--フィッシャーチャージ
function c58873391.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,0x1e0)
	e1:SetCost(c58873391.cost)
	e1:SetTarget(c58873391.target)
	e1:SetOperation(c58873391.activate)
	c:RegisterEffect(e1)
end
function c58873391.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	e:SetLabel(1)
	return true
end
function c58873391.desfilter(c,tc,ec)
	return c:GetEquipTarget()~=tc and c~=ec
end
function c58873391.costfilter(c,ec)
	if not c:IsRace(RACE_FISH) then return false end
	return Duel.IsExistingTarget(c58873391.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,c,c,ec)
end
function c58873391.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local c=e:GetHandler()
	if chkc then return chkc:IsOnField() and chkc~=c end
	if chk==0 then
		if not Duel.IsPlayerCanDraw(tp,1) then return false end
		if e:GetLabel()==1 then
			e:SetLabel(0)
			return Duel.CheckReleaseGroup(tp,c58873391.costfilter,1,c,c)
		else
			return Duel.IsExistingTarget(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,c)
		end
	end
	if e:GetLabel()==1 then
		e:SetLabel(0)
		local sg=Duel.SelectReleaseGroup(tp,c58873391.costfilter,1,1,c,c)
		Duel.Release(sg,REASON_COST)
	end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,c)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c58873391.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)>0 then
		Duel.Draw(tp,1,REASON_EFFECT)
	end
end
