--セイクリッド·ヒアデス
function c47579719.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,c47579719.xyzfilter,2)
	c:EnableReviveLimit()
	--pos change
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_POSITION)
	e1:SetDescription(aux.Stringid(47579719,0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetCountLimit(1)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(c47579719.cost)
	e1:SetTarget(c47579719.target)
	e1:SetOperation(c47579719.operation)
	c:RegisterEffect(e1)
end
function c47579719.xyzfilter(c)
	return c:IsAttribute(ATTRIBUTE_LIGHT) and c:GetLevel()==3
end
function c47579719.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c47579719.filter(c)
	return c:GetPosition()~=POS_FACEUP_DEFENCE
end
function c47579719.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c47579719.filter,tp,0,LOCATION_MZONE,1,nil) end
end
function c47579719.operation(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c47579719.filter,tp,0,LOCATION_MZONE,nil)
	Duel.ChangePosition(g,POS_FACEUP_DEFENCE,POS_FACEUP_DEFENCE,POS_FACEUP_DEFENCE,POS_FACEUP_DEFENCE)
end
