--衛生兵マッスラー
function c4848423.initial_effect(c)
	--damage conversion
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_REVERSE_DAMAGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetTargetRange(1,1)
	e1:SetValue(c4848423.rev)
	c:RegisterEffect(e1)
end
function c4848423.rev(e,re,r,rp,rc)
	return bit.band(r,REASON_BATTLE)~=0 and rc==e:GetHandler()
end
