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苍蓝
rd-ygopro
Commits
0f5444d2
Commit
0f5444d2
authored
Mar 18, 2017
by
VanillaSalt
Browse files
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Plain Diff
update vField
parent
89b00401
Changes
5
Expand all
Show whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
179 additions
and
432 deletions
+179
-432
gframe/client_field.cpp
gframe/client_field.cpp
+43
-150
gframe/drawing.cpp
gframe/drawing.cpp
+40
-43
gframe/event_handler.cpp
gframe/event_handler.cpp
+31
-36
gframe/materials.cpp
gframe/materials.cpp
+56
-200
gframe/materials.h
gframe/materials.h
+9
-3
No files found.
gframe/client_field.cpp
View file @
0f5444d2
This diff is collapsed.
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gframe/drawing.cpp
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0f5444d2
This diff is collapsed.
Click to expand it.
gframe/event_handler.cpp
View file @
0f5444d2
...
@@ -2057,90 +2057,85 @@ void ClientField::GetHoverField(int x, int y) {
...
@@ -2057,90 +2057,85 @@ void ClientField::GetHoverField(int x, int y) {
double
boardx
=
4.2
+
7.8
*
screenx
/
vlen
/
cos
(
angle
);
double
boardx
=
4.2
+
7.8
*
screenx
/
vlen
/
cos
(
angle
);
double
boardy
=
8.0
-
7.8
*
tan
(
angle
);
double
boardy
=
8.0
-
7.8
*
tan
(
angle
);
hovered_location
=
0
;
hovered_location
=
0
;
if
(
boardx
>=
matManager
.
vField
s
[
8
].
Pos
.
X
&&
boardx
<=
matManager
.
vFields
[
9
].
Pos
.
X
)
{
if
(
boardx
>=
matManager
.
vField
Extra
[
0
][
0
].
Pos
.
X
&&
boardx
<=
matManager
.
vFieldExtra
[
0
][
1
].
Pos
.
X
)
{
if
(
boardy
>=
matManager
.
vField
s
[
8
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
10
].
Pos
.
Y
)
{
if
(
boardy
>=
matManager
.
vField
Extra
[
0
][
0
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFieldExtra
[
0
][
2
].
Pos
.
Y
)
{
hovered_controler
=
0
;
hovered_controler
=
0
;
hovered_location
=
LOCATION_EXTRA
;
hovered_location
=
LOCATION_EXTRA
;
}
else
if
(
boardy
>=
matManager
.
vField
s
[
56
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
58
].
Pos
.
Y
)
{
//field
}
else
if
(
boardy
>=
matManager
.
vField
Szone
[
0
][
5
][
0
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFieldSzone
[
0
][
5
][
2
].
Pos
.
Y
)
{
//field
hovered_controler
=
0
;
hovered_controler
=
0
;
hovered_location
=
LOCATION_SZONE
;
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
5
;
hovered_sequence
=
5
;
}
else
if
(
boardy
>=
matManager
.
vField
s
[
60
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
6
2
].
Pos
.
Y
)
{
}
else
if
(
boardy
>=
matManager
.
vField
Szone
[
0
][
6
][
0
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFieldSzone
[
0
][
6
][
2
].
Pos
.
Y
)
{
hovered_controler
=
0
;
hovered_controler
=
0
;
hovered_location
=
LOCATION_SZONE
;
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
6
;
hovered_sequence
=
6
;
}
else
if
(
boardy
>=
matManager
.
vField
s
[
134
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
132
].
Pos
.
Y
)
{
}
else
if
(
boardy
>=
matManager
.
vField
Szone
[
1
][
7
][
2
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFieldSzone
[
1
][
7
][
0
].
Pos
.
Y
)
{
hovered_controler
=
1
;
hovered_controler
=
1
;
hovered_location
=
LOCATION_SZONE
;
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
7
;
hovered_sequence
=
7
;
}
else
if
(
boardy
>=
matManager
.
vField
s
[
74
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
72
].
Pos
.
Y
)
{
}
else
if
(
boardy
>=
matManager
.
vField
Grave
[
1
][
2
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFieldGrave
[
1
][
0
].
Pos
.
Y
)
{
hovered_controler
=
1
;
hovered_controler
=
1
;
hovered_location
=
LOCATION_GRAVE
;
hovered_location
=
LOCATION_GRAVE
;
}
else
if
(
boardy
>=
matManager
.
vField
s
[
70
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
68
].
Pos
.
Y
)
{
}
else
if
(
boardy
>=
matManager
.
vField
Deck
[
1
][
2
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFieldDeck
[
1
][
0
].
Pos
.
Y
)
{
hovered_controler
=
1
;
hovered_controler
=
1
;
hovered_location
=
LOCATION_DECK
;
hovered_location
=
LOCATION_DECK
;
}
}
}
else
if
(
boardx
>=
matManager
.
vField
s
[
81
].
Pos
.
X
&&
boardx
<=
matManager
.
vFields
[
8
0
].
Pos
.
X
)
{
}
else
if
(
boardx
>=
matManager
.
vField
Remove
[
1
][
1
].
Pos
.
X
&&
boardx
<=
matManager
.
vFieldRemove
[
1
][
0
].
Pos
.
X
)
{
if
(
boardy
>=
matManager
.
vField
s
[
82
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
8
0
].
Pos
.
Y
)
{
if
(
boardy
>=
matManager
.
vField
Remove
[
1
][
2
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFieldRemove
[
1
][
0
].
Pos
.
Y
)
{
hovered_controler
=
1
;
hovered_controler
=
1
;
hovered_location
=
LOCATION_REMOVED
;
hovered_location
=
LOCATION_REMOVED
;
}
else
if
(
boardy
>=
matManager
.
vField
s
[
136
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
138
].
Pos
.
Y
)
{
}
else
if
(
boardy
>=
matManager
.
vField
ContiAct
[
0
].
Y
&&
boardy
<=
matManager
.
vFieldContiAct
[
2
]
.
Y
)
{
hovered_controler
=
0
;
hovered_controler
=
0
;
hovered_location
=
POSITION_HINT
;
hovered_location
=
POSITION_HINT
;
}
}
}
else
if
(
boardx
>=
matManager
.
vField
s
[
0
].
Pos
.
X
&&
boardx
<=
matManager
.
vFields
[
1
].
Pos
.
X
)
{
}
else
if
(
boardx
>=
matManager
.
vField
Deck
[
0
][
0
].
Pos
.
X
&&
boardx
<=
matManager
.
vFieldDeck
[
0
]
[
1
].
Pos
.
X
)
{
if
(
boardy
>=
matManager
.
vField
s
[
0
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
2
].
Pos
.
Y
)
{
if
(
boardy
>=
matManager
.
vField
Deck
[
0
][
0
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFieldDeck
[
0
]
[
2
].
Pos
.
Y
)
{
hovered_controler
=
0
;
hovered_controler
=
0
;
hovered_location
=
LOCATION_DECK
;
hovered_location
=
LOCATION_DECK
;
}
else
if
(
boardy
>=
matManager
.
vField
s
[
4
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
6
].
Pos
.
Y
)
{
}
else
if
(
boardy
>=
matManager
.
vField
Grave
[
0
][
0
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFieldGrave
[
0
][
2
].
Pos
.
Y
)
{
hovered_controler
=
0
;
hovered_controler
=
0
;
hovered_location
=
LOCATION_GRAVE
;
hovered_location
=
LOCATION_GRAVE
;
}
else
if
(
boardy
>=
matManager
.
vField
s
[
130
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
128
].
Pos
.
Y
)
{
}
else
if
(
boardy
>=
matManager
.
vField
Szone
[
1
][
6
][
2
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFieldSzone
[
1
][
6
][
0
].
Pos
.
Y
)
{
hovered_controler
=
1
;
hovered_controler
=
1
;
hovered_location
=
LOCATION_SZONE
;
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
6
;
hovered_sequence
=
6
;
}
else
if
(
boardy
>=
matManager
.
vField
s
[
64
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
66
].
Pos
.
Y
)
{
}
else
if
(
boardy
>=
matManager
.
vField
Szone
[
0
][
7
][
0
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFieldSzone
[
0
][
7
][
2
].
Pos
.
Y
)
{
hovered_controler
=
0
;
hovered_controler
=
0
;
hovered_location
=
LOCATION_SZONE
;
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
7
;
hovered_sequence
=
7
;
}
else
if
(
boardy
>=
matManager
.
vField
s
[
126
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
124
].
Pos
.
Y
)
{
}
else
if
(
boardy
>=
matManager
.
vField
Szone
[
1
][
5
][
2
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFieldSzone
[
1
][
5
][
0
].
Pos
.
Y
)
{
hovered_controler
=
1
;
hovered_controler
=
1
;
hovered_location
=
LOCATION_SZONE
;
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
5
;
hovered_sequence
=
5
;
}
else
if
(
boardy
>=
matManager
.
vField
s
[
78
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
76
].
Pos
.
Y
)
{
}
else
if
(
boardy
>=
matManager
.
vField
Extra
[
1
][
2
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFieldExtra
[
1
][
0
].
Pos
.
Y
)
{
hovered_controler
=
1
;
hovered_controler
=
1
;
hovered_location
=
LOCATION_EXTRA
;
hovered_location
=
LOCATION_EXTRA
;
}
}
}
else
if
(
boardx
>=
matManager
.
vField
s
[
12
].
Pos
.
X
&&
boardx
<=
matManager
.
vFields
[
13
].
Pos
.
X
)
{
}
else
if
(
boardx
>=
matManager
.
vField
Remove
[
0
][
0
].
Pos
.
X
&&
boardx
<=
matManager
.
vFieldRemove
[
0
][
1
].
Pos
.
X
)
{
if
(
boardy
>=
matManager
.
vField
s
[
12
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
14
].
Pos
.
Y
)
{
if
(
boardy
>=
matManager
.
vField
Remove
[
0
][
0
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFieldRemove
[
0
][
2
].
Pos
.
Y
)
{
hovered_controler
=
0
;
hovered_controler
=
0
;
hovered_location
=
LOCATION_REMOVED
;
hovered_location
=
LOCATION_REMOVED
;
}
}
}
else
if
(
boardx
>=
matManager
.
vFields
[
36
].
Pos
.
X
&&
boardx
<=
matManager
.
vFields
[
55
].
Pos
.
X
)
{
}
else
if
(
boardx
>=
matManager
.
vFieldMzone
[
0
][
0
][
0
].
Pos
.
X
&&
boardx
<=
matManager
.
vFieldMzone
[
0
][
4
][
1
].
Pos
.
X
)
{
if
(
boardy
>
matManager
.
vFields
[
36
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
38
].
Pos
.
Y
)
{
int
sequence
=
(
boardx
-
matManager
.
vFieldMzone
[
0
][
0
][
0
].
Pos
.
X
)
/
(
matManager
.
vFieldMzone
[
0
][
0
][
1
].
Pos
.
X
-
matManager
.
vFieldMzone
[
0
][
0
][
0
].
Pos
.
X
);
if
(
sequence
>
4
)
sequence
=
4
;
if
(
boardy
>
matManager
.
vFieldSzone
[
0
][
0
][
0
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFieldSzone
[
0
][
0
][
2
].
Pos
.
Y
)
{
hovered_controler
=
0
;
hovered_controler
=
0
;
hovered_location
=
LOCATION_SZONE
;
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
(
boardx
-
1.2
)
/
1.1
;
hovered_sequence
=
sequence
;
if
(
hovered_sequence
>
4
)
}
else
if
(
boardy
>=
matManager
.
vFieldMzone
[
0
][
0
][
0
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFieldMzone
[
0
][
0
][
2
].
Pos
.
Y
)
{
hovered_sequence
=
4
;
}
else
if
(
boardy
>=
matManager
.
vFields
[
16
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
35
].
Pos
.
Y
)
{
hovered_controler
=
0
;
hovered_controler
=
0
;
hovered_location
=
LOCATION_MZONE
;
hovered_location
=
LOCATION_MZONE
;
hovered_sequence
=
(
boardx
-
1.2
)
/
1.1
;
hovered_sequence
=
sequence
;
if
(
hovered_sequence
>
4
)
}
else
if
(
boardy
>=
matManager
.
vFieldMzone
[
1
][
0
][
2
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFieldMzone
[
1
][
0
][
0
].
Pos
.
Y
)
{
hovered_sequence
=
4
;
}
else
if
(
boardy
>=
matManager
.
vFields
[
103
].
Pos
.
Y
&&
boardy
<=
matManager
.
vFields
[
84
].
Pos
.
Y
)
{
hovered_controler
=
1
;
hovered_controler
=
1
;
hovered_location
=
LOCATION_MZONE
;
hovered_location
=
LOCATION_MZONE
;
hovered_sequence
=
4
-
(
int
)((
boardx
-
1.2
)
/
1.1
);
hovered_sequence
=
4
-
sequence
;
if
(
hovered_sequence
<
0
)
}
else
if
(
boardy
>=
matManager
.
vFieldSzone
[
1
][
0
][
2
].
Pos
.
Y
&&
boardy
<
matManager
.
vFieldSzone
[
1
][
0
][
0
].
Pos
.
Y
)
{
hovered_sequence
=
0
;
}
else
if
(
boardy
>=
matManager
.
vFields
[
123
].
Pos
.
Y
&&
boardy
<
matManager
.
vFields
[
104
].
Pos
.
Y
)
{
hovered_controler
=
1
;
hovered_controler
=
1
;
hovered_location
=
LOCATION_SZONE
;
hovered_location
=
LOCATION_SZONE
;
hovered_sequence
=
4
-
(
int
)((
boardx
-
1.2
)
/
1.1
);
hovered_sequence
=
4
-
sequence
;
if
(
hovered_sequence
<
0
)
hovered_sequence
=
0
;
}
}
}
}
}
}
...
...
gframe/materials.cpp
View file @
0f5444d2
This diff is collapsed.
Click to expand it.
gframe/materials.h
View file @
0f5444d2
...
@@ -19,12 +19,18 @@ public:
...
@@ -19,12 +19,18 @@ public:
S3DVertex
vFieldSpell
[
4
];
S3DVertex
vFieldSpell
[
4
];
S3DVertex
vFieldSpell1
[
4
];
S3DVertex
vFieldSpell1
[
4
];
S3DVertex
vFieldSpell2
[
4
];
S3DVertex
vFieldSpell2
[
4
];
S3DVertex
vBackLine
[
76
];
//S3DVertex vBackLine[76];
S3DVertex
vFields
[
140
];
S3DVertex
vFieldDeck
[
2
][
4
];
S3DVertex
vFieldGrave
[
2
][
4
];
S3DVertex
vFieldExtra
[
2
][
4
];
S3DVertex
vFieldRemove
[
2
][
4
];
S3DVertex
vFieldMzone
[
2
][
5
][
4
];
S3DVertex
vFieldSzone
[
2
][
8
][
4
];
irr
::
core
::
vector3df
vFieldContiAct
[
4
];
S3DVertex
vArrow
[
40
];
S3DVertex
vArrow
[
40
];
SColor
c2d
[
4
];
SColor
c2d
[
4
];
u16
iRectangle
[
6
];
u16
iRectangle
[
6
];
u16
iBackLine
[
116
];
//
u16 iBackLine[116];
u16
iArrow
[
40
];
u16
iArrow
[
40
];
irr
::
video
::
SMaterial
mCard
;
irr
::
video
::
SMaterial
mCard
;
irr
::
video
::
SMaterial
mTexture
;
irr
::
video
::
SMaterial
mTexture
;
...
...
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