Commit 4ebbc469 authored by mercury233's avatar mercury233 Committed by GitHub

fix Necrovalley and Ghost Belle (#1563)

parent 762a0755
...@@ -79,11 +79,12 @@ end ...@@ -79,11 +79,12 @@ end
function c12215894.target2(e,tp,eg,ep,ev,re,r,rp,chk) function c12215894.target2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,1,nil) end
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,nil) local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE)
end end
function c12215894.operation2(e,tp,eg,ep,ev,re,r,rp) function c12215894.operation2(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_HAND,nil) local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_HAND,nil)
if aux.NecroValleyNegateCheck(g) then return end
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SendtoDeck(g,nil,2,REASON_EFFECT) Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end end
......
...@@ -40,6 +40,7 @@ end ...@@ -40,6 +40,7 @@ end
function c14001430.activate(e,tp,eg,ep,ev,re,r,rp) function c14001430.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(c14001430.tdfilter,tp,LOCATION_GRAVE,0,nil) local g=Duel.GetMatchingGroup(c14001430.tdfilter,tp,LOCATION_GRAVE,0,nil)
if aux.NecroValleyNegateCheck(g) then return end
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SendtoDeck(g,nil,2,REASON_EFFECT) Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end end
......
...@@ -70,10 +70,11 @@ end ...@@ -70,10 +70,11 @@ end
function c17469113.tdtg(e,tp,eg,ep,ev,re,r,rp,chk) function c17469113.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
local g=Duel.GetMatchingGroup(c17469113.tdfilter,tp,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED,e:GetHandler()) local g=Duel.GetMatchingGroup(c17469113.tdfilter,tp,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED)
Duel.SetChainLimit(aux.FALSE) Duel.SetChainLimit(aux.FALSE)
end end
function c17469113.tdop(e,tp,eg,ep,ev,re,r,rp) function c17469113.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c17469113.tdfilter,tp,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED,aux.ExceptThisCard(e)) local g=Duel.GetMatchingGroup(c17469113.tdfilter,tp,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED,aux.ExceptThisCard(e))
if aux.NecroValleyNegateCheck(g) then return end
Duel.SendtoDeck(g,nil,2,REASON_EFFECT) Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end end
...@@ -55,10 +55,11 @@ end ...@@ -55,10 +55,11 @@ end
function c19959563.target(e,tp,eg,ep,ev,re,r,rp,chk) function c19959563.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c19959563.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_GRAVE+LOCATION_REMOVED,1,e:GetHandler()) end if chk==0 then return Duel.IsExistingMatchingCard(c19959563.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_GRAVE+LOCATION_REMOVED,1,e:GetHandler()) end
local g=Duel.GetMatchingGroup(c19959563.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_GRAVE+LOCATION_REMOVED,nil) local g=Duel.GetMatchingGroup(c19959563.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_GRAVE+LOCATION_REMOVED,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,LOCATION_GRAVE+LOCATION_REMOVED)
end end
function c19959563.operation(e,tp,eg,ep,ev,re,r,rp) function c19959563.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c19959563.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_GRAVE+LOCATION_REMOVED,nil) local g=Duel.GetMatchingGroup(c19959563.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_GRAVE+LOCATION_REMOVED,nil)
if aux.NecroValleyNegateCheck(g) then return end
Duel.SendtoDeck(g,nil,2,REASON_EFFECT) Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end end
function c19959563.ddcon(e,tp,eg,ep,ev,re,r,rp) function c19959563.ddcon(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -3,7 +3,7 @@ function c2992036.initial_effect(c) ...@@ -3,7 +3,7 @@ function c2992036.initial_effect(c)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(2992036,0)) e1:SetDescription(aux.Stringid(2992036,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_ACTION+CATEGORY_GRAVE_SPSUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
...@@ -44,11 +44,10 @@ function c2992036.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -44,11 +44,10 @@ function c2992036.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local tg=g:SelectSubGroup(tp,c2992036.fselect,false,3,3,e,tp) local tg=g:SelectSubGroup(tp,c2992036.fselect,false,3,3,e,tp)
Duel.SetTargetCard(tg) Duel.SetTargetCard(tg)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,tg,0,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,tg,0,0,0)
end end
function c2992036.activate(e,tp,eg,ep,ev,re,r,rp) function c2992036.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if aux.NecroValleyNegateCheck(tg) then return end
if tg:GetCount()>0 then if tg:GetCount()>0 then
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local b1=tg:IsExists(Card.IsAbleToHand,1,nil) local b1=tg:IsExists(Card.IsAbleToHand,1,nil)
......
...@@ -27,6 +27,7 @@ function c33611061.thfilter(c) ...@@ -27,6 +27,7 @@ function c33611061.thfilter(c)
end end
function c33611061.activate(e,tp,eg,ep,ev,re,r,rp) function c33611061.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetMatchingGroup(c33611061.filter,tp,LOCATION_GRAVE,0,nil) local tg=Duel.GetMatchingGroup(c33611061.filter,tp,LOCATION_GRAVE,0,nil)
if aux.NecroValleyNegateCheck(tg) then return end
if tg:GetCount()>0 then if tg:GetCount()>0 then
Duel.SendtoDeck(tg,nil,2,REASON_EFFECT) Duel.SendtoDeck(tg,nil,2,REASON_EFFECT)
local hg=Duel.GetFieldGroup(tp,LOCATION_HAND,0) local hg=Duel.GetFieldGroup(tp,LOCATION_HAND,0)
......
...@@ -26,7 +26,7 @@ function c3429238.initial_effect(c) ...@@ -26,7 +26,7 @@ function c3429238.initial_effect(c)
--spsummon --spsummon
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(3429238,2)) e3:SetDescription(aux.Stringid(3429238,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_ACTION)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_PHASE+PHASE_STANDBY) e3:SetCode(EVENT_PHASE+PHASE_STANDBY)
e3:SetRange(LOCATION_REMOVED) e3:SetRange(LOCATION_REMOVED)
...@@ -90,14 +90,14 @@ function c3429238.filter(c) ...@@ -90,14 +90,14 @@ function c3429238.filter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToHand() return c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end end
function c3429238.spop(e,tp,eg,ep,ev,re,r,rp) function c3429238.spop(e,tp,eg,ep,ev,re,r,rp)
local ct=Duel.GetMatchingGroupCount(c3429238.filter,tp,LOCATION_GRAVE,0,nil) local tg=Duel.GetMatchingGroup(c3429238.filter,tp,LOCATION_GRAVE,0,nil)
if ct>0 and Duel.IsPlayerAffectedByEffect(tp,EFFECT_NECRO_VALLEY) and Duel.IsChainDisablable(0) then return end if aux.NecroValleyNegateCheck(tg) then return end
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c3429238.filter),tp,LOCATION_GRAVE,0,1,1,nil) local g=tg:Select(tp,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
......
...@@ -21,6 +21,7 @@ function c36039163.tdtg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -21,6 +21,7 @@ function c36039163.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c36039163.tdop(e,tp,eg,ep,ev,re,r,rp) function c36039163.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,LOCATION_GRAVE,0) local g=Duel.GetFieldGroup(tp,LOCATION_GRAVE,0)
if aux.NecroValleyNegateCheck(g) then return end
if Duel.SendtoDeck(g,nil,0,REASON_EFFECT)~=0 then if Duel.SendtoDeck(g,nil,0,REASON_EFFECT)~=0 then
if g:IsExists(Card.IsLocation,1,nil,LOCATION_DECK) then Duel.ShuffleDeck(tp) end if g:IsExists(Card.IsLocation,1,nil,LOCATION_DECK) then Duel.ShuffleDeck(tp) end
end end
......
...@@ -67,6 +67,7 @@ end ...@@ -67,6 +67,7 @@ end
function c37061511.teop(e,tp,eg,ep,ev,re,r,rp) function c37061511.teop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
local g=Duel.GetMatchingGroup(c37061511.tefilter,tp,LOCATION_GRAVE,0,nil) local g=Duel.GetMatchingGroup(c37061511.tefilter,tp,LOCATION_GRAVE,0,nil)
if aux.NecroValleyNegateCheck(g) then return end
if g:GetCount()>0 and Duel.SendtoDeck(g,nil,2,REASON_EFFECT)~=0 if g:GetCount()>0 and Duel.SendtoDeck(g,nil,2,REASON_EFFECT)~=0
and tc:IsFaceup() and tc:IsRelateToEffect(e) then and tc:IsFaceup() and tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
......
...@@ -72,10 +72,9 @@ function c3828844.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -72,10 +72,9 @@ function c3828844.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c3828844.spfilter),tp,LOCATION_EXTRA+LOCATION_GRAVE,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c3828844.spfilter),tp,LOCATION_EXTRA+LOCATION_GRAVE,0,1,1,nil,e,tp)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
if not c:IsRelateToEffect(e) or not c:IsCanOverlay() then return end if not c:IsRelateToEffect(e) or not c:IsCanOverlay() or not aux.NecroValleyFilter()(c) then return end
if c:IsLocation(LOCATION_HAND+LOCATION_DECK) or (not c:IsLocation(LOCATION_GRAVE) and c:IsFacedown()) then return end if c:IsLocation(LOCATION_HAND+LOCATION_DECK) or (not c:IsLocation(LOCATION_GRAVE) and c:IsFacedown()) then return end
if not (c:IsLocation(LOCATION_GRAVE) and c:IsHasEffect(EFFECT_NECRO_VALLEY) and Duel.IsChainDisablable(0)) if Duel.SelectYesNo(tp,aux.Stringid(3828844,2)) then
and Duel.SelectYesNo(tp,aux.Stringid(3828844,2)) then
Duel.BreakEffect() Duel.BreakEffect()
if not tc:IsImmuneToEffect(e) then if not tc:IsImmuneToEffect(e) then
Duel.Overlay(tc,Group.FromCards(c)) Duel.Overlay(tc,Group.FromCards(c))
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c4017398.initial_effect(c) function c4017398.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION+CATEGORY_GRAVE_SPSUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
...@@ -33,14 +33,12 @@ function c4017398.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -33,14 +33,12 @@ function c4017398.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingTarget(c4017398.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end if chk==0 then return Duel.IsExistingTarget(c4017398.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c4017398.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) local g=Duel.SelectTarget(tp,c4017398.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,0,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,0,0,0)
end end
function c4017398.activate(e,tp,eg,ep,ev,re,r,rp) function c4017398.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) then
if aux.NecroValleyNegateCheck(tc) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false) if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false)
and not tc:IsHasEffect(EFFECT_NECRO_VALLEY)
and (not tc:IsAbleToHand() or Duel.SelectOption(tp,1190,1152)==1) then and (not tc:IsAbleToHand() or Duel.SelectOption(tp,1190,1152)==1) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
else else
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c46271408.initial_effect(c) function c46271408.initial_effect(c)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_ACTION+CATEGORY_GRAVE_SPSUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
...@@ -27,12 +27,11 @@ function c46271408.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -27,12 +27,11 @@ function c46271408.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingTarget(c46271408.thfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp,spchk) end if chk==0 then return Duel.IsExistingTarget(c46271408.thfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp,spchk) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c46271408.thfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp,spchk) local g=Duel.SelectTarget(tp,c46271408.thfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp,spchk)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,0,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,0,0,0)
end end
function c46271408.activate(e,tp,eg,ep,ev,re,r,rp) function c46271408.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) then
if aux.NecroValleyNegateCheck(tc) then return end
if Duel.GetMatchingGroupCount(Card.IsType,tp,LOCATION_GRAVE,0,nil,TYPE_SPELL)>=3 if Duel.GetMatchingGroupCount(Card.IsType,tp,LOCATION_GRAVE,0,nil,TYPE_SPELL)>=3
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and tc:IsCanBeSpecialSummoned(e,0,tp,false,false) and tc:IsCanBeSpecialSummoned(e,0,tp,false,false)
......
...@@ -85,14 +85,6 @@ function c47355498.discheck(ev,category,re,im0,im1) ...@@ -85,14 +85,6 @@ function c47355498.discheck(ev,category,re,im0,im1)
end end
return false return false
end end
function c47355498.discheck2(ev,category,re)
local ex,tg,ct,p,v=Duel.GetOperationInfo(ev,category)
if not ex then return false end
if v==LOCATION_GRAVE and ct>0 and tg then
return tg:IsExists(c47355498.disfilter,1,nil,re)
end
return false
end
function c47355498.disop(e,tp,eg,ep,ev,re,r,rp) function c47355498.disop(e,tp,eg,ep,ev,re,r,rp)
local tc=re:GetHandler() local tc=re:GetHandler()
if not Duel.IsChainDisablable(ev) or tc:IsHasEffect(EFFECT_NECRO_VALLEY_IM) then return end if not Duel.IsChainDisablable(ev) or tc:IsHasEffect(EFFECT_NECRO_VALLEY_IM) then return end
...@@ -104,6 +96,6 @@ function c47355498.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -104,6 +96,6 @@ function c47355498.disop(e,tp,eg,ep,ev,re,r,rp)
if not res and c47355498.discheck(ev,CATEGORY_TODECK,re,im0,im1) then res=true end if not res and c47355498.discheck(ev,CATEGORY_TODECK,re,im0,im1) then res=true end
if not res and c47355498.discheck(ev,CATEGORY_TOEXTRA,re,im0,im1) then res=true end if not res and c47355498.discheck(ev,CATEGORY_TOEXTRA,re,im0,im1) then res=true end
if not res and c47355498.discheck(ev,CATEGORY_LEAVE_GRAVE,re,im0,im1) then res=true end if not res and c47355498.discheck(ev,CATEGORY_LEAVE_GRAVE,re,im0,im1) then res=true end
if not res and c47355498.discheck2(ev,CATEGORY_REMOVE,re) then res=true end if not res and c47355498.discheck(ev,CATEGORY_REMOVE,re,im0,im1) then res=true end
if res then Duel.NegateEffect(ev) end if res then Duel.NegateEffect(ev) end
end end
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c51227866.initial_effect(c) function c51227866.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_ACTION+CATEGORY_GRAVE_SPSUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
...@@ -27,12 +27,11 @@ function c51227866.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -27,12 +27,11 @@ function c51227866.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingTarget(c51227866.filter,tp,0,LOCATION_GRAVE,1,nil,e,tp,spchk) end if chk==0 then return Duel.IsExistingTarget(c51227866.filter,tp,0,LOCATION_GRAVE,1,nil,e,tp,spchk) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c51227866.filter,tp,0,LOCATION_GRAVE,1,1,nil,e,tp,spchk) local g=Duel.SelectTarget(tp,c51227866.filter,tp,0,LOCATION_GRAVE,1,1,nil,e,tp,spchk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,0,0,0)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,0,1-tp,LOCATION_GRAVE)
end end
function c51227866.activate(e,tp,eg,ep,ev,re,r,rp) function c51227866.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then if tc and tc:IsRelateToEffect(e) then
if aux.NecroValleyNegateCheck(tc) then return end
if Duel.GetMatchingGroupCount(Card.IsType,tp,LOCATION_GRAVE,0,nil,TYPE_SPELL)>=3 if Duel.GetMatchingGroupCount(Card.IsType,tp,LOCATION_GRAVE,0,nil,TYPE_SPELL)>=3
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false)
and (not tc:IsAbleToRemove() or Duel.SelectYesNo(tp,aux.Stringid(51227866,0))) then and (not tc:IsAbleToRemove() or Duel.SelectYesNo(tp,aux.Stringid(51227866,0))) then
......
...@@ -12,9 +12,10 @@ end ...@@ -12,9 +12,10 @@ end
function c64681263.target(e,tp,eg,ep,ev,re,r,rp,chk) function c64681263.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_HAND+LOCATION_GRAVE,0)>0 end if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_HAND+LOCATION_GRAVE,0)>0 end
local g=Duel.GetFieldGroup(tp,LOCATION_HAND+LOCATION_GRAVE,0) local g=Duel.GetFieldGroup(tp,LOCATION_HAND+LOCATION_GRAVE,0)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,LOCATION_HAND+LOCATION_GRAVE)
end end
function c64681263.operation(e,tp,eg,ep,ev,re,r,rp) function c64681263.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,LOCATION_HAND+LOCATION_GRAVE,0) local g=Duel.GetFieldGroup(tp,LOCATION_HAND+LOCATION_GRAVE,0)
if aux.NecroValleyNegateCheck(g) then return end
Duel.SendtoDeck(g,nil,2,REASON_EFFECT) Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end end
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c68223137.initial_effect(c) function c68223137.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOEXTRA+CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_TOEXTRA+CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_ACTION+CATEGORY_GRAVE_SPSUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
...@@ -20,12 +20,11 @@ function c68223137.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -20,12 +20,11 @@ function c68223137.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingTarget(c68223137.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,e,tp) end if chk==0 then return Duel.IsExistingTarget(c68223137.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(68223137,0)) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(68223137,0))
local g=Duel.SelectTarget(tp,c68223137.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil,e,tp) local g=Duel.SelectTarget(tp,c68223137.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,g,0,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,0,0,0)
end end
function c68223137.operation(e,tp,eg,ep,ev,re,r,rp) function c68223137.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) then return end if not tc:IsRelateToEffect(e) then return end
if aux.NecroValleyNegateCheck(tc) then return end
local p=tc:GetControler() local p=tc:GetControler()
local ft=Duel.GetLocationCount(p,LOCATION_MZONE,tp) local ft=Duel.GetLocationCount(p,LOCATION_MZONE,tp)
if tc:IsAbleToExtra() and (not tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,p) or ft<=0 or Duel.SelectOption(tp,aux.Stringid(68223137,1),1152)==0) then if tc:IsAbleToExtra() and (not tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,p) or ft<=0 or Duel.SelectOption(tp,aux.Stringid(68223137,1),1152)==0) then
......
...@@ -11,11 +11,12 @@ end ...@@ -11,11 +11,12 @@ end
function c78706415.target(e,tp,eg,ep,ev,re,r,rp,chk) function c78706415.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
local g=Duel.GetFieldGroup(tp,0x1e,0x1e) local g=Duel.GetFieldGroup(tp,0x1e,0x1e)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0x1e)
end end
function c78706415.operation(e,tp,eg,ep,ev,re,r,rp) function c78706415.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local g=Duel.GetFieldGroup(tp,0x1e,0x1e) local g=Duel.GetFieldGroup(tp,0x1e,0x1e)
if aux.NecroValleyNegateCheck(g) then return end
Duel.SendtoDeck(g,nil,2,REASON_EFFECT) Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
local tg=Duel.GetOperatedGroup():Filter(Card.IsLocation,nil,LOCATION_DECK) local tg=Duel.GetOperatedGroup():Filter(Card.IsLocation,nil,LOCATION_DECK)
if tg:IsExists(Card.IsControler,1,nil,tp) then Duel.ShuffleDeck(tp) end if tg:IsExists(Card.IsControler,1,nil,tp) then Duel.ShuffleDeck(tp) end
......
...@@ -90,5 +90,6 @@ function c82821760.tdtg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -90,5 +90,6 @@ function c82821760.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c82821760.tdop(e,tp,eg,ep,ev,re,r,rp) function c82821760.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c82821760.tdfilter,tp,LOCATION_GRAVE,0,nil) local g=Duel.GetMatchingGroup(c82821760.tdfilter,tp,LOCATION_GRAVE,0,nil)
if aux.NecroValleyNegateCheck(g) then return end
Duel.SendtoDeck(g,nil,2,REASON_EFFECT) Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end end
...@@ -97,5 +97,6 @@ function c86346643.tdtg3(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -97,5 +97,6 @@ function c86346643.tdtg3(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c86346643.tdop3(e,tp,eg,ep,ev,re,r,rp) function c86346643.tdop3(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_GRAVE,nil) local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_GRAVE,nil)
if aux.NecroValleyNegateCheck(g) then return end
Duel.SendtoDeck(g,nil,2,REASON_EFFECT) Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end end
...@@ -26,13 +26,11 @@ function c87571563.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -26,13 +26,11 @@ function c87571563.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return true end if chk==0 then return true end
if Duel.IsExistingTarget(c87571563.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) if Duel.IsExistingTarget(c87571563.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.SelectYesNo(tp,aux.Stringid(87571563,1)) then and Duel.SelectYesNo(tp,aux.Stringid(87571563,1)) then
e:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND) e:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION+CATEGORY_GRAVE_SPSUMMON)
e:SetProperty(EFFECT_FLAG_CARD_TARGET) e:SetProperty(EFFECT_FLAG_CARD_TARGET)
e:SetOperation(c87571563.activate) e:SetOperation(c87571563.activate)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c87571563.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) local g=Duel.SelectTarget(tp,c87571563.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,0,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,0,0,0)
else else
e:SetCategory(0) e:SetCategory(0)
e:SetProperty(0) e:SetProperty(0)
...@@ -41,9 +39,9 @@ function c87571563.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -41,9 +39,9 @@ function c87571563.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
function c87571563.activate(e,tp,eg,ep,ev,re,r,rp) function c87571563.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) then
if aux.NecroValleyNegateCheck(tc) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false) if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false)
and not tc:IsHasEffect(EFFECT_NECRO_VALLEY)
and (not tc:IsAbleToHand() or Duel.SelectOption(tp,1190,1152)==1) then and (not tc:IsAbleToHand() or Duel.SelectOption(tp,1190,1152)==1) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
else else
......
...@@ -91,7 +91,7 @@ function c90809975.negop(e,tp,eg,ep,ev,re,r,rp) ...@@ -91,7 +91,7 @@ function c90809975.negop(e,tp,eg,ep,ev,re,r,rp)
local rc=re:GetHandler() local rc=re:GetHandler()
if not Duel.NegateActivation(ev) then return end if not Duel.NegateActivation(ev) then return end
if rc:IsRelateToEffect(re) and Duel.Destroy(eg,REASON_EFFECT)~=0 and not rc:IsLocation(LOCATION_HAND+LOCATION_DECK) if rc:IsRelateToEffect(re) and Duel.Destroy(eg,REASON_EFFECT)~=0 and not rc:IsLocation(LOCATION_HAND+LOCATION_DECK)
and not rc:IsHasEffect(EFFECT_NECRO_VALLEY) then and aux.NecroValleyFilter()(rc) then
if rc:IsType(TYPE_MONSTER) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if rc:IsType(TYPE_MONSTER) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and (not rc:IsLocation(LOCATION_EXTRA) or Duel.GetLocationCountFromEx(tp,tp,nil,rc)>0) and (not rc:IsLocation(LOCATION_EXTRA) or Duel.GetLocationCountFromEx(tp,tp,nil,rc)>0)
and rc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE) and rc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE)
......
...@@ -57,10 +57,11 @@ end ...@@ -57,10 +57,11 @@ end
function c91588074.tdtg(e,tp,eg,ep,ev,re,r,rp,chk) function c91588074.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
local g=Duel.GetMatchingGroup(c91588074.tdfilter,tp,0x5e,0x5e,e:GetHandler()) local g=Duel.GetMatchingGroup(c91588074.tdfilter,tp,0x5e,0x5e,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0x5e)
Duel.SetChainLimit(aux.FALSE) Duel.SetChainLimit(aux.FALSE)
end end
function c91588074.tdop(e,tp,eg,ep,ev,re,r,rp) function c91588074.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c91588074.tdfilter,tp,0x5e,0x5e,aux.ExceptThisCard(e)) local g=Duel.GetMatchingGroup(c91588074.tdfilter,tp,0x5e,0x5e,aux.ExceptThisCard(e))
if aux.NecroValleyNegateCheck(g) then return end
Duel.SendtoDeck(g,nil,2,REASON_EFFECT) Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end end
...@@ -83,6 +83,7 @@ function c92435533.tdtg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -83,6 +83,7 @@ function c92435533.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c92435533.tdop(e,tp,eg,ep,ev,re,r,rp) function c92435533.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_GRAVE,nil) local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_GRAVE,nil)
if aux.NecroValleyNegateCheck(g) then return end
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SendtoDeck(g,nil,2,REASON_EFFECT) Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end end
......
...@@ -71,9 +71,10 @@ end ...@@ -71,9 +71,10 @@ end
function c98076754.tdtg(e,tp,eg,ep,ev,re,r,rp,chk) function c98076754.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,1,nil) end
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,nil) local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE)
end end
function c98076754.tdop(e,tp,eg,ep,ev,re,r,rp) function c98076754.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(Card.IsAbleToDeck),tp,0,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,nil) local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(Card.IsAbleToDeck),tp,0,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,nil)
if aux.NecroValleyNegateCheck(g) then return end
Duel.SendtoDeck(g,nil,2,REASON_EFFECT) Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end end
...@@ -2266,6 +2266,18 @@ function Auxiliary.NecroValleyFilter(f) ...@@ -2266,6 +2266,18 @@ function Auxiliary.NecroValleyFilter(f)
return (not f or f(target,...)) and not (target:IsHasEffect(EFFECT_NECRO_VALLEY) and Duel.IsChainDisablable(0)) return (not f or f(target,...)) and not (target:IsHasEffect(EFFECT_NECRO_VALLEY) and Duel.IsChainDisablable(0))
end end
end end
--Necrovalley test for effect with not certain target or not certain action
function Auxiliary.NecroValleyNegateCheck(v)
if not Duel.IsChainDisablable(0) then return false end
local g=Group.CreateGroup()
if Auxiliary.GetValueType(v)=="Card" then g:AddCard(v) end
if Auxiliary.GetValueType(v)=="Group" then g:Merge(v) end
if g:IsExists(Card.IsHasEffect,1,nil,EFFECT_NECRO_VALLEY) then
Duel.NegateEffect(0)
return true
end
return false
end
--shortcut for self-banish costs --shortcut for self-banish costs
function Auxiliary.bfgcost(e,tp,eg,ep,ev,re,r,rp,chk) function Auxiliary.bfgcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
......
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