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苍蓝
rd-ygopro
Commits
a718bfe0
Commit
a718bfe0
authored
May 22, 2016
by
VanillaSalt
Browse files
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parent
45e4cd58
Changes
4
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Showing
4 changed files
with
0 additions
and
6 deletions
+0
-6
gframe/duelclient.cpp
gframe/duelclient.cpp
+0
-2
gframe/game.h
gframe/game.h
+0
-1
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+0
-2
gframe/single_mode.cpp
gframe/single_mode.cpp
+0
-1
No files found.
gframe/duelclient.cpp
View file @
a718bfe0
...
@@ -892,7 +892,6 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -892,7 +892,6 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
extrac
=
BufferIO
::
ReadInt16
(
pbuf
);
extrac
=
BufferIO
::
ReadInt16
(
pbuf
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
1
),
deckc
,
extrac
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
1
),
deckc
,
extrac
);
mainGame
->
dInfo
.
turn
=
0
;
mainGame
->
dInfo
.
turn
=
0
;
mainGame
->
dInfo
.
strTurn
[
0
]
=
0
;
mainGame
->
dInfo
.
is_shuffling
=
false
;
mainGame
->
dInfo
.
is_shuffling
=
false
;
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
return
true
;
return
true
;
...
@@ -1843,7 +1842,6 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -1843,7 +1842,6 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame
->
dInfo
.
tag_player
[
1
]
=
!
mainGame
->
dInfo
.
tag_player
[
1
];
mainGame
->
dInfo
.
tag_player
[
1
]
=
!
mainGame
->
dInfo
.
tag_player
[
1
];
}
}
if
(
!
mainGame
->
dInfo
.
isReplay
||
!
mainGame
->
dInfo
.
isReplaySkiping
)
{
if
(
!
mainGame
->
dInfo
.
isReplay
||
!
mainGame
->
dInfo
.
isReplaySkiping
)
{
myswprintf
(
mainGame
->
dInfo
.
strTurn
,
L"Turn:%d"
,
mainGame
->
dInfo
.
turn
);
mainGame
->
showcardcode
=
10
;
mainGame
->
showcardcode
=
10
;
mainGame
->
showcarddif
=
30
;
mainGame
->
showcarddif
=
30
;
mainGame
->
showcardp
=
0
;
mainGame
->
showcardp
=
0
;
...
...
gframe/game.h
View file @
a718bfe0
...
@@ -54,7 +54,6 @@ struct DuelInfo {
...
@@ -54,7 +54,6 @@ struct DuelInfo {
wchar_t
hostname_tag
[
20
];
wchar_t
hostname_tag
[
20
];
wchar_t
clientname_tag
[
20
];
wchar_t
clientname_tag
[
20
];
wchar_t
strLP
[
2
][
16
];
wchar_t
strLP
[
2
][
16
];
wchar_t
strTurn
[
8
];
wchar_t
*
vic_string
;
wchar_t
*
vic_string
;
unsigned
char
player_type
;
unsigned
char
player_type
;
unsigned
char
time_player
;
unsigned
char
time_player
;
...
...
gframe/replay_mode.cpp
View file @
a718bfe0
...
@@ -84,7 +84,6 @@ int ReplayMode::ReplayThread(void* param) {
...
@@ -84,7 +84,6 @@ int ReplayMode::ReplayThread(void* param) {
myswprintf
(
mainGame
->
dInfo
.
strLP
[
0
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
0
]);
myswprintf
(
mainGame
->
dInfo
.
strLP
[
0
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
0
]);
myswprintf
(
mainGame
->
dInfo
.
strLP
[
1
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
1
]);
myswprintf
(
mainGame
->
dInfo
.
strLP
[
1
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
1
]);
mainGame
->
dInfo
.
turn
=
0
;
mainGame
->
dInfo
.
turn
=
0
;
mainGame
->
dInfo
.
strTurn
[
0
]
=
0
;
if
(
!
(
opt
&
DUEL_TAG_MODE
))
{
if
(
!
(
opt
&
DUEL_TAG_MODE
))
{
int
main
=
cur_replay
.
ReadInt32
();
int
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
for
(
int
i
=
0
;
i
<
main
;
++
i
)
...
@@ -224,7 +223,6 @@ void ReplayMode::Restart(bool refresh) {
...
@@ -224,7 +223,6 @@ void ReplayMode::Restart(bool refresh) {
myswprintf
(
mainGame
->
dInfo
.
strLP
[
0
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
0
]);
myswprintf
(
mainGame
->
dInfo
.
strLP
[
0
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
0
]);
myswprintf
(
mainGame
->
dInfo
.
strLP
[
1
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
1
]);
myswprintf
(
mainGame
->
dInfo
.
strLP
[
1
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
1
]);
mainGame
->
dInfo
.
turn
=
0
;
mainGame
->
dInfo
.
turn
=
0
;
mainGame
->
dInfo
.
strTurn
[
0
]
=
0
;
if
(
!
(
opt
&
DUEL_TAG_MODE
))
{
if
(
!
(
opt
&
DUEL_TAG_MODE
))
{
int
main
=
cur_replay
.
ReadInt32
();
int
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
for
(
int
i
=
0
;
i
<
main
;
++
i
)
...
...
gframe/single_mode.cpp
View file @
a718bfe0
...
@@ -47,7 +47,6 @@ int SingleMode::SinglePlayThread(void* param) {
...
@@ -47,7 +47,6 @@ int SingleMode::SinglePlayThread(void* param) {
BufferIO
::
CopyWStr
(
mainGame
->
ebNickName
->
getText
(),
mainGame
->
dInfo
.
hostname
,
20
);
BufferIO
::
CopyWStr
(
mainGame
->
ebNickName
->
getText
(),
mainGame
->
dInfo
.
hostname
,
20
);
mainGame
->
dInfo
.
clientname
[
0
]
=
0
;
mainGame
->
dInfo
.
clientname
[
0
]
=
0
;
mainGame
->
dInfo
.
turn
=
0
;
mainGame
->
dInfo
.
turn
=
0
;
mainGame
->
dInfo
.
strTurn
[
0
]
=
0
;
if
(
!
preload_script
(
pduel
,
fname2
,
slen
))
{
if
(
!
preload_script
(
pduel
,
fname2
,
slen
))
{
end_duel
(
pduel
);
end_duel
(
pduel
);
return
0
;
return
0
;
...
...
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