--アルケミック・マジシャン
function c65301952.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,c65301952.xyzfilter,3)
	c:EnableReviveLimit()
	--atkup
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetValue(c65301952.atkval)
	c:RegisterEffect(e1)
	--set
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(65301952,0))
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_PHASE+PHASE_END)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCondition(c65301952.setcon)
	e2:SetCost(c65301952.setcost)
	e2:SetTarget(c65301952.settg)
	e2:SetOperation(c65301952.setop)
	c:RegisterEffect(e2)
end
function c65301952.xyzfilter(c)
	return c:GetLevel()==4 and c:IsRace(RACE_SPELLCASTER)
end
function c65301952.atkval(e,c)
	return Duel.GetMatchingGroupCount(Card.IsType,c:GetControler(),LOCATION_GRAVE,0,nil,TYPE_SPELL)*200
end
function c65301952.setcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==tp
end
function c65301952.setcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST)
		and Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,nil) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,1,nil)
	Duel.SendtoGrave(g,REASON_COST)
end
function c65301952.filter(c)
	return c:IsType(TYPE_SPELL) and not c:IsType(TYPE_FIELD) and c:IsSSetable()
end
function c65301952.settg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingMatchingCard(c65301952.filter,tp,LOCATION_DECK,0,1,nil) end
end
function c65301952.setop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
	local g=Duel.SelectMatchingCard(tp,c65301952.filter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SSet(tp,g:GetFirst())
		Duel.ConfirmCards(1-tp,g)
	end
end
