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deft
Neos
Commits
1b9b2fca
Commit
1b9b2fca
authored
Dec 02, 2022
by
Chunchi Che
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'fix/hands' into 'main'
Fix/hands See merge request
mycard/Neos!29
parents
426b4473
b28c301f
Changes
7
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Inline
Side-by-side
Showing
7 changed files
with
107 additions
and
121 deletions
+107
-121
src/api/cards.ts
src/api/cards.ts
+1
-1
src/reducers/duel/handsSlice.ts
src/reducers/duel/handsSlice.ts
+39
-62
src/reducers/duel/initInfoSlice.ts
src/reducers/duel/initInfoSlice.ts
+13
-13
src/reducers/duel/mod.ts
src/reducers/duel/mod.ts
+11
-21
src/reducers/duel/util.ts
src/reducers/duel/util.ts
+23
-0
src/service/duel/draw.ts
src/service/duel/draw.ts
+2
-11
src/service/duel/start.ts
src/service/duel/start.ts
+18
-13
No files found.
src/api/cards.ts
View file @
1b9b2fca
import
axios
from
"
axios
"
;
import
axios
from
"
axios
"
;
interface
CardMeta
{
export
interface
CardMeta
{
id
:
number
;
id
:
number
;
data
:
{
data
:
{
ot
?:
number
;
ot
?:
number
;
...
...
src/reducers/duel/handsSlice.ts
View file @
1b9b2fca
import
{
import
{
createAsyncThunk
,
ActionReducerMapBuilder
}
from
"
@reduxjs/toolkit
"
;
PayloadAction
,
CaseReducer
,
createAsyncThunk
,
ActionReducerMapBuilder
,
}
from
"
@reduxjs/toolkit
"
;
import
{
DuelState
}
from
"
./mod
"
;
import
{
DuelState
}
from
"
./mod
"
;
import
{
RootState
}
from
"
../../store
"
;
import
{
RootState
}
from
"
../../store
"
;
import
{
Card
,
fetchCard
}
from
"
../../api/cards
"
;
import
{
Card
,
fetchCard
,
CardMeta
}
from
"
../../api/cards
"
;
import
{
judgeSelf
}
from
"
./util
"
;
import
*
as
UICONFIG
from
"
../../config/ui
"
;
import
*
as
UICONFIG
from
"
../../config/ui
"
;
export
interface
Hands
{
export
interface
Hands
{
cards
:
Card
[];
cards
:
Card
[];
}
}
// 自己增加手牌
// 增加手牌
export
const
meAddHandsImpl
:
CaseReducer
<
DuelState
,
PayloadAction
<
number
[]
>>
=
(
export
const
fetchHandsMeta
=
createAsyncThunk
(
state
,
"
duel/fetchHandsMeta
"
,
action
async
(
param
:
[
number
,
number
[]])
=>
{
)
=>
{
const
player
=
param
[
0
];
const
cards
=
action
.
payload
.
map
((
id
)
=>
{
const
Ids
=
param
[
1
];
return
{
meta
:
{
id
,
data
:
{},
text
:
{}
},
transform
:
{}
};
});
if
(
state
.
meHands
)
{
state
.
meHands
.
cards
=
state
.
meHands
.
cards
.
concat
(
cards
);
}
else
{
state
.
meHands
=
{
cards
};
}
setHandsTransform
(
state
.
meHands
.
cards
);
};
// 对手增加手牌
const
metas
=
await
Promise
.
all
(
export
const
opAddHandsImpl
:
CaseReducer
<
DuelState
,
PayloadAction
<
number
[]
>>
=
(
state
,
action
)
=>
{
const
cards
=
action
.
payload
.
map
((
id
)
=>
{
return
{
meta
:
{
id
,
data
:
{},
text
:
{}
},
transform
:
{}
};
});
if
(
state
.
opHands
)
{
state
.
opHands
.
cards
=
state
.
opHands
.
cards
.
concat
(
cards
);
}
else
{
state
.
opHands
=
{
cards
};
}
};
export
const
fetchMeHandsMeta
=
createAsyncThunk
(
"
duel/fetchMeHandsMeta
"
,
async
(
Ids
:
number
[])
=>
{
return
await
Promise
.
all
(
Ids
.
map
(
async
(
id
)
=>
{
Ids
.
map
(
async
(
id
)
=>
{
if
(
id
===
0
)
{
return
{
id
,
data
:
{},
text
:
{}
};
}
else
{
return
await
fetchCard
(
id
);
return
await
fetchCard
(
id
);
}
})
})
);
);
const
response
:
[
number
,
CardMeta
[]]
=
[
player
,
metas
];
return
response
;
}
}
);
);
export
const
meHandsCase
=
(
builder
:
ActionReducerMapBuilder
<
DuelState
>
)
=>
{
export
const
handsCase
=
(
builder
:
ActionReducerMapBuilder
<
DuelState
>
)
=>
{
builder
.
addCase
(
fetchMeHandsMeta
.
fulfilled
,
(
state
,
action
)
=>
{
builder
.
addCase
(
fetchHandsMeta
.
fulfilled
,
(
state
,
action
)
=>
{
// TODO: 合法性校验
const
player
=
action
.
payload
[
0
];
const
cardMetas
=
action
.
payload
;
const
hands
=
action
.
payload
[
1
];
const
selfType
=
state
.
selfType
;
const
cards
=
hands
.
map
((
meta
)
=>
{
return
{
meta
,
transform
:
{}
};
});
if
(
judgeSelf
(
player
,
selfType
))
{
if
(
state
.
meHands
)
{
if
(
state
.
meHands
)
{
for
(
let
meta
of
cardMetas
)
{
state
.
meHands
.
cards
=
state
.
meHands
.
cards
.
concat
(
cards
);
for
(
let
hand
of
state
.
meHands
.
cards
)
{
if
(
hand
.
meta
.
id
===
meta
.
id
)
{
hand
.
meta
=
meta
;
}
}
}
}
else
{
}
else
{
state
.
meHands
=
{
state
.
meHands
=
{
cards
};
cards
:
cardMetas
.
map
((
meta
)
=>
{
}
return
{
meta
,
transform
:
{}
};
}),
};
setHandsTransform
(
state
.
meHands
.
cards
);
setHandsTransform
(
state
.
meHands
.
cards
);
}
else
{
if
(
state
.
opHands
)
{
state
.
opHands
.
cards
=
state
.
opHands
.
cards
.
concat
(
cards
);
}
else
{
state
.
opHands
=
{
cards
};
}
}
}
});
});
};
};
// 更新手牌的位置和旋转信息
// 更新手牌的位置和旋转信息
//
// TODO: 兼容对方手牌
function
setHandsTransform
(
hands
:
Card
[]):
void
{
function
setHandsTransform
(
hands
:
Card
[]):
void
{
const
groundShape
=
UICONFIG
.
GroundShape
();
const
groundShape
=
UICONFIG
.
GroundShape
();
const
handShape
=
UICONFIG
.
HandShape
();
const
handShape
=
UICONFIG
.
HandShape
();
...
...
src/reducers/duel/initInfoSlice.ts
View file @
1b9b2fca
import
{
PayloadAction
,
CaseReducer
}
from
"
@reduxjs/toolkit
"
;
import
{
PayloadAction
,
CaseReducer
}
from
"
@reduxjs/toolkit
"
;
import
{
DuelState
}
from
"
./mod
"
;
import
{
DuelState
}
from
"
./mod
"
;
import
{
judgeSelf
}
from
"
./util
"
;
export
interface
InitInfo
{
export
interface
InitInfo
{
playerType
?:
string
;
masterRule
?:
string
;
masterRule
?:
string
;
life
:
number
;
life
:
number
;
deckSize
:
number
;
deckSize
:
number
;
...
@@ -10,17 +10,17 @@ export interface InitInfo {
...
@@ -10,17 +10,17 @@ export interface InitInfo {
}
}
// 更新自己的初始生命值,卡组信息
// 更新自己的初始生命值,卡组信息
export
const
meInfoInitImpl
:
CaseReducer
<
DuelState
,
PayloadAction
<
InitInfo
>>
=
(
export
const
infoInitImpl
:
CaseReducer
<
state
,
DuelState
,
action
PayloadAction
<
[
number
,
InitInfo
]
>
)
=>
{
>
=
(
state
,
action
)
=>
{
state
.
meInitInfo
=
action
.
payload
;
const
player
=
action
.
payload
[
0
];
};
const
initInfo
=
action
.
payload
[
1
];
const
selfType
=
state
.
selfType
;
// 更新对手的初始生命值,卡组信息
if
(
judgeSelf
(
player
,
selfType
))
{
export
const
opInfoInitImpl
:
CaseReducer
<
DuelState
,
PayloadAction
<
InitInfo
>>
=
(
state
.
meInitInfo
=
initInfo
;
state
,
}
else
{
action
state
.
opInitInfo
=
initInfo
;
)
=>
{
}
state
.
opInitInfo
=
action
.
payload
;
};
};
src/reducers/duel/mod.ts
View file @
1b9b2fca
...
@@ -3,19 +3,15 @@
...
@@ -3,19 +3,15 @@
*
*
* */
* */
import
{
createSlice
}
from
"
@reduxjs/toolkit
"
;
import
{
createSlice
,
PayloadAction
}
from
"
@reduxjs/toolkit
"
;
import
{
InitInfo
,
meInfoInitImpl
,
opInfoInitImpl
}
from
"
./initInfoSlice
"
;
import
{
InitInfo
,
infoInitImpl
}
from
"
./initInfoSlice
"
;
import
{
import
{
Hands
,
handsCase
}
from
"
./handsSlice
"
;
Hands
,
meAddHandsImpl
,
opAddHandsImpl
,
meHandsCase
,
}
from
"
./handsSlice
"
;
import
{
newTurnImpl
}
from
"
./turnSlice
"
;
import
{
newTurnImpl
}
from
"
./turnSlice
"
;
import
{
newPhaseImpl
}
from
"
./phaseSlice
"
;
import
{
newPhaseImpl
}
from
"
./phaseSlice
"
;
import
{
RootState
}
from
"
../../store
"
;
import
{
RootState
}
from
"
../../store
"
;
export
interface
DuelState
{
export
interface
DuelState
{
selfType
?:
number
;
meInitInfo
?:
InitInfo
;
// 自己的初始状态
meInitInfo
?:
InitInfo
;
// 自己的初始状态
opInitInfo
?:
InitInfo
;
// 对手的初始状态
opInitInfo
?:
InitInfo
;
// 对手的初始状态
meHands
?:
Hands
;
// 自己的手牌
meHands
?:
Hands
;
// 自己的手牌
...
@@ -30,26 +26,20 @@ const duelSlice = createSlice({
...
@@ -30,26 +26,20 @@ const duelSlice = createSlice({
name
:
"
duel
"
,
name
:
"
duel
"
,
initialState
,
initialState
,
reducers
:
{
reducers
:
{
meInfoInit
:
meInfoInitImpl
,
setSelfType
:
(
state
,
action
:
PayloadAction
<
number
>
)
=>
{
opInfoInit
:
opInfoInitImpl
,
state
.
selfType
=
action
.
payload
;
meAddHands
:
meAddHandsImpl
,
}
,
opAddHands
:
opAddHands
Impl
,
infoInit
:
infoInit
Impl
,
updateTurn
:
newTurnImpl
,
updateTurn
:
newTurnImpl
,
updatePhase
:
newPhaseImpl
,
updatePhase
:
newPhaseImpl
,
},
},
extraReducers
(
builder
)
{
extraReducers
(
builder
)
{
meH
andsCase
(
builder
);
h
andsCase
(
builder
);
},
},
});
});
export
const
{
export
const
{
setSelfType
,
infoInit
,
updateTurn
,
updatePhase
}
=
meInfoInit
,
duelSlice
.
actions
;
opInfoInit
,
meAddHands
,
opAddHands
,
updateTurn
,
updatePhase
,
}
=
duelSlice
.
actions
;
export
const
selectDuelHsStart
=
(
state
:
RootState
)
=>
{
export
const
selectDuelHsStart
=
(
state
:
RootState
)
=>
{
return
state
.
duel
.
meInitInfo
!=
null
;
return
state
.
duel
.
meInitInfo
!=
null
;
};
};
...
...
src/reducers/duel/util.ts
0 → 100644
View file @
1b9b2fca
/*
* 对局内状态更新逻辑的一些共用函数
*
* */
/*
* 通过`player`和`selfType`判断是应该处理自己还是对手
* */
export
function
judgeSelf
(
player
:
number
,
selfType
:
number
|
undefined
):
boolean
{
if
(
selfType
===
1
)
{
// 自己是先攻
return
player
===
0
;
}
else
if
(
selfType
===
2
)
{
// 自己是后攻
return
player
===
1
;
}
else
{
// currently never reach
return
false
;
}
}
src/service/duel/draw.ts
View file @
1b9b2fca
import
{
ygopro
}
from
"
../../api/ocgcore/idl/ocgcore
"
;
import
{
ygopro
}
from
"
../../api/ocgcore/idl/ocgcore
"
;
import
{
AppDispatch
}
from
"
../../store
"
;
import
{
AppDispatch
}
from
"
../../store
"
;
import
{
meAddHands
,
opAddHands
}
from
"
../../reducers/duel/mod
"
;
import
{
fetchHandsMeta
}
from
"
../../reducers/duel/handsSlice
"
;
import
{
fetchMeHandsMeta
}
from
"
../../reducers/duel/handsSlice
"
;
export
default
(
export
default
(
draw
:
ygopro
.
StocGameMessage
.
MsgDraw
,
draw
:
ygopro
.
StocGameMessage
.
MsgDraw
,
dispatch
:
AppDispatch
dispatch
:
AppDispatch
)
=>
{
)
=>
{
// FIXME: draw.player 和先后攻有关系
dispatch
(
fetchHandsMeta
([
draw
.
player
,
draw
.
cards
]));
if
(
draw
.
player
===
0
)
{
dispatch
(
meAddHands
(
draw
.
cards
));
dispatch
(
fetchMeHandsMeta
(
draw
.
cards
));
}
else
if
(
draw
.
player
===
1
)
{
dispatch
(
opAddHands
(
draw
.
cards
));
}
else
{
console
.
log
(
"
Currently only support 2v2 mode.
"
);
}
};
};
src/service/duel/start.ts
View file @
1b9b2fca
import
{
ygopro
}
from
"
../../api/ocgcore/idl/ocgcore
"
;
import
{
ygopro
}
from
"
../../api/ocgcore/idl/ocgcore
"
;
import
{
AppDispatch
}
from
"
../../store
"
;
import
{
AppDispatch
}
from
"
../../store
"
;
import
{
meInfoInit
,
opInfoInit
}
from
"
../../reducers/duel/mod
"
;
import
{
infoInit
,
setSelfType
}
from
"
../../reducers/duel/mod
"
;
export
default
(
export
default
(
start
:
ygopro
.
StocGameMessage
.
MsgStart
,
start
:
ygopro
.
StocGameMessage
.
MsgStart
,
dispatch
:
AppDispatch
dispatch
:
AppDispatch
)
=>
{
)
=>
{
dispatch
(
setSelfType
(
start
.
playerType
));
dispatch
(
dispatch
(
meInfoInit
({
infoInit
([
playerType
:
start
.
playerType
.
toString
(),
0
,
{
life
:
start
.
life1
,
life
:
start
.
life1
,
deckSize
:
start
.
deckSize1
,
deckSize
:
start
.
deckSize1
,
extraSize
:
start
.
extraSize1
,
extraSize
:
start
.
extraSize1
,
})
},
])
);
);
dispatch
(
dispatch
(
opInfoInit
({
infoInit
([
1
,
{
life
:
start
.
life2
,
life
:
start
.
life2
,
deckSize
:
start
.
deckSize2
,
deckSize
:
start
.
deckSize2
,
extraSize
:
start
.
extraSize2
,
extraSize
:
start
.
extraSize2
,
})
},
])
);
);
};
};
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