--マシュマロン
function c31305911.initial_effect(c)
	--damage
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(31305911,0))
	e1:SetCategory(CATEGORY_DAMAGE)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_BATTLE_END)
	e1:SetCondition(c31305911.condition)
	e1:SetTarget(c31305911.target)
	e1:SetOperation(c31305911.operation)
	c:RegisterEffect(e1)
	--battle indestructable
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e2:SetValue(1)
	c:RegisterEffect(e2)
end
function c31305911.condition(e,tp,eg,ep,ev,re,r,rp)
	local pos=e:GetHandler():GetBattlePosition()
	return e:GetHandler()==Duel.GetAttackTarget() and (pos==POS_FACEDOWN_DEFENCE or pos==POS_FACEDOWN_ATTACK)
end
function c31305911.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(1000)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,0,0,1-tp,1000)
end
function c31305911.operation(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
end
