFTSelect;
irr::gui::IGUIImage* bgFTSelect; irr::gui::IGUIImage* bgFTSelect;
irr::gui::IGUIButton* btnFirst; irr::gui::IGUIButton* btnFirst;//
irr::gui::IGUIButton* btnSecond; irr::gui::IGUIButton* btnSecond;//
//message //message
irr::gui::IGUIWindow* wMessage; irr::gui::IGUIWindow* wMessage;
irr::gui::IGUIImage* bgMessage; irr::gui::IGUIImage* bgMessage;
...@@ -429,10 +429,10 @@ public: ...@@ -429,10 +429,10 @@ public:
irr::gui::IGUIWindow* wOptions; irr::gui::IGUIWindow* wOptions;
irr::gui::IGUIImage* bgOptions; irr::gui::IGUIImage* bgOptions;
irr::gui::IGUIStaticText* stOptions; irr::gui::IGUIStaticText* stOptions;
irr::gui::IGUIButton* btnOptionp; irr::gui::IGUIButton* btnOptionp;//
irr::gui::IGUIButton* btnOptionn; irr::gui::IGUIButton* btnOptionn;//
irr::gui::IGUIButton* btnOptionOK; irr::gui::IGUIButton* btnOptionOK;//
irr::gui::IGUIButton* btnOption[5]; irr::gui::IGUIButton* btnOption[5];//
irr::gui::IGUIScrollBar* scrOption; irr::gui::IGUIScrollBar* scrOption;
//pos selection //pos selection
irr::gui::IGUIWindow* wPosSelect; irr::gui::IGUIWindow* wPosSelect;
...@@ -459,7 +459,7 @@ public: ...@@ -459,7 +459,7 @@ public:
irr::gui::IGUIWindow* wANNumber; irr::gui::IGUIWindow* wANNumber;
irr::gui::IGUIImage* bgANNumber; irr::gui::IGUIImage* bgANNumber;
irr::gui::IGUIComboBox* cbANNumber; irr::gui::IGUIComboBox* cbANNumber;
irr::gui::IGUIButton* btnANNumber[12]; irr::gui::IGUIButton* btnANNumber[12];//
irr::gui::IGUIButton* btnANNumberOK;// irr::gui::IGUIButton* btnANNumberOK;//
//announce card //announce card
irr::gui::IGUIWindow* wANCard; irr::gui::IGUIWindow* wANCard;
...@@ -562,9 +562,9 @@ public: ...@@ -562,9 +562,9 @@ public:
irr::gui::IGUIEditBox* ebAttack; irr::gui::IGUIEditBox* ebAttack;
irr::gui::IGUIEditBox* ebDefense; irr::gui::IGUIEditBox* ebDefense;
irr::gui::IGUIEditBox* ebCardName; irr::gui::IGUIEditBox* ebCardName;
irr::gui::IGUIButton* btnEffectFilter; irr::gui::IGUIButton* btnEffectFilter;//
irr::gui::IGUIButton* btnStartFilter; irr::gui::IGUIButton* btnStartFilter;//
irr::gui::IGUIButton* btnClearFilter; irr::gui::IGUIButton* btnClearFilter;//
irr::gui::IGUIWindow* wCategories; irr::gui::IGUIWindow* wCategories;
irr::gui::IGUICheckBox* chkCategory[32]; irr::gui::IGUICheckBox* chkCategory[32];
irr::gui::IGUIButton* btnCategoryOK; irr::gui::IGUIButton* btnCategoryOK;
...@@ -583,11 +583,11 @@ public: ...@@ -583,11 +583,11 @@ public:
irr::gui::IGUIButton* btnRSNo;// irr::gui::IGUIButton* btnRSNo;//
//replay control //replay control
irr::gui::IGUIStaticText* wReplayControl; irr::gui::IGUIStaticText* wReplayControl;
irr::gui::IGUIButton* btnReplayStart; irr::gui::IGUIButton* btnReplayStart;//
irr::gui::IGUIButton* btnReplayPause; irr::gui::IGUIButton* btnReplayPause;//
irr::gui::IGUIButton* btnReplayStep; irr::gui::IGUIButton* btnReplayStep;//
irr::gui::IGUIButton* btnReplayUndo; irr::gui::IGUIButton* btnReplayUndo;//
irr::gui::IGUIButton* btnReplayExit; irr::gui::IGUIButton* btnReplayExit;//
irr::gui::IGUIButton* btnReplaySwap;// irr::gui::IGUIButton* btnReplaySwap;//
//surrender/leave //surrender/leave
irr::gui::IGUIButton* btnLeaveGame;// irr::gui::IGUIButton* btnLeaveGame;//
......
...@@ -49,6 +49,8 @@ bool ImageManager::Initial(const path dir) { ...@@ -49,6 +49,8 @@ bool ImageManager::Initial(const path dir) {
tButton_L_pressed = driver->getTexture((dir + path("/textures/extra/sButton_L_pressed.png")).c_str()); tButton_L_pressed = driver->getTexture((dir + path("/textures/extra/sButton_L_pressed.png")).c_str());
tButton_S = driver->getTexture((dir + path("/textures/extra/sButton_S.png")).c_str()); tButton_S = driver->getTexture((dir + path("/textures/extra/sButton_S.png")).c_str());
tButton_S_pressed = driver->getTexture((dir + path("/textures/extra/sButton_S_pressed.png")).c_str()); tButton_S_pressed = driver->getTexture((dir + path("/textures/extra/sButton_S_pressed.png")).c_str());
tButton_C = driver->getTexture((dir + path("/textures/extra/sButton_C.png")).c_str());
tButton_C_pressed = driver->getTexture((dir + path("/textures/extra/sButton_C_pressed.png")).c_str());
if(!tBackGround_menu) if(!tBackGround_menu)
tBackGround_menu = tBackGround; tBackGround_menu = tBackGround;
......
...@@ -71,6 +71,8 @@ public: ...@@ -71,6 +71,8 @@ public:
irr::video::ITexture* tButton_L_pressed; irr::video::ITexture* tButton_L_pressed;
irr::video::ITexture* tButton_S; irr::video::ITexture* tButton_S;
irr::video::ITexture* tButton_S_pressed; irr::video::ITexture* tButton_S_pressed;
irr::video::ITexture* tButton_C;
irr::video::ITexture* tButton_C_pressed;
std::list<std::string> support_types; std::list<std::string> support_types;
}; };
......
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