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YGOProUnity_V2
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fallenstardust
YGOProUnity_V2
Commits
695be855
Commit
695be855
authored
Sep 04, 2021
by
神楽坂玲奈
Browse files
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Browse Files
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Plain Diff
fix windows size
parent
cf43f240
Changes
1
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Inline
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Showing
1 changed file
with
10 additions
and
30 deletions
+10
-30
Assets/SibylSystem/Servant.cs
Assets/SibylSystem/Servant.cs
+10
-30
No files found.
Assets/SibylSystem/Servant.cs
View file @
695be855
...
@@ -444,9 +444,7 @@ public class Servant
...
@@ -444,9 +444,7 @@ public class Servant
MSentre
(),
MSentre
(),
Vector3
.
zero
,
Vector3
.
zero
,
true
,
true
,
Program
.
I
().
ui_main_2d
,
Program
.
I
().
ui_main_2d
true
,
new
Vector3
(
Screen
.
height
/
700f
,
Screen
.
height
/
700f
,
Screen
.
height
/
700f
)
);
);
UIHelper
.
InterGameObject
(
currentMSwindow
);
UIHelper
.
InterGameObject
(
currentMSwindow
);
UIHelper
.
trySetLableText
(
currentMSwindow
,
"hint_"
,
hint
);
UIHelper
.
trySetLableText
(
currentMSwindow
,
"hint_"
,
hint
);
...
@@ -483,9 +481,7 @@ public class Servant
...
@@ -483,9 +481,7 @@ public class Servant
MSentre
(),
MSentre
(),
Vector3
.
zero
,
Vector3
.
zero
,
true
,
true
,
Program
.
I
().
ui_main_2d
,
Program
.
I
().
ui_main_2d
true
,
new
Vector3
(
Screen
.
height
/
700f
,
Screen
.
height
/
700f
,
Screen
.
height
/
700f
)
);
);
UIHelper
.
InterGameObject
(
yesOrNoForce
);
UIHelper
.
InterGameObject
(
yesOrNoForce
);
UIHelper
.
trySetLableText
(
yesOrNoForce
,
"hint_"
,
hint
);
UIHelper
.
trySetLableText
(
yesOrNoForce
,
"hint_"
,
hint
);
...
@@ -514,9 +510,7 @@ public class Servant
...
@@ -514,9 +510,7 @@ public class Servant
MSentre
(),
MSentre
(),
Vector3
.
zero
,
Vector3
.
zero
,
true
,
true
,
Program
.
I
().
ui_main_2d
,
Program
.
I
().
ui_main_2d
true
,
new
Vector3
(
Screen
.
height
/
700f
,
Screen
.
height
/
700f
,
Screen
.
height
/
700f
)
);
);
UIHelper
.
InterGameObject
(
currentMSwindow
);
UIHelper
.
InterGameObject
(
currentMSwindow
);
UIHelper
.
registEvent
(
currentMSwindow
,
"yes_"
,
ES_RMSpremono
,
first
);
UIHelper
.
registEvent
(
currentMSwindow
,
"yes_"
,
ES_RMSpremono
,
first
);
...
@@ -535,9 +529,7 @@ public class Servant
...
@@ -535,9 +529,7 @@ public class Servant
MSentre
(),
MSentre
(),
Vector3
.
zero
,
Vector3
.
zero
,
true
,
true
,
Program
.
I
().
ui_main_2d
,
Program
.
I
().
ui_main_2d
true
,
new
Vector3
(
Screen
.
height
/
700f
,
Screen
.
height
/
700f
,
Screen
.
height
/
700f
)
);
);
UIHelper
.
InterGameObject
(
currentMSwindow
);
UIHelper
.
InterGameObject
(
currentMSwindow
);
UIHelper
.
trySetLableText
(
currentMSwindow
,
"hint_"
,
hint
);
UIHelper
.
trySetLableText
(
currentMSwindow
,
"hint_"
,
hint
);
...
@@ -557,9 +549,7 @@ public class Servant
...
@@ -557,9 +549,7 @@ public class Servant
MSentre
(),
MSentre
(),
Vector3
.
zero
,
Vector3
.
zero
,
true
,
true
,
Program
.
I
().
ui_main_2d
,
Program
.
I
().
ui_main_2d
true
,
new
Vector3
(
Screen
.
height
/
700f
,
Screen
.
height
/
700f
,
Screen
.
height
/
700f
)
);
);
var
sp
=
UIHelper
.
getByName
<
UISprite
>(
currentMSwindow
,
"under"
);
var
sp
=
UIHelper
.
getByName
<
UISprite
>(
currentMSwindow
,
"under"
);
sp
.
height
=
70
+
options
.
Count
*
48
;
sp
.
height
=
70
+
options
.
Count
*
48
;
...
@@ -598,9 +588,7 @@ public class Servant
...
@@ -598,9 +588,7 @@ public class Servant
MSentre
(),
MSentre
(),
Vector3
.
zero
,
Vector3
.
zero
,
true
,
true
,
Program
.
I
().
ui_main_2d
,
Program
.
I
().
ui_main_2d
true
,
new
Vector3
(
Screen
.
height
/
700f
,
Screen
.
height
/
700f
,
Screen
.
height
/
700f
)
);
);
var
sp
=
UIHelper
.
getByName
<
UISprite
>(
currentMSwindow
,
"under"
);
var
sp
=
UIHelper
.
getByName
<
UISprite
>(
currentMSwindow
,
"under"
);
sp
.
height
=
70
+
UIHelper
.
get_zonghangshu
(
options
.
Count
,
5
)
*
40
;
sp
.
height
=
70
+
UIHelper
.
get_zonghangshu
(
options
.
Count
,
5
)
*
40
;
...
@@ -637,9 +625,7 @@ public class Servant
...
@@ -637,9 +625,7 @@ public class Servant
MSentre
(),
MSentre
(),
Vector3
.
zero
,
Vector3
.
zero
,
true
,
true
,
Program
.
I
().
ui_main_2d
,
Program
.
I
().
ui_main_2d
true
,
new
Vector3
(
Screen
.
height
/
700f
,
Screen
.
height
/
700f
,
Screen
.
height
/
700f
)
);
);
UIHelper
.
InterGameObject
(
currentMSwindow
);
UIHelper
.
InterGameObject
(
currentMSwindow
);
UIHelper
.
registEvent
(
currentMSwindow
,
"atk_"
,
ES_RMSpremono
,
atk
);
UIHelper
.
registEvent
(
currentMSwindow
,
"atk_"
,
ES_RMSpremono
,
atk
);
...
@@ -678,9 +664,7 @@ public class Servant
...
@@ -678,9 +664,7 @@ public class Servant
MSentre
(),
MSentre
(),
Vector3
.
zero
,
Vector3
.
zero
,
true
,
true
,
Program
.
I
().
ui_main_2d
,
Program
.
I
().
ui_main_2d
true
,
new
Vector3
(
Screen
.
height
/
700f
,
Screen
.
height
/
700f
,
Screen
.
height
/
700f
)
);
);
UIHelper
.
InterGameObject
(
currentMSwindow
);
UIHelper
.
InterGameObject
(
currentMSwindow
);
UIHelper
.
registEvent
(
currentMSwindow
,
"jiandao_"
,
ES_RMSpremono
,
jiandao
);
UIHelper
.
registEvent
(
currentMSwindow
,
"jiandao_"
,
ES_RMSpremono
,
jiandao
);
...
@@ -699,9 +683,7 @@ public class Servant
...
@@ -699,9 +683,7 @@ public class Servant
MSentre
(),
MSentre
(),
Vector3
.
zero
,
Vector3
.
zero
,
true
,
true
,
Program
.
I
().
ui_main_2d
,
Program
.
I
().
ui_main_2d
true
,
new
Vector3
(
Screen
.
height
/
700f
,
Screen
.
height
/
700f
,
Screen
.
height
/
700f
)
);
);
UIHelper
.
InterGameObject
(
currentMSwindow
);
UIHelper
.
InterGameObject
(
currentMSwindow
);
UIHelper
.
trySetLableText
(
currentMSwindow
,
"hint_"
,
hint
);
UIHelper
.
trySetLableText
(
currentMSwindow
,
"hint_"
,
hint
);
...
@@ -726,9 +708,7 @@ public class Servant
...
@@ -726,9 +708,7 @@ public class Servant
MSentre
(),
MSentre
(),
Vector3
.
zero
,
Vector3
.
zero
,
true
,
true
,
Program
.
I
().
ui_main_2d
,
Program
.
I
().
ui_main_2d
true
,
new
Vector3
(
Screen
.
height
/
700f
,
Screen
.
height
/
700f
,
Screen
.
height
/
700f
)
);
);
UIHelper
.
InterGameObject
(
currentMSwindow
);
UIHelper
.
InterGameObject
(
currentMSwindow
);
UIHelper
.
getByName
<
UITexture
>(
currentMSwindow
,
"face_"
).
mainTexture
=
UIHelper
.
getFace
(
name
);
UIHelper
.
getByName
<
UITexture
>(
currentMSwindow
,
"face_"
).
mainTexture
=
UIHelper
.
getFace
(
name
);
...
...
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