Commit 695be855 authored by 神楽坂玲奈's avatar 神楽坂玲奈

fix windows size

parent cf43f240
......@@ -444,9 +444,7 @@ public class Servant
MSentre(),
Vector3.zero,
true,
Program.I().ui_main_2d,
true,
new Vector3(Screen.height / 700f, Screen.height / 700f, Screen.height / 700f)
Program.I().ui_main_2d
);
UIHelper.InterGameObject(currentMSwindow);
UIHelper.trySetLableText(currentMSwindow, "hint_", hint);
......@@ -483,9 +481,7 @@ public class Servant
MSentre(),
Vector3.zero,
true,
Program.I().ui_main_2d,
true,
new Vector3(Screen.height / 700f, Screen.height / 700f, Screen.height / 700f)
Program.I().ui_main_2d
);
UIHelper.InterGameObject(yesOrNoForce);
UIHelper.trySetLableText(yesOrNoForce, "hint_", hint);
......@@ -514,9 +510,7 @@ public class Servant
MSentre(),
Vector3.zero,
true,
Program.I().ui_main_2d,
true,
new Vector3(Screen.height / 700f, Screen.height / 700f, Screen.height / 700f)
Program.I().ui_main_2d
);
UIHelper.InterGameObject(currentMSwindow);
UIHelper.registEvent(currentMSwindow, "yes_", ES_RMSpremono, first);
......@@ -535,9 +529,7 @@ public class Servant
MSentre(),
Vector3.zero,
true,
Program.I().ui_main_2d,
true,
new Vector3(Screen.height / 700f, Screen.height / 700f, Screen.height / 700f)
Program.I().ui_main_2d
);
UIHelper.InterGameObject(currentMSwindow);
UIHelper.trySetLableText(currentMSwindow, "hint_", hint);
......@@ -557,9 +549,7 @@ public class Servant
MSentre(),
Vector3.zero,
true,
Program.I().ui_main_2d,
true,
new Vector3(Screen.height / 700f, Screen.height / 700f, Screen.height / 700f)
Program.I().ui_main_2d
);
var sp = UIHelper.getByName<UISprite>(currentMSwindow, "under");
sp.height = 70 + options.Count * 48;
......@@ -598,9 +588,7 @@ public class Servant
MSentre(),
Vector3.zero,
true,
Program.I().ui_main_2d,
true,
new Vector3(Screen.height / 700f, Screen.height / 700f, Screen.height / 700f)
Program.I().ui_main_2d
);
var sp = UIHelper.getByName<UISprite>(currentMSwindow, "under");
sp.height = 70 + UIHelper.get_zonghangshu(options.Count, 5) * 40;
......@@ -637,9 +625,7 @@ public class Servant
MSentre(),
Vector3.zero,
true,
Program.I().ui_main_2d,
true,
new Vector3(Screen.height / 700f, Screen.height / 700f, Screen.height / 700f)
Program.I().ui_main_2d
);
UIHelper.InterGameObject(currentMSwindow);
UIHelper.registEvent(currentMSwindow, "atk_", ES_RMSpremono, atk);
......@@ -678,9 +664,7 @@ public class Servant
MSentre(),
Vector3.zero,
true,
Program.I().ui_main_2d,
true,
new Vector3(Screen.height / 700f, Screen.height / 700f, Screen.height / 700f)
Program.I().ui_main_2d
);
UIHelper.InterGameObject(currentMSwindow);
UIHelper.registEvent(currentMSwindow, "jiandao_", ES_RMSpremono, jiandao);
......@@ -699,9 +683,7 @@ public class Servant
MSentre(),
Vector3.zero,
true,
Program.I().ui_main_2d,
true,
new Vector3(Screen.height / 700f, Screen.height / 700f, Screen.height / 700f)
Program.I().ui_main_2d
);
UIHelper.InterGameObject(currentMSwindow);
UIHelper.trySetLableText(currentMSwindow, "hint_", hint);
......@@ -726,9 +708,7 @@ public class Servant
MSentre(),
Vector3.zero,
true,
Program.I().ui_main_2d,
true,
new Vector3(Screen.height / 700f, Screen.height / 700f, Screen.height / 700f)
Program.I().ui_main_2d
);
UIHelper.InterGameObject(currentMSwindow);
UIHelper.getByName<UITexture>(currentMSwindow, "face_").mainTexture = UIHelper.getFace(name);
......
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