Commit e73c8365 authored by DailyShana's avatar DailyShana

fix

parent 573c1680
...@@ -8,16 +8,11 @@ function c28593329.initial_effect(c) ...@@ -8,16 +8,11 @@ function c28593329.initial_effect(c)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_BE_BATTLE_TARGET) e1:SetCode(EVENT_BE_BATTLE_TARGET)
e1:SetRange(LOCATION_HAND) e1:SetRange(LOCATION_HAND)
e1:SetCondition(c28593329.condition)
e1:SetCost(c28593329.cost) e1:SetCost(c28593329.cost)
e1:SetTarget(c28593329.target) e1:SetTarget(c28593329.target)
e1:SetOperation(c28593329.activate) e1:SetOperation(c28593329.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c28593329.condition(e,tp,eg,ep,ev,re,r,rp)
local at=Duel.GetAttackTarget()
return at:IsControler(tp) and at:IsRace(RACE_FAIRY)
end
function c28593329.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c28593329.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local at=Duel.GetAttackTarget() local at=Duel.GetAttackTarget()
if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() if chk==0 then return e:GetHandler():IsAbleToGraveAsCost()
...@@ -36,7 +31,7 @@ end ...@@ -36,7 +31,7 @@ end
function c28593329.activate(e,tp,eg,ep,ev,re,r,rp) function c28593329.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
local c=e:GetHandler() local c=e:GetHandler()
if tc and tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) then
Duel.ChangeAttackTarget(tc) Duel.ChangeAttackTarget(tc)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
......
...@@ -30,8 +30,7 @@ function c29716911.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -30,8 +30,7 @@ function c29716911.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c29716911.atkfilter(chkc) and chkc~=c end if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c29716911.atkfilter(chkc) and chkc~=c end
if chk==0 then return Duel.IsExistingTarget(c29716911.atkfilter,tp,LOCATION_MZONE,0,1,c) end if chk==0 then return Duel.IsExistingTarget(c29716911.atkfilter,tp,LOCATION_MZONE,0,1,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,c29716911.atkfilter,tp,LOCATION_MZONE,0,1,1,c) Duel.SelectTarget(tp,c29716911.atkfilter,tp,LOCATION_MZONE,0,1,1,c)
Duel.SetOperationInfo(0,CATEGORY_ATKCHANGE,g,1,0,0)
end end
function c29716911.atkop(e,tp,eg,ep,ev,re,r,rp) function c29716911.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -6,6 +6,7 @@ function c33665663.initial_effect(c) ...@@ -6,6 +6,7 @@ function c33665663.initial_effect(c)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetHintTiming(TIMING_DAMAGE_STEP) e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetCondition(c33665663.condition)
e1:SetOperation(c33665663.activate) e1:SetOperation(c33665663.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--atkup --atkup
...@@ -14,19 +15,19 @@ function c33665663.initial_effect(c) ...@@ -14,19 +15,19 @@ function c33665663.initial_effect(c)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetTarget(c33665663.filter) e2:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_BEASTWARRIOR))
e2:SetValue(300) e2:SetValue(300)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c33665663.filter(e,c) function c33665663.condition(e,tp,eg,ep,ev,re,r,rp)
return c:IsRace(RACE_BEASTWARRIOR) return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()
end end
function c33665663.activate(e,tp,eg,ep,ev,re,r,rp) function c33665663.activate(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_PIERCE) e1:SetCode(EFFECT_PIERCE)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetTarget(c33665663.filter) e1:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_BEASTWARRIOR))
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c88086137.initial_effect(c) function c88086137.initial_effect(c)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DISABLE+CATEGORY_DESTROY) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING) e1:SetCode(EVENT_CHAINING)
e1:SetCondition(c88086137.condition) e1:SetCondition(c88086137.condition)
...@@ -12,11 +12,15 @@ function c88086137.initial_effect(c) ...@@ -12,11 +12,15 @@ function c88086137.initial_effect(c)
end end
function c88086137.condition(e,tp,eg,ep,ev,re,r,rp) function c88086137.condition(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
return c:GetColumnGroup():IsContains(re:GetHandler()) and (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.IsChainNegatable(ev) local seq,p=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_SEQUENCE,CHAININFO_TRIGGERING_CONTROLER)
if p==1-tp then seq=seq+16 end
local zone=bit.lshift(1,seq)
return (bit.band(c:GetColumnZone(LOCATION_MZONE),zone)~=0 or bit.band(c:GetColumnZone(LOCATION_SZONE),zone)~=0)
and (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.IsChainNegatable(ev)
end end
function c88086137.target(e,tp,eg,ep,ev,re,r,rp,chk) function c88086137.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0) Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end end
......
...@@ -30,7 +30,7 @@ function c91505214.initial_effect(c) ...@@ -30,7 +30,7 @@ function c91505214.initial_effect(c)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c91505214.sumcon(e,tp,eg,ep,ev,re,r,rp) function c91505214.sumcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,REASON_EFFECT)>0 and ep~=tp return bit.band(r,REASON_EFFECT)~=0 and ep~=tp
end end
function c91505214.sumtg(e,tp,eg,ep,ev,re,r,rp,chk) function c91505214.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......
...@@ -53,12 +53,11 @@ function c92327802.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -53,12 +53,11 @@ function c92327802.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c92327802.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c92327802.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c92327802.filter,tp,LOCATION_MZONE,0,1,nil) end if chk==0 then return Duel.IsExistingTarget(c92327802.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,c92327802.filter,tp,LOCATION_MZONE,0,1,1,nil) Duel.SelectTarget(tp,c92327802.filter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_ATKCHANGE,g,1,0,500)
end end
function c92327802.op(e,tp,eg,ep,ev,re,r,rp) function c92327802.op(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) then if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
......
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