Commit d2b54db1 authored by mercury233's avatar mercury233

add scripts SD40

parent 9a86da8f
--氷結界に至る晴嵐
function c17197110.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(17197110,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,17197110)
e1:SetCost(c17197110.cost)
e1:SetTarget(c17197110.target)
e1:SetOperation(c17197110.activate)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(17197110,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,17197111)
e2:SetCondition(aux.exccon)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c17197110.thtg)
e2:SetOperation(c17197110.thop)
c:RegisterEffect(e2)
end
function c17197110.rfilter(c,tp)
return c:IsSetCard(0x2f) and c:IsType(TYPE_MONSTER) and (c:IsControler(tp) or c:IsFaceup())
end
function c17197110.spfilter(c,e,tp)
return c:IsSetCard(0x2f) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c17197110.fselect(g,tp)
return Duel.GetMZoneCount(tp,g)>=g:GetCount() and Duel.CheckReleaseGroup(tp,aux.IsInGroup,#g,nil,g)
end
function c17197110.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(100)
local rg=Duel.GetReleaseGroup(tp):Filter(c17197110.rfilter,nil,tp)
local sg=Duel.GetMatchingGroup(c17197110.spfilter,tp,LOCATION_DECK,0,nil,e,tp)
local ft=Duel.IsPlayerAffectedByEffect(tp,59822133) and 1 or 5
local maxc=math.min(ft,rg:GetCount(),(Duel.GetMZoneCount(tp,rg)),sg:GetClassCount(Card.GetCode))
if chk==0 then return maxc>0 and rg:CheckSubGroup(c17197110.fselect,1,maxc,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=rg:SelectSubGroup(tp,c17197110.fselect,false,1,maxc,tp)
e:SetLabel(g:GetCount())
Duel.Release(g,REASON_COST)
end
function c17197110.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetLabel()==100 end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,e:GetLabel(),tp,LOCATION_DECK)
end
function c17197110.activate(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft>0 and Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
local ct=e:GetLabel()
if ft<ct or ft<=0 then return end
local g=Duel.GetMatchingGroup(c17197110.spfilter,tp,LOCATION_DECK,0,nil,e,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:SelectSubGroup(tp,aux.dncheck,false,ct,ct)
if sg then
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
end
function c17197110.thfilter(c)
return c:IsSetCard(0x2f) and c:IsType(TYPE_MONSTER) and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsAbleToHand()
end
function c17197110.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) and chkc:IsControler(tp) and c17197110.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c17197110.thfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=Duel.SelectTarget(tp,c17197110.thfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,sg,1,0,0)
end
function c17197110.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
--氷結界の照魔師
function c18319762.initial_effect(c)
--summon limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_CANNOT_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1)
e1:SetCondition(c18319762.sumcon)
e1:SetTarget(c18319762.sumlimit)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_MSET)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(18319762,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,18319762)
e3:SetCost(c18319762.spcost)
e3:SetTarget(c18319762.sptg)
e3:SetOperation(c18319762.spop)
c:RegisterEffect(e3)
--change cost
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetCode(18319762)
e4:SetRange(LOCATION_GRAVE)
e4:SetCountLimit(1,18319763)
c:RegisterEffect(e4)
end
function c18319762.sumfilter(c)
return c:IsFaceup() and c:IsSetCard(0x2f)
end
function c18319762.sumcon(e)
local tp=e:GetHandlerPlayer()
return Duel.IsExistingMatchingCard(c18319762.sumfilter,tp,LOCATION_MZONE,0,1,e:GetHandler())
end
function c18319762.sumlimit(e,c,tp,sumtp)
return bit.band(sumtp,SUMMON_TYPE_ADVANCE)==SUMMON_TYPE_ADVANCE
end
function c18319762.costfilter(c,e,tp)
if c:IsLocation(LOCATION_HAND) then
return c:IsDiscardable()
else
return e:GetHandler():IsSetCard(0x2f) and c:IsAbleToRemove() and c:IsHasEffect(18319762,tp)
end
end
function c18319762.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c18319762.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local g=Duel.SelectMatchingCard(tp,c18319762.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
local tc=g:GetFirst()
local te=tc:IsHasEffect(18319762,tp)
if te then
te:UseCountLimit(tp)
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT+REASON_REPLACE)
else
Duel.SendtoGrave(tc,REASON_COST+REASON_DISCARD)
end
end
function c18319762.spfilter(c,e,tp)
return c:IsSetCard(0x2f) and c:IsType(TYPE_TUNER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c18319762.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c18319762.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c18319762.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c18319762.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(c18319762.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c18319762.splimit(e,c)
return not c:IsAttribute(ATTRIBUTE_WATER)
end
--氷結界の晶壁
function c43582229.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,43582229+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c43582229.target)
c:RegisterEffect(e1)
--Unaffected
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_IMMUNE_EFFECT)
e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x2f))
e2:SetCondition(c43582229.condition)
e2:SetValue(c43582229.efilter)
c:RegisterEffect(e2)
end
function c43582229.filter(c,e,tp)
return c:IsLevelBelow(4) and c:IsSetCard(0x2f) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c43582229.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c43582229.filter(chkc) end
if chk==0 then return true end
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c43582229.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.SelectYesNo(tp,aux.Stringid(43582229,0)) then
e:SetCategory(CATEGORY_SPECIAL_SUMMON)
e:SetProperty(EFFECT_FLAG_CARD_TARGET)
e:SetOperation(c43582229.activate)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c43582229.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
else
e:SetCategory(0)
e:SetProperty(0)
e:SetOperation(nil)
end
end
function c43582229.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
function c43582229.imfilter(c)
return c:IsFaceup() and c:IsSetCard(0x2f)
end
function c43582229.condition(e)
return Duel.IsExistingMatchingCard(c43582229.imfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,3,nil)
end
function c43582229.efilter(e,te)
return te:IsActiveType(TYPE_MONSTER) and te:IsActivated()
and te:GetOwnerPlayer()==1-e:GetHandlerPlayer() and te:GetHandler():GetSummonLocation()==LOCATION_EXTRA
end
--氷結界の依巫
function c44308317.initial_effect(c)
--Cannot Change a Battle Position
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetTarget(c44308317.postg)
e1:SetCondition(c44308317.poscon)
c:RegisterEffect(e1)
--Special Summon from a hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(44308317,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_HAND)
e2:SetCountLimit(1,44308317)
e2:SetCondition(c44308317.spcon)
e2:SetTarget(c44308317.sptg)
e2:SetOperation(c44308317.spop)
c:RegisterEffect(e2)
--Special Summon a Token
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(44308317,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,44308318)
e3:SetCost(aux.bfgcost)
e3:SetCondition(c44308317.tkcon)
e3:SetTarget(c44308317.tktg)
e3:SetOperation(c44308317.tkop)
c:RegisterEffect(e3)
end
function c44308317.posfilter(c)
return c:IsFaceup() and c:IsSetCard(0x2f)
end
function c44308317.poscon(e)
return Duel.IsExistingMatchingCard(c44308317.posfilter,e:GetHandler():GetControler(),LOCATION_MZONE,0,1,e:GetHandler())
end
function c44308317.postg(e,c)
return c:IsDefensePos()
end
function c44308317.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x2f)
end
function c44308317.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c44308317.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c44308317.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c44308317.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c44308317.tkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x2f)
end
function c44308317.tkcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c44308317.tkfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c44308317.tktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,44308318,0,0x4011,0,0,1,RACE_AQUA,ATTRIBUTE_WATER) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c44308317.tkop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,44308318,0,0x4011,0,0,1,RACE_AQUA,ATTRIBUTE_WATER) then
local token=Duel.CreateToken(tp,44308318)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
end
--氷結界の軍師
function c50032342.initial_effect(c)
--draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50032342,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCategory(CATEGORY_DRAW)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(c50032342.cost)
e1:SetTarget(c50032342.target)
e1:SetOperation(c50032342.operation)
c:RegisterEffect(e1)
end
function c50032342.cfilter(c)
return c:IsSetCard(0x2f) and c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost()
end
function c50032342.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50032342.cfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c50032342.cfilter,tp,LOCATION_HAND,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function c50032342.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c50032342.operation(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
--氷結界の軍師
function c50032342.initial_effect(c)
--draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50032342,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCategory(CATEGORY_DRAW)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(c50032342.cost)
e1:SetTarget(c50032342.target)
e1:SetOperation(c50032342.operation)
c:RegisterEffect(e1)
end
function c50032342.cfilter(c,e,tp)
if c:IsLocation(LOCATION_HAND) then
return c:IsSetCard(0x2f) and c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost()
else
return e:GetHandler():IsSetCard(0x2f) and c:IsAbleToRemove() and c:IsHasEffect(18319762,tp)
end
end
function c50032342.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50032342.cfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c50032342.cfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
local tc=g:GetFirst()
local te=tc:IsHasEffect(18319762,tp)
if te then
te:UseCountLimit(tp)
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT+REASON_REPLACE)
else
Duel.SendtoGrave(tc,REASON_COST)
end
end
function c50032342.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c50032342.operation(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
--氷結界の龍 ブリューナク
function c50321796.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50321796,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,50321796)
e1:SetCost(c50321796.cost)
e1:SetTarget(c50321796.target)
e1:SetOperation(c50321796.operation)
c:RegisterEffect(e1)
end
function c50321796.costfilter(c)
return c:IsDiscardable() and c:IsAbleToGraveAsCost()
end
function c50321796.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50321796.costfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end
local rt=Duel.GetTargetCount(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local cg=Duel.SelectMatchingCard(tp,c50321796.costfilter,tp,LOCATION_HAND,0,1,rt,nil)
Duel.SendtoGrave(cg,REASON_COST+REASON_DISCARD)
e:SetLabel(cg:GetCount())
end
function c50321796.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsAbleToHand() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,nil) end
local ct=e:GetLabel()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local tg=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,ct,ct,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,tg,ct,0,0)
end
function c50321796.operation(e,tp,eg,ep,ev,re,r,rp,chk)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local rg=tg:Filter(Card.IsRelateToEffect,nil,e)
if rg:GetCount()>0 then
Duel.SendtoHand(rg,nil,REASON_EFFECT)
end
end
--氷結界の龍 ブリューナク
function c50321796.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50321796,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,50321796)
e1:SetCost(c50321796.cost)
e1:SetTarget(c50321796.target)
e1:SetOperation(c50321796.operation)
c:RegisterEffect(e1)
end
function c50321796.costfilter(c,e,tp)
if c:IsLocation(LOCATION_HAND) then
return c:IsDiscardable() and c:IsAbleToGraveAsCost()
else
return e:GetHandler():IsSetCard(0x2f) and c:IsAbleToRemove() and c:IsHasEffect(18319762,tp)
end
end
function c50321796.fselect(g)
return g:FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)<=1
end
function c50321796.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50321796.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
local rt=Duel.GetTargetCount(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,nil)
local g=Duel.GetMatchingGroup(c50321796.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,nil,e,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local cg=g:SelectSubGroup(tp,c50321796.fselect,false,1,rt)
e:SetLabel(cg:GetCount())
local tc=cg:Filter(Card.IsLocation,nil,LOCATION_GRAVE):GetFirst()
if tc then
local te=tc:IsHasEffect(18319762,tp)
te:UseCountLimit(tp)
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT+REASON_REPLACE)
cg:RemoveCard(tc)
end
Duel.SendtoGrave(cg,REASON_COST+REASON_DISCARD)
end
function c50321796.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsAbleToHand() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,nil) end
local ct=e:GetLabel()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local tg=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,ct,ct,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,tg,ct,0,0)
end
function c50321796.operation(e,tp,eg,ep,ev,re,r,rp,chk)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local rg=tg:Filter(Card.IsRelateToEffect,nil,e)
if rg:GetCount()>0 then
Duel.SendtoHand(rg,nil,REASON_EFFECT)
end
end
--氷結界の風水師
function c56704140.initial_effect(c)
--untargetable
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(56704140,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_NO_TURN_RESET)
e1:SetCountLimit(1)
e1:SetCost(c56704140.cost)
e1:SetTarget(c56704140.target)
e1:SetOperation(c56704140.operation)
c:RegisterEffect(e1)
end
function c56704140.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c56704140.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATTRIBUTE)
local aat=Duel.AnnounceAttribute(tp,1,0x7f)
e:SetLabel(aat)
end
function c56704140.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFacedown() or not c:IsRelateToEffect(e) then return end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetLabel(e:GetLabel())
e1:SetValue(c56704140.tgval)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
end
function c56704140.tgval(e,c)
return c:IsAttribute(e:GetLabel()) and not c:IsImmuneToEffect(e)
end
--氷結界の風水師
function c56704140.initial_effect(c)
--untargetable
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(56704140,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_NO_TURN_RESET)
e1:SetCountLimit(1)
e1:SetCost(c56704140.cost)
e1:SetTarget(c56704140.target)
e1:SetOperation(c56704140.operation)
c:RegisterEffect(e1)
end
function c56704140.costfilter(c,e,tp)
if c:IsLocation(LOCATION_HAND) then
return c:IsDiscardable()
else
return e:GetHandler():IsSetCard(0x2f) and c:IsAbleToRemove() and c:IsHasEffect(18319762,tp)
end
end
function c56704140.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c56704140.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local g=Duel.SelectMatchingCard(tp,c56704140.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
local tc=g:GetFirst()
local te=tc:IsHasEffect(18319762,tp)
if te then
te:UseCountLimit(tp)
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT+REASON_REPLACE)
else
Duel.SendtoGrave(tc,REASON_COST+REASON_DISCARD)
end
end
function c56704140.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATTRIBUTE)
local aat=Duel.AnnounceAttribute(tp,1,0x7f)
e:SetLabel(aat)
end
function c56704140.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFacedown() or not c:IsRelateToEffect(e) then return end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetLabel(e:GetLabel())
e1:SetValue(c56704140.tgval)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
end
function c56704140.tgval(e,c)
return c:IsAttribute(e:GetLabel()) and not c:IsImmuneToEffect(e)
end
--トリシューラの鼓動
function c6075533.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,6075533)
e1:SetTarget(c6075533.target)
e1:SetOperation(c6075533.activate)
c:RegisterEffect(e1)
--disable
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DISABLE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,6075534)
e2:SetCondition(c6075533.discon)
e2:SetCost(aux.bfgcost)
e2:SetOperation(c6075533.disop)
c:RegisterEffect(e2)
end
function c6075533.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x2f) and c:IsType(TYPE_SYNCHRO)
end
function c6075533.target(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c6075533.cfilter,tp,LOCATION_MZONE,0,1,nil)
local ct=g:GetClassCount(Card.GetCode)
if chk==0 then return ct>=1 and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,nil)
and (ct<2 or Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,nil))
and (ct<3 or Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_HAND,1,nil)) end
local rct=1
local loc=LOCATION_ONFIELD
if ct>=2 then
rct=rct+1
loc=loc+LOCATION_GRAVE
end
if ct>=3 then
rct=rct+1
loc=loc+LOCATION_HAND
end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,rct,0,loc)
end
function c6075533.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c6075533.cfilter,tp,LOCATION_MZONE,0,nil)
local ct=g:GetClassCount(Card.GetCode)
if ct>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end
end
if ct>1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,1,nil)
if g:GetCount()>0 then
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end
end
if ct>2 then
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_HAND,nil)
if g:GetCount()>0 then
local sg=g:RandomSelect(tp,1)
Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)
end
end
end
function c6075533.tfilter(c,tp)
return c:IsLocation(LOCATION_MZONE) and c:IsControler(tp) and c:IsSetCard(0x2f) and c:IsType(TYPE_SYNCHRO)
end
function c6075533.discon(e,tp,eg,ep,ev,re,r,rp)
if ep==tp then return false end
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
local tg=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
return tg and tg:IsExists(c6075533.tfilter,1,nil,tp) and Duel.IsChainDisablable(ev)
end
function c6075533.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateEffect(ev)
end
--氷結界の龍 グングニール
function c65749035.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(Card.IsAttribute,ATTRIBUTE_WATER),1)
c:EnableReviveLimit()
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(65749035,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(c65749035.cost)
e1:SetTarget(c65749035.target)
e1:SetOperation(c65749035.operation)
c:RegisterEffect(e1)
end
function c65749035.costfilter(c)
return c:IsDiscardable() and c:IsAbleToGraveAsCost()
end
function c65749035.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c65749035.costfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end
local rt=Duel.GetTargetCount(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
if rt>2 then rt=2 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local cg=Duel.SelectMatchingCard(tp,c65749035.costfilter,tp,LOCATION_HAND,0,1,rt,nil)
Duel.SendtoGrave(cg,REASON_COST+REASON_DISCARD)
e:SetLabel(cg:GetCount())
end
function c65749035.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
local ct=e:GetLabel()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local eg=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,ct,ct,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,ct,0,0)
end
function c65749035.operation(e,tp,eg,ep,ev,re,r,rp,chk)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local rg=tg:Filter(Card.IsRelateToEffect,nil,e)
if rg:GetCount()>0 then
Duel.Destroy(rg,REASON_EFFECT)
end
end
--氷結界の龍 グングニール
function c65749035.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(Card.IsAttribute,ATTRIBUTE_WATER),1)
c:EnableReviveLimit()
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(65749035,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(c65749035.cost)
e1:SetTarget(c65749035.target)
e1:SetOperation(c65749035.operation)
c:RegisterEffect(e1)
end
function c65749035.costfilter(c,e,tp)
if c:IsLocation(LOCATION_HAND) then
return c:IsDiscardable() and c:IsAbleToGraveAsCost()
else
return e:GetHandler():IsSetCard(0x2f) and c:IsAbleToRemove() and c:IsHasEffect(18319762,tp)
end
end
function c65749035.fselect(g)
return g:FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)<=1
end
function c65749035.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c65749035.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
local rt=Duel.GetTargetCount(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
if rt>2 then rt=2 end
local g=Duel.GetMatchingGroup(c65749035.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,nil,e,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local cg=g:SelectSubGroup(tp,c65749035.fselect,false,1,rt)
e:SetLabel(cg:GetCount())
local tc=cg:Filter(Card.IsLocation,nil,LOCATION_GRAVE):GetFirst()
if tc then
local te=tc:IsHasEffect(18319762,tp)
te:UseCountLimit(tp)
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT+REASON_REPLACE)
cg:RemoveCard(tc)
end
Duel.SendtoGrave(cg,REASON_COST+REASON_DISCARD)
end
function c65749035.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
local ct=e:GetLabel()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local eg=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,ct,ct,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,ct,0,0)
end
function c65749035.operation(e,tp,eg,ep,ev,re,r,rp,chk)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local rg=tg:Filter(Card.IsRelateToEffect,nil,e)
if rg:GetCount()>0 then
Duel.Destroy(rg,REASON_EFFECT)
end
end
--氷結界の霜精
function c70703416.initial_effect(c)
--atk/def
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetValue(-500)
e1:SetCondition(c70703416.atkcon)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e2)
--lv
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(70703416,0))
e3:SetCategory(CATEGORY_TOGRAVE+CATEGORY_LVCHANGE)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,70703416)
e3:SetTarget(c70703416.lvtg)
e3:SetOperation(c70703416.lvop)
c:RegisterEffect(e3)
end
function c70703416.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x2f)
end
function c70703416.atkcon(e)
local tp=e:GetHandlerPlayer()
return Duel.IsExistingMatchingCard(c70703416.atkfilter,tp,LOCATION_MZONE,0,1,e:GetHandler())
end
function c70703416.tgfilter(c)
return c:IsLevelBelow(3) and c:IsSetCard(0x2f) and c:IsAbleToGrave()
end
function c70703416.lvtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c70703416.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c70703416.lvop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c70703416.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
local tc=g:GetFirst()
if tc and Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_GRAVE) and c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(tc:GetLevel())
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
--氷結界の還零龍 トリシューラ
function c70980824.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),2)
c:EnableReviveLimit()
--remove
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(70980824,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c70980824.remcon)
e1:SetTarget(c70980824.remtg)
e1:SetOperation(c70980824.remop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(70980824,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_ATKCHANGE+CATEGORY_DISABLE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_DESTROYED)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,70980824)
e2:SetCondition(c70980824.spcon)
e2:SetTarget(c70980824.sptg)
e2:SetOperation(c70980824.spop)
c:RegisterEffect(e2)
end
function c70980824.remcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function c70980824.remtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_ONFIELD)
end
function c70980824.remop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,nil)
if #g>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:Select(tp,1,3,nil)
Duel.HintSelection(sg)
Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)
end
end
function c70980824.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsSummonType(SUMMON_TYPE_SYNCHRO) and c:IsPreviousLocation(LOCATION_MZONE) and rp==1-tp and c:GetPreviousControler()==tp
end
function c70980824.spfilter(c,e,tp)
if not (c:IsCode(52687916) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)) then return false end
if c:IsLocation(LOCATION_EXTRA) then
return Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
else
return Duel.GetMZoneCount(tp)>0
end
end
function c70980824.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c70980824.spfilter,tp,LOCATION_EXTRA+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA+LOCATION_GRAVE)
end
function c70980824.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c70980824.spfilter),tp,LOCATION_EXTRA+LOCATION_GRAVE,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
local res=Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
if res then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(3300)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
end
Duel.SpecialSummonComplete()
local dg=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
if res and #dg>0 then
Duel.BreakEffect()
local dc=dg:GetFirst()
while dc do
local atk=dc:GetAttack()
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_SET_ATTACK_FINAL)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
e2:SetValue(math.ceil(atk/2))
dc:RegisterEffect(e2)
Duel.NegateRelatedChain(dc,RESET_TURN_SET)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_DISABLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetReset(RESET_EVENT+RESETS_STANDARD)
dc:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_DISABLE_EFFECT)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetValue(RESET_TURN_SET)
e4:SetReset(RESET_EVENT+RESETS_STANDARD)
dc:RegisterEffect(e4)
dc=dg:GetNext()
end
end
end
end
--氷結界の封魔団
function c73061465.initial_effect(c)
--act limit
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(73061465,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(c73061465.cost)
e1:SetOperation(c73061465.operation)
c:RegisterEffect(e1)
end
function c73061465.cfilter(c)
return c:IsSetCard(0x2f) and c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost()
end
function c73061465.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c73061465.cfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c73061465.cfilter,tp,LOCATION_HAND,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function c73061465.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFacedown() or not c:IsRelateToEffect(e) then return end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(1,1)
e1:SetValue(c73061465.tgval)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END,3)
c:RegisterEffect(e1)
end
function c73061465.tgval(e,re,rp)
return re:IsActiveType(TYPE_SPELL) and re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
--氷結界の封魔団
function c73061465.initial_effect(c)
--act limit
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(73061465,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(c73061465.cost)
e1:SetOperation(c73061465.operation)
c:RegisterEffect(e1)
end
function c73061465.cfilter(c,e,tp)
if c:IsLocation(LOCATION_HAND) then
return c:IsSetCard(0x2f) and c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost()
else
return e:GetHandler():IsSetCard(0x2f) and c:IsAbleToRemove() and c:IsHasEffect(18319762,tp)
end
end
function c73061465.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c73061465.cfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c73061465.cfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
local tc=g:GetFirst()
local te=tc:IsHasEffect(18319762,tp)
if te then
te:UseCountLimit(tp)
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT+REASON_REPLACE)
else
Duel.SendtoGrave(tc,REASON_COST)
end
end
function c73061465.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFacedown() or not c:IsRelateToEffect(e) then return end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(1,1)
e1:SetValue(c73061465.tgval)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END,3)
c:RegisterEffect(e1)
end
function c73061465.tgval(e,re,rp)
return re:IsActiveType(TYPE_SPELL) and re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
--氷結界の虎将 ウェイン
function c81825063.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(81825063,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,81825063)
e1:SetCondition(c81825063.spcon)
e1:SetTarget(c81825063.sptg)
e1:SetOperation(c81825063.spop)
c:RegisterEffect(e1)
--search
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(81825063,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,81825064)
e2:SetTarget(c81825063.thtg)
e2:SetOperation(c81825063.thop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
--
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e4:SetCode(EFFECT_TO_GRAVE_REDIRECT)
e4:SetRange(LOCATION_MZONE)
e4:SetTarget(c81825063.rmtarget)
e4:SetTargetRange(LOCATION_ONFIELD,LOCATION_ONFIELD)
e4:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e4)
end
function c81825063.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x2f)
end
function c81825063.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c81825063.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c81825063.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c81825063.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c81825063.thfilter(c)
return c:IsSetCard(0x2f) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c81825063.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c81825063.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c81825063.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c81825063.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c81825063.rmtarget(e,c)
return c:GetOriginalType()&(TYPE_SPELL+TYPE_TRAP)~=0 and c:GetOwner()~=e:GetHandlerPlayer()
end
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment