--幻影死槍
function c98153934.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--damage
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_CHAINING)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCondition(c98153934.regcon)
	e2:SetOperation(c98153934.regop)
	c:RegisterEffect(e2)
	--destroy replace
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e3:SetCode(EFFECT_DESTROY_REPLACE)
	e3:SetRange(LOCATION_GRAVE)
	e3:SetTarget(c98153934.reptg)
	e3:SetValue(c98153934.repval)
	e3:SetOperation(c98153934.repop)
	c:RegisterEffect(e3)
end
function c98153934.filter(c)
	return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsSetCard(0x10db)
end
function c98153934.regcon(e,tp,eg,ep,ev,re,r,rp)
	if not re or not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
	local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
	return g and g:IsExists(c98153934.filter,1,nil) and tp~=rp
end
function c98153934.regop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e1:SetCode(EVENT_CHAIN_SOLVING)
	e1:SetRange(LOCATION_SZONE)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetLabelObject(re)
	e1:SetReset(RESET_EVENT+0x1fc0000+RESET_CHAIN)
	e1:SetCondition(c98153934.damcon)
	e1:SetOperation(c98153934.damop)
	c:RegisterEffect(e1)
end
function c98153934.damcon(e,tp,eg,ep,ev,re,r,rp)
	return re==e:GetLabelObject()
end
function c98153934.damop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_CARD,0,98153934)
	Duel.Damage(1-tp,500,REASON_EFFECT)
end
function c98153934.repfilter(c,tp)
	return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsControler(tp) and c:IsAttribute(ATTRIBUTE_DARK)
		and (c:IsReason(REASON_BATTLE) or (c:IsReason(REASON_EFFECT) and c:GetReasonPlayer()~=tp))
end
function c98153934.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToRemove() and eg:IsExists(c98153934.repfilter,1,nil,tp) end
	return Duel.SelectEffectYesNo(tp,e:GetHandler(),96)
end
function c98153934.repval(e,c)
	return c98153934.repfilter(c,e:GetHandlerPlayer())
end
function c98153934.repop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_EFFECT)
end
