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苍蓝
ygopro
Commits
bf1ea010
Commit
bf1ea010
authored
Nov 01, 2021
by
mercury233
Committed by
GitHub
Nov 01, 2021
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Plain Diff
add an option in single play (#2388)
control return to deck top or bottom
parent
b76e3bff
Changes
6
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Showing
6 changed files
with
9 additions
and
4 deletions
+9
-4
gframe/game.cpp
gframe/game.cpp
+2
-1
gframe/game.h
gframe/game.h
+1
-0
gframe/single_mode.cpp
gframe/single_mode.cpp
+3
-1
ocgcore
ocgcore
+1
-1
script
script
+1
-1
strings.conf
strings.conf
+1
-0
No files found.
gframe/game.cpp
View file @
bf1ea010
...
...
@@ -819,7 +819,8 @@ bool Game::Initialize() {
btnLoadSinglePlay = env->addButton(rect<s32>(459, 301, 569, 326), tabSingle, BUTTON_LOAD_SINGLEPLAY, dataManager.GetSysString(1211));
btnSinglePlayCancel = env->addButton(rect<s32>(459, 331, 569, 356), tabSingle, BUTTON_CANCEL_SINGLEPLAY, dataManager.GetSysString(1210));
env->addStaticText(dataManager.GetSysString(1352), rect<s32>(360, 10, 550, 30), false, true, tabSingle);
stSinglePlayInfo = env->addStaticText(L"", rect<s32>(360, 40, 560, 280), false, true, tabSingle);
stSinglePlayInfo = env->addStaticText(L"", rect<s32>(360, 40, 560, 160), false, true, tabSingle);
chkSinglePlayReturnDeckTop = env->addCheckBox(false, rect<s32>(360, 260, 560, 280), tabSingle, -1, dataManager.GetSysString(1238));
//replay save
wReplaySave = env->addWindow(rect<s32>(510, 200, 820, 320), false, dataManager.GetSysString(1340));
wReplaySave->getCloseButton()->setVisible(false);
...
...
gframe/game.h
View file @
bf1ea010
...
...
@@ -385,6 +385,7 @@ public:
irr
::
gui
::
IGUICheckBox
*
chkBotNoShuffleDeck
;
irr
::
gui
::
IGUIListBox
*
lstSinglePlayList
;
irr
::
gui
::
IGUIStaticText
*
stSinglePlayInfo
;
irr
::
gui
::
IGUICheckBox
*
chkSinglePlayReturnDeckTop
;
irr
::
gui
::
IGUIButton
*
btnLoadSinglePlay
;
irr
::
gui
::
IGUIButton
*
btnSinglePlayCancel
;
//hand
...
...
gframe/single_mode.cpp
View file @
bf1ea010
...
...
@@ -32,7 +32,7 @@ int SingleMode::SinglePlayThread() {
const
int
start_lp
=
8000
;
const
int
start_hand
=
5
;
const
int
draw_count
=
1
;
const
int
opt
=
0
;
int
opt
=
0
;
std
::
random_device
rd
;
unsigned
int
seed
=
rd
();
mt19937
rnd
(
seed
);
...
...
@@ -50,6 +50,8 @@ int SingleMode::SinglePlayThread() {
mainGame
->
dInfo
.
clientname
[
0
]
=
0
;
mainGame
->
dInfo
.
player_type
=
0
;
mainGame
->
dInfo
.
turn
=
0
;
if
(
mainGame
->
chkSinglePlayReturnDeckTop
->
isChecked
())
opt
|=
DUEL_RETURN_DECK_TOP
;
char
filename
[
256
];
size_t
slen
=
0
;
if
(
open_file
)
{
...
...
ocgcore
@
16be11ad
Subproject commit
b784b9999f8eed9d348c1f40bffa0609a15acb75
Subproject commit
16be11adb9cc82390d57d98f669e096c04f145f1
script
@
95dd7c80
Subproject commit
ffaa1d435ea6175f3ec055db3dbc14c3de9cf38b
Subproject commit
95dd7c80a00549265f7f6891705484cb37fc0871
strings.conf
View file @
bf1ea010
...
...
@@ -301,6 +301,7 @@
!
system
1235
主机密码:
!
system
1236
规则:
!
system
1237
每回合时间:
!
system
1238
不洗切时回卡组改为回顶端
!
system
1244
单局模式
!
system
1245
比赛模式
!
system
1246
TAG
...
...
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