--BF－暁のシロッコ
function c75498415.initial_effect(c)
	--summon & set with no tribute
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(75498415,0))
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SUMMON_PROC)
	e1:SetCondition(c75498415.ntcon)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_SET_PROC)
	c:RegisterEffect(e2)
	--atkup
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(75498415,1))
	e3:SetCategory(CATEGORY_ATKCHANGE)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1)
	e3:SetCondition(c75498415.condition)
	e3:SetTarget(c75498415.target)
	e3:SetOperation(c75498415.operation)
	c:RegisterEffect(e3)
end
function c75498415.ntcon(e,c)
	if c==nil then return true end
	return c:GetLevel()>4 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
		and Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0)==0
		and Duel.GetFieldGroupCount(c:GetControler(),0,LOCATION_MZONE)>0
end
function c75498415.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetCurrentPhase()==PHASE_MAIN1
end
function c75498415.filter(c)
	return c:IsFaceup() and c:IsSetCard(0x33)
end
function c75498415.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c75498415.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c75498415.filter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g=Duel.SelectTarget(tp,c75498415.filter,tp,LOCATION_MZONE,0,1,1,nil)
	local e2=Effect.CreateEffect(e:GetHandler())
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_CANNOT_ATTACK)
	e2:SetProperty(EFFECT_FLAG_OATH)
	e2:SetTargetRange(LOCATION_MZONE,0)
	e2:SetTarget(c75498415.ftarget)
	e2:SetLabel(g:GetFirst():GetFieldID())
	e2:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e2,tp)
end
function c75498415.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsFaceup() and tc:IsRelateToEffect(e) then
		local atk=0
		local g=Duel.GetMatchingGroup(c75498415.filter,tp,LOCATION_MZONE,LOCATION_MZONE,tc)
		local bc=g:GetFirst()
		while bc do
			atk=atk+bc:GetAttack()
			bc=g:GetNext()
		end
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
		e1:SetValue(atk)
		tc:RegisterEffect(e1)
	end
end
function c75498415.ftarget(e,c)
	return e:GetLabel()~=c:GetFieldID()
end
