--烈華砲艦ナデシコ
function c40424929.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,3),3)
	c:EnableReviveLimit()
	--damage
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(40424929,0))
	e1:SetCategory(CATEGORY_DAMAGE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(c40424929.damcost)
	e1:SetTarget(c40424929.damtg)
	e1:SetOperation(c40424929.damop)
	c:RegisterEffect(e1)
end
function c40424929.damcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetFlagEffect(tp,40424929)==0 and e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
	Duel.RegisterFlagEffect(tp,40424929,RESET_PHASE+PHASE_END,0,1)
end
function c40424929.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local ct=Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)
	Duel.SetTargetPlayer(1-tp)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,ct*200)
end
function c40424929.damop(e,tp,eg,ep,ev,re,r,rp)
	local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
	local ct=Duel.GetFieldGroupCount(p,LOCATION_HAND,0)
	Duel.Damage(p,ct*200,REASON_EFFECT)
end
