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苍蓝
rd-ygopro
Commits
4db0b84f
Commit
4db0b84f
authored
Apr 26, 2017
by
mercury233
Committed by
GitHub
Apr 26, 2017
Browse files
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Plain Diff
Merge pull request #1949 from edo9300/patch
Added DrawLinkedZones()
parents
6344b48c
723bdccd
Changes
2
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Inline
Side-by-side
Showing
2 changed files
with
37 additions
and
1 deletion
+37
-1
gframe/drawing.cpp
gframe/drawing.cpp
+36
-1
gframe/game.h
gframe/game.h
+1
-0
No files found.
gframe/drawing.cpp
View file @
4db0b84f
...
@@ -163,8 +163,13 @@ void Game::DrawBackGround() {
...
@@ -163,8 +163,13 @@ void Game::DrawBackGround() {
S3DVertex
*
vertex
=
0
;
S3DVertex
*
vertex
=
0
;
if
(
dField
.
hovered_location
==
LOCATION_DECK
)
if
(
dField
.
hovered_location
==
LOCATION_DECK
)
vertex
=
matManager
.
vFieldDeck
[
dField
.
hovered_controler
];
vertex
=
matManager
.
vFieldDeck
[
dField
.
hovered_controler
];
else
if
(
dField
.
hovered_location
==
LOCATION_MZONE
)
else
if
(
dField
.
hovered_location
==
LOCATION_MZONE
)
{
vertex
=
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
];
vertex
=
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
];
ClientCard
*
pcard
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
];
if
(
pcard
&&
pcard
->
type
&
TYPE_LINK
)
{
DrawLinkedZones
(
pcard
);
}
}
else
if
(
dField
.
hovered_location
==
LOCATION_SZONE
)
else
if
(
dField
.
hovered_location
==
LOCATION_SZONE
)
vertex
=
matManager
.
vFieldSzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
];
vertex
=
matManager
.
vFieldSzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
];
else
if
(
dField
.
hovered_location
==
LOCATION_GRAVE
)
else
if
(
dField
.
hovered_location
==
LOCATION_GRAVE
)
...
@@ -188,6 +193,36 @@ void Game::DrawBackGround() {
...
@@ -188,6 +193,36 @@ void Game::DrawBackGround() {
driver
->
drawVertexPrimitiveList
(
vertex
,
4
,
matManager
.
iRectangle
,
2
);
driver
->
drawVertexPrimitiveList
(
vertex
,
4
,
matManager
.
iRectangle
,
2
);
}
}
}
}
void
Game
::
DrawLinkedZones
(
ClientCard
*
pcard
)
{
int
mark
=
pcard
->
link_marker
;
matManager
.
mSelField
.
AmbientColor
=
0xff0261a2
;
driver
->
setMaterial
(
matManager
.
mSelField
);
if
(
dField
.
hovered_sequence
<
5
)
{
if
(
mark
&
LINK_MARKER_LEFT
&&
dField
.
hovered_sequence
>
0
)
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
-
1
],
4
,
matManager
.
iRectangle
,
2
);
if
(
mark
&
LINK_MARKER_RIGHT
&&
dField
.
hovered_sequence
<
4
)
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
+
1
],
4
,
matManager
.
iRectangle
,
2
);
if
((
mark
&
LINK_MARKER_TOP_LEFT
&&
dField
.
hovered_sequence
==
2
)
||
(
mark
&
LINK_MARKER_TOP
&&
dField
.
hovered_sequence
==
1
)
||
(
mark
&
LINK_MARKER_TOP_RIGHT
&&
dField
.
hovered_sequence
==
0
))
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
5
],
4
,
matManager
.
iRectangle
,
2
);
if
((
mark
&
LINK_MARKER_TOP_LEFT
&&
dField
.
hovered_sequence
==
4
)
||
(
mark
&
LINK_MARKER_TOP
&&
dField
.
hovered_sequence
==
3
)
||
(
mark
&
LINK_MARKER_TOP_RIGHT
&&
dField
.
hovered_sequence
==
2
))
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
6
],
4
,
matManager
.
iRectangle
,
2
);
}
else
{
int
swap
=
(
dField
.
hovered_sequence
==
5
)
?
0
:
2
;
if
(
mark
&
LINK_MARKER_BOTTOM_LEFT
)
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
0
+
swap
],
4
,
matManager
.
iRectangle
,
2
);
if
(
mark
&
LINK_MARKER_BOTTOM
)
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
1
+
swap
],
4
,
matManager
.
iRectangle
,
2
);
if
(
mark
&
LINK_MARKER_BOTTOM_RIGHT
)
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
2
+
swap
],
4
,
matManager
.
iRectangle
,
2
);
if
(
mark
&
LINK_MARKER_TOP_LEFT
)
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
1
-
dField
.
hovered_controler
][
4
-
swap
],
4
,
matManager
.
iRectangle
,
2
);
if
(
mark
&
LINK_MARKER_TOP
)
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
1
-
dField
.
hovered_controler
][
3
-
swap
],
4
,
matManager
.
iRectangle
,
2
);
if
(
mark
&
LINK_MARKER_TOP_RIGHT
)
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
1
-
dField
.
hovered_controler
][
2
-
swap
],
4
,
matManager
.
iRectangle
,
2
);
}
}
void
Game
::
DrawCards
()
{
void
Game
::
DrawCards
()
{
for
(
int
p
=
0
;
p
<
2
;
++
p
)
{
for
(
int
p
=
0
;
p
<
2
;
++
p
)
{
for
(
auto
it
=
dField
.
mzone
[
p
].
begin
();
it
!=
dField
.
mzone
[
p
].
end
();
++
it
)
for
(
auto
it
=
dField
.
mzone
[
p
].
begin
();
it
!=
dField
.
mzone
[
p
].
end
();
++
it
)
...
...
gframe/game.h
View file @
4db0b84f
...
@@ -88,6 +88,7 @@ public:
...
@@ -88,6 +88,7 @@ public:
void
RefreshSingleplay
();
void
RefreshSingleplay
();
void
DrawSelectionLine
(
irr
::
video
::
S3DVertex
*
vec
,
bool
strip
,
int
width
,
float
*
cv
);
void
DrawSelectionLine
(
irr
::
video
::
S3DVertex
*
vec
,
bool
strip
,
int
width
,
float
*
cv
);
void
DrawBackGround
();
void
DrawBackGround
();
void
DrawLinkedZones
(
ClientCard
*
pcard
);
void
DrawCards
();
void
DrawCards
();
void
DrawCard
(
ClientCard
*
pcard
);
void
DrawCard
(
ClientCard
*
pcard
);
void
DrawMisc
();
void
DrawMisc
();
...
...
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