Commit 0a0a9162 authored by wangfugui's avatar wangfugui

update .gitignore

parent bb7cacbe
...@@ -58,7 +58,6 @@ output.json ...@@ -58,7 +58,6 @@ output.json
/libcore/.cxx /libcore/.cxx
/libygo/.cxx /libygo/.cxx
/mobile/assets/data/single
/mobile/assets/data/pack /mobile/assets/data/pack
/mobile/assets/en/data/*.cdb /mobile/assets/en/data/*.cdb
/mobile/assets/kor/data/*.cdb /mobile/assets/kor/data/*.cdb
--[[message 游戏基本操作]]
Debug.SetAIName("高性能电子头脑")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,1500,0,0)
Debug.AddCard(89943723,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(94192409,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(97077563,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(60082869,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(84749824,0,0,LOCATION_SZONE,4,POS_FACEDOWN)
Debug.AddCard(62113340,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(34408491,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(70781052,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(70781052,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(70342110,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(97077563,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.ReloadFieldEnd()
Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
--[[message 融合召唤入门]]
Debug.SetAIName("高性能电子头脑")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,1000,0,0)
Debug.SetPlayerInfo(1,5400,0,0)
Debug.AddCard(45906428,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(21143940,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(00213326,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(40044918,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK)
Debug.AddCard(37195861,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK)
Debug.AddCard(03642509,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(29095552,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)
Debug.AddCard(40854197,0,0,LOCATION_EXTRA,2,POS_FACEDOWN)
Debug.AddCard(09348522,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENCE)
Debug.AddCard(32012841,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENCE)
Debug.AddCard(62279055,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.ReloadFieldEnd()
Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
--[[message 同调召唤入门]]
Debug.SetAIName("高性能电子头脑")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,3100,0,0)
Debug.AddCard(00027551,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(34100324,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(83764718,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(96363153,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(63977008,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK)
Debug.AddCard(40348946,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK)
Debug.AddCard(68124775,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(26593852,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)
Debug.AddCard(34408491,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(16527176,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
--[[message 超量召唤入门]]
Debug.SetAIName("高性能电子头脑")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,2600,0,0)
Debug.AddCard(32807846,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(40044918,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(65367484,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(79979666,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK)
Debug.AddCard(79979666,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK)
Debug.AddCard(28150174,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(82944432,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)
Debug.AddCard(60645181,0,0,LOCATION_EXTRA,2,POS_FACEDOWN)
Debug.AddCard(61344030,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
Debug.AddCard(92125819,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
Debug.AddCard(92125819,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
Debug.AddCard(18964575,1,1,LOCATION_DECK,1,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
--[[message 灵摆召唤入门1]]
Debug.SetAIName("高性能电子头脑")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,4500,0,0)
Debug.AddCard(17857780,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(04239451,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(92125819,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(15734813,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(16195942,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(91731841,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(89189982,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
--[[message 灵摆召唤入门2]]
Debug.SetAIName("高性能电子头脑")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,4400,0,0)
Debug.AddCard(17390179,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(35322812,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(20409757,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(35322812,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(94415058,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(31386180,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(67284908,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENCE)
Debug.AddCard(23205979,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENCE)
Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.ReloadFieldEnd()
Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
--[[message 连接召唤入门]]
Debug.SetAIName("高性能电子头脑")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,3000,0,0)
Debug.AddCard(81275020,0,0,LOCATION_HAND,0,POS_FACEDOWN) --陀螺
Debug.AddCard(645087,0,0,LOCATION_HAND,0,POS_FACEDOWN) --工具
Debug.AddCard(50185950,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --栗子球
Debug.AddCard(53932291,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) --竹蜻蜓
Debug.AddCard(59546797,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK) --妖形杵
Debug.AddCard(1861629,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --解码
Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --黑魔导
Debug.AddCard(62279055,1,1,LOCATION_SZONE,2,POS_FACEDOWN) --魔法筒
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
--created by assaultcore
Debug.SetAIName("本残局作者:突击核")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5) -- 4 = new master rule
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,21150,0,0)
Debug.AddCard(89943723,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(81846636,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(7394770,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(61677004,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(96227613,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(69610326,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(3113836,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK)
Debug.AddCard(5043010,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK)
Debug.AddCard(1861629,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK)
Debug.AddCard(28776350,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK)
Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK)
Debug.AddCard(84013237,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK)
Debug.AddCard(16178681,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK)
Debug.AddCard(94770493,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
Debug.AddCard(75672051,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(46986419,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK)
Debug.AddCard(64034255,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK)
Debug.AddCard(35272499,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
Debug.AddCard(70950698,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
Debug.AddCard(645087,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK)
Debug.AddCard(10000000,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(4392470,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(77622396,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
Debug.ReloadFieldEnd()
Debug.ShowHint("在这个回合取得胜利!")
Debug.ShowHint("注意:请在系统设置中关闭自动选择卡片位置!")
aux.BeginPuzzle()
Debug.SetAIName("暗黒界の戦士達")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,600,0,0)
Debug.SetPlayerInfo(1,7000,0,0)
Debug.AddCard(07459013,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(32619583,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(33731070,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(78004197,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(79126789,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(05498296,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(15150365,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(41142615,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.ReloadFieldEnd()
Debug.ShowHint("1回合內取得勝利")
aux.BeginPuzzle()
\ No newline at end of file
--test
Debug.SetAIName("命运英雄 血魔-D")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,8000,0,0)
local c=Debug.AddCard(48333324,1,1,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) --源数
function print_hand(e,tp,eg,ep,ev,re,r,rp)
local n=false
if Duel.GetFlagEffect(tp,4392470)==0 then
n=Duel.SelectYesNo(tp,aux.Stringid(15978426,1))
end
local ac=Duel.AnnounceCard(tp)
local c=Duel.CreateToken(tp,ac)
if n and not c:IsType(TYPE_MONSTER) then
Debug.Message("只能添加怪兽卡到手卡")
return
end
if n then
Duel.SendtoHand(c,nil,REASON_RULE)
Duel.ShuffleHand(tp)
Duel.RegisterFlagEffect(tp,4392470,0,0,1)
else
Duel.Remove(c,POS_FACEUP,REASON_RULE)
Duel.SendtoDeck(c,tp,0,REASON_RULE)
end
end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_BOTH_SIDE)
e1:SetRange(LOCATION_EXTRA)
e1:SetOperation(print_hand)
c:RegisterEffect(e1)
Debug.AddCard(83965310,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --血魔
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN) --狮子男巫
Debug.ReloadFieldEnd()
Debug.ShowHint("这是一个印卡残局")
Debug.ShowHint("点击对方额外卡组可以发动源数之力打印任意卡")
Debug.ShowHint("只能打印1张怪兽卡到手卡,其他卡片将被添加到主卡组或额外卡组")
Debug.ShowHint("在这个回合获胜吧!")
aux.BeginPuzzle()
--[[message 综合残局1]]
Debug.SetAIName("高性能电子头脑")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,4900,0,0)
Debug.AddCard(15341821,0,0,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
Debug.AddCard(58932615,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(22837504,0,0,LOCATION_REMOVED,0,POS_FACEUP_ATTACK)
Debug.AddCard(28637168,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(97204936,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(95992081,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)
Debug.AddCard(26563200,0,0,LOCATION_EXTRA,2,POS_FACEDOWN)
Debug.AddCard(65749035,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
--[[message 综合残局2]]
Debug.SetAIName("高性能电子头脑")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,5000,0,0)
Debug.AddCard(00027551,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(33420078,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(50720316,0,0,LOCATION_GRAVE,1,POS_FACEUP_ATTACK)
Debug.AddCard(01845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(63060238,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK)
Debug.AddCard(15839054,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK)
Debug.AddCard(24094653,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK)
Debug.AddCard(45906428,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK)
Debug.AddCard(33574806,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(81020646,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)
Debug.AddCard(34086406,0,0,LOCATION_EXTRA,2,POS_FACEDOWN)
Debug.AddCard(17412721,0,0,LOCATION_EXTRA,3,POS_FACEDOWN)
Debug.AddCard(74677422,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(70342110,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.ReloadFieldEnd()
Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
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