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苍蓝
ygopro
Commits
06153523
Commit
06153523
authored
Feb 18, 2017
by
DailyShana
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Plain Diff
update
parent
1df90853
Changes
4
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Showing
4 changed files
with
4 additions
and
3 deletions
+4
-3
gframe/game.cpp
gframe/game.cpp
+1
-1
ocgcore
ocgcore
+1
-1
script
script
+1
-1
strings.conf
strings.conf
+1
-0
No files found.
gframe/game.cpp
View file @
06153523
...
@@ -366,7 +366,7 @@ bool Game::Initialize() {
...
@@ -366,7 +366,7 @@ bool Game::Initialize() {
chkAttribute
[
i
]
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
10
+
(
i
%
4
)
*
80
,
25
+
(
i
/
4
)
*
25
,
90
+
(
i
%
4
)
*
80
,
50
+
(
i
/
4
)
*
25
),
chkAttribute
[
i
]
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
10
+
(
i
%
4
)
*
80
,
25
+
(
i
/
4
)
*
25
,
90
+
(
i
%
4
)
*
80
,
50
+
(
i
/
4
)
*
25
),
wANAttribute
,
CHECK_ATTRIBUTE
,
dataManager
.
FormatAttribute
(
filter
));
wANAttribute
,
CHECK_ATTRIBUTE
,
dataManager
.
FormatAttribute
(
filter
));
//announce race
//announce race
wANRace
=
env
->
addWindow
(
rect
<
s32
>
(
480
,
200
,
850
,
385
),
false
,
dataManager
.
GetSysString
(
563
));
wANRace
=
env
->
addWindow
(
rect
<
s32
>
(
480
,
200
,
850
,
410
),
false
,
dataManager
.
GetSysString
(
563
));
wANRace
->
getCloseButton
()
->
setVisible
(
false
);
wANRace
->
getCloseButton
()
->
setVisible
(
false
);
wANRace
->
setVisible
(
false
);
wANRace
->
setVisible
(
false
);
for
(
int
filter
=
0x1
,
i
=
0
;
i
<
25
;
filter
<<=
1
,
++
i
)
for
(
int
filter
=
0x1
,
i
=
0
;
i
<
25
;
filter
<<=
1
,
++
i
)
...
...
ocgcore
@
3c1db2fc
Subproject commit
df28a5b8eeb6980c146e1cc4e214caddf1cdfa01
Subproject commit
3c1db2fc6f1427bb560ce8ac6858da509ac7f832
script
@
f809dfae
Subproject commit
cec065f432ef0eca907ee0370485f449c5d30b52
Subproject commit
f809dfae2533fcbd65679982d09fabc5275033ba
strings.conf
View file @
06153523
...
@@ -157,6 +157,7 @@
...
@@ -157,6 +157,7 @@
!
system
1041
幻神兽
!
system
1041
幻神兽
!
system
1042
创造神
!
system
1042
创造神
!
system
1043
幻龙
!
system
1043
幻龙
!
system
1044
电子世界
!
system
1050
怪兽
!
system
1050
怪兽
!
system
1051
魔法
!
system
1051
魔法
!
system
1052
陷阱
!
system
1052
陷阱
...
...
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